Related papers: Skeleton-DML: Deep Metric Learning for Skeleton-Ba…
Sensor-based Human Activity Recognition facilitates unobtrusive monitoring of human movements. However, determining the most effective sensor placement for optimal classification performance remains challenging. This paper introduces a…
Humans can infer a great deal about the meaning of a word, using the syntax and semantics of surrounding words even if it is their first time reading or hearing it. We can also generalise the learned concept of the word to new tasks.…
Human skeleton joints are popular for action analysis since they can be easily extracted from videos to discard background noises. However, current skeleton representations do not fully benefit from machine learning with CNNs. We propose…
This paper presents a new framework for human action recognition from a 3D skeleton sequence. Previous studies do not fully utilize the temporal relationships between video segments in a human action. Some studies successfully used very…
The cognitive system for human action and behavior has evolved into a deep learning regime, and especially the advent of Graph Convolution Networks has transformed the field in recent years. However, previous works have mainly focused on…
Although synthetic training data has been shown to be beneficial for tasks such as human pose estimation, its use for RGB human action recognition is relatively unexplored. Our goal in this work is to answer the question whether synthetic…
Human Action Recognition (HAR) is an interesting research area in human-computer interaction used to monitor the activities of elderly and disabled individuals affected by physical and mental health. In the recent era, skeleton-based HAR…
In skeleton-based action recognition, Graph Convolutional Networks model human skeletal joints as vertices and connect them through an adjacency matrix, which can be seen as a local attention mask. However, in most existing Graph…
Most existing one-shot skeleton-based action recognition focuses on raw low-level information (e.g., joint location), and may suffer from local information loss and low generalization ability. To alleviate these, we propose to leverage text…
This paper presents a deep relational metric learning (DRML) framework for image clustering and retrieval. Most existing deep metric learning methods learn an embedding space with a general objective of increasing interclass distances and…
Recently, skeleton-based approaches have achieved rapid progress on the basis of great success in skeleton representation. Plenty of researches focus on solving specific problems according to skeleton features. Some skeleton-based…
Imitation learning has been commonly applied to solve different tasks in isolation. This usually requires either careful feature engineering, or a significant number of samples. This is far from what we desire: ideally, robots should be…
Real-time human activity recognition plays an essential role in real-world human-centered robotics applications, such as assisted living and human-robot collaboration. Although previous methods based on skeletal data to encode human poses…
Human pose estimation and action recognition are related tasks since both problems are strongly dependent on the human body representation and analysis. Nonetheless, most recent methods in the literature handle the two problems separately.…
Action recognition has been heavily employed in many applications such as autonomous vehicles, surveillance, etc, where its robustness is a primary concern. In this paper, we examine the robustness of state-of-the-art action recognizers…
Human pose estimation is a key step to action recognition. We propose a method of estimating 3D human poses from a single image, which works in conjunction with an existing 2D pose/joint detector. 3D pose estimation is challenging because…
Contrastive learning has achieved great success in skeleton-based representation learning recently. However, the prevailing methods are predominantly negative-based, necessitating additional momentum encoder and memory bank to get negative…
This paper proposes a new 3D Human Action Recognition system as a two-phase system: (1) Deep Metric Learning Module which learns a similarity metric between two 3D joint sequences using Siamese-LSTM networks; (2) A Multiclass Classification…
In real-world scenarios, human actions often fall outside the distribution of training data, making it crucial for models to recognize known actions and reject unknown ones. However, using pure skeleton data in such open-set conditions…
The data-driven approach that learns an optimal representation of vision features like skeleton frames or RGB videos is currently a dominant paradigm for activity recognition. While great improvements have been achieved from existing single…