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We address the challenge of reliable and efficient interaction in autonomous multi-agent systems, where agents must balance long-term strategic objectives with short-term dynamic adaptation. We propose context-triggered contingency games, a…

Robotics · Computer Science 2026-04-01 Kilian Schweppe , Anne-Kathrin Schmuck

This paper presents an approach for accelerated learning of optimal plans for a given task represented using Linear Temporal Logic (LTL) in multi-agent systems. Given a set of options (temporally abstract actions) available to each agent,…

Multiagent Systems · Computer Science 2025-10-29 Nishant Doshi

Linear temporal logic (LTL) is a powerful language for task specification in reinforcement learning, as it allows describing objectives beyond the expressivity of conventional discounted return formulations. Nonetheless, recent works have…

Machine Learning · Computer Science 2025-06-11 Marco Bagatella , Andreas Krause , Georg Martius

Linear temporal logic (LTL) offers a simplified way of specifying tasks for policy optimization that may otherwise be difficult to describe with scalar reward functions. However, the standard RL framework can be too myopic to find maximally…

Machine Learning · Computer Science 2023-03-06 Cameron Voloshin , Abhinav Verma , Yisong Yue

In the empirical approach to game-theoretic analysis (EGTA), the model of the game comes not from declarative representation, but is derived by interrogation of a procedural description of the game environment. The motivation for developing…

Computer Science and Game Theory · Computer Science 2025-02-21 Michael P. Wellman , Karl Tuyls , Amy Greenwald

Task allocation is an important problem in multi-agent systems. It becomes more challenging when the team-members are humans with imperfect knowledge about their teammates' costs and the overall performance metric. In this paper, we propose…

Artificial Intelligence · Computer Science 2023-05-29 Zahra Zahedi , Sailik Sengupta , Subbarao Kambhampati

In timeline-based planning, domains are described as sets of independent, but interacting, components, whose behaviour over time (the set of timelines) is governed by a set of temporal constraints. A distinguishing feature of timeline-based…

Artificial Intelligence · Computer Science 2019-05-28 Nicola Gigante , Angelo Montanari , Marta Cialdea Mayer , Andrea Orlandini , Mark Reynolds

In this paper, we consider the problem of controlling a dynamical system such that its trajectories satisfy a temporal logic property in a given amount of time. We focus on multi-affine systems and specifications given as syntactically…

Systems and Control · Computer Science 2012-03-27 Ebru Aydin Gol , Calin Belta

Over the last two decades, there has been an extensive study on logical formalisms for specifying and verifying real-time systems. Temporal logics have been an important research subject within this direction. Although numerous logics have…

Logic in Computer Science · Computer Science 2013-08-06 Savas Konur

Deliberating on large or continuous state spaces have been long standing challenges in reinforcement learning. Temporal Abstraction have somewhat made this possible, but efficiently planing using temporal abstraction still remains an issue.…

Artificial Intelligence · Computer Science 2017-03-21 Peeyush Kumar , Doina Precup

We present DCL-PC: a logic for reasoning about how the abilities of agents and coalitions of agents are altered by transferring control from one agent to another. The logical foundation of DCL-PC is CL-PC, a logic for reasoning about…

Artificial Intelligence · Computer Science 2014-01-17 Wiebe van der Hoek , Dirk Walther , Michael Wooldridge

The distributed monitoring of swarms of devices cooperating to common global goals is becoming increasingly important, as such systems are employed for critical applications, e.g., in search and rescue missions during emergencies. In this…

Software Engineering · Computer Science 2022-09-02 Giorgio Audrito , Volker Stolz , Gianluca Torta

We refine a model for linear logic based on two well-known ingredients: games and simulations. We have already shown that usual simulation relations form a sound notion of morphism between games; and that we can interpret all linear logic…

Logic in Computer Science · Computer Science 2009-05-26 Pierre Hyvernat

The partial alignment and conflict of autonomous agents lead to mixed-motive scenarios in many real-world applications. However, agents may fail to cooperate in practice even when cooperation yields a better outcome. One well known reason…

Artificial Intelligence · Computer Science 2025-03-20 Shuhui Zhu , Baoxiang Wang , Sriram Ganapathi Subramanian , Pascal Poupart

We introduce a technique for synthesis of control and communication strategies for a team of agents from a global task specification given as a Linear Temporal Logic (LTL) formula over a set of properties that can be satisfied by the…

Robotics · Computer Science 2011-11-10 Yushan Chen , Xu Chu Ding , Calin Belta

This paper addresses the problem of temporal logic motion planning for an autonomous robot operating in an unknown environment. The objective is to enable the robot to satisfy a syntactically co-safe Linear Temporal Logic (scLTL)…

Robotics · Computer Science 2026-02-24 Azizollah Taheri , Derya Aksaray

LLMs are used predominantly in synchronous communication, where a human user and a model communicate in alternating turns. In contrast, many real-world settings are asynchronous. For example, in group chats, online team meetings, or social…

Multiagent Systems · Computer Science 2025-09-23 Niv Eckhaus , Uri Berger , Gabriel Stanovsky

Multi-agent systems can be extremely efficient when solving a team-wide task in a concurrent manner. However, without proper synchronization, the correctness of the combined behavior is hard to guarantee, such as to follow a specific…

Robotics · Computer Science 2024-04-10 Zesen Liu , Meng Guo , Zhongkui Li

In rational verification, the aim is to verify which temporal logic properties will obtain in a multi-agent system, under the assumption that agents ("players") in the system choose strategies for acting that form a game theoretic…

Computer Science and Game Theory · Computer Science 2023-01-18 Julian Gutierrez , Szymon Kowara , Sarit Kraus , Thomas Steeples , Michael Wooldridge

This study examines the problem of hopping robot navigation planning to achieve simultaneous goal-directed and environment exploration tasks. We consider a scenario in which the robot has mandatory goal-directed tasks defined using Linear…

Robotics · Computer Science 2024-07-10 Jesse Jiang , Samuel Coogan , Ye Zhao
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