Related papers: A Generalized A* Algorithm for Finding Globally Op…
This paper addresses the problem of the communication of optimally compressed information for mobile robot path-planning. In this context, mobile robots compress their current local maps to assist another robot in reaching a target in an…
In the Coloured Clustering problem, we wish to colour vertices of an edge coloured graph to produce as many stable edges as possible, i.e., edges with the same colour as their ends. In this paper, we reveal that the problem is in fact a…
Greedy best-first search (GBFS) and A* search (A*) are popular algorithms for path-finding on large graphs. Both use so-called heuristic functions, which estimate how close a vertex is to the goal. While heuristic functions have been…
In this paper, we propose a general graph optimization based framework for localization, which can accommodate different types of measurements with varying measurement time intervals. Special emphasis will be on range-based localization.…
We consider the problem of coloring k-colorable graphs with the fewest possible colors. We present a randomized polynomial time algorithm that colors a 3-colorable graph on $n$ vertices with min O(Delta^{1/3} log^{1/2} Delta log n),…
We consider the question of speeding up classic graph algorithms with machine-learned predictions. In this model, algorithms are furnished with extra advice learned from past or similar instances. Given the additional information, we aim to…
The problem of counting occurrences of query graphs in a large data graph, known as subgraph counting, is fundamental to several domains such as genomics and social network analysis. Many important special cases (e.g. triangle counting)…
Graph-structured data is ubiquitous throughout natural and social sciences, and Graph Neural Networks (GNNs) have recently been shown to be effective at solving prediction and inference problems on graph data. In this paper, we propose and…
The paper considers the NP-hard graph vertex coloring problem, which differs from traditional problems in which it is required to color vertices with a given (or minimal) number of colors so that adjacent vertices have different colors. In…
Coloring is one of the most famous problems in graph theory. The coloring problem on undirected graphs has been well studied, whereas there are very few results for coloring problems on directed graphs. An oriented k-coloring of an oriented…
A drawback of the classic approach for complexity analysis of distributed graph problems is that it mostly informs about the complexity of notorious classes of ``worst case'' graphs. Algorithms that are used to prove a tight (existential)…
In the context of communication complexity, we explore protocols for graph coloring, focusing on the vertex and edge coloring problems in $n$-vertex graphs $G$ with a maximum degree $\Delta$. We consider a scenario where the edges of $G$…
Hierarchical, multi-resolution volumetric mapping approaches are widely used to represent large and complex environments as they can efficiently capture their occupancy and connectivity information. Yet widely used path planning methods…
Shortest-path roadmaps, also known as reduced visibility graphs, provides a highly efficient multi-query method for computing optimal paths in two-dimensional environments. Combined with Minkowski sum computations, shortest-path roadmaps…
Graph colorings is a fundamental topic in graph theory that require an assignment of labels (or colors) to vertices or edges subject to various constraints. We focus on the harmonious coloring of a graph, which is a proper vertex coloring…
The shortest path problem is related to many dynamic processes on networks, ranging from routing in communication networks to signaling in molecular interaction networks. When the network is fully known, the shortest path problem can be…
Graph coloring is fundamental to distributed computing. We give the first sub-logarithmic distributed algorithm for coloring cluster graphs. These graphs are obtained from the underlying communication network by contracting nodes and edges,…
We present an incremental search algorithm, called Lifelong-GLS, which combines the vertex efficiency of Lifelong Planning A* (LPA*) and the edge efficiency of Generalized Lazy Search (GLS) for efficient replanning on dynamic graphs where…
A localized method to distribute paths on random graphs is devised, aimed at finding the shortest paths between given source/destination pairs while avoiding path overlaps at nodes. We propose a method based on message-passing techniques to…
Using the framework of advice complexity, we study the amount of knowledge about the future that an online algorithm needs to color the edges of a graph optimally, i.e., using as few colors as possible. For graphs of maximum degree…