English
Related papers

Related papers: Placement Retargeting of Virtual Avatars to Dissim…

200 papers

Rapid advances in technology gradually realize immersive mixed-reality (MR) telepresence between distant spaces. This paper presents a novel visual guidance system for avatar-mediated telepresence, directing users to optimal placements that…

Human-Computer Interaction · Computer Science 2024-01-23 Dongseok Yang , Jiho Kang , Taehei Kim , Sung-Hee Lee

We present a novel mixed reality (MR) telepresence system enabling a local user to interact with a remote user through full-body avatars in their own rooms. If the remote rooms have different sizes and furniture arrangements, directly…

Human-Computer Interaction · Computer Science 2021-03-09 Leonard Yoon , Dongseok Yang , Choongho Chung , Sung-Hee Lee

Despite progress in human motion capture, existing multi-view methods often face challenges in estimating the 3D pose and shape of multiple closely interacting people. This difficulty arises from reliance on accurate 2D joint estimations,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Feichi Lu , Zijian Dong , Jie Song , Otmar Hilliges

Natural interaction between multiple users within a shared virtual environment (VE) relies on each other's awareness of the current position of the interaction partners. This, however, cannot be warranted when users employ noncontinuous…

Human-Computer Interaction · Computer Science 2023-06-27 Jann Philipp Freiwald , Susanne Schmidt , Bernhard E. Riecke , Frank Steinicke

Avatars are important to create interactive and immersive experiences in virtual worlds. One challenge in animating these characters to mimic a user's motion is that commercial AR/VR products consist only of a headset and controllers,…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Daniele Reda , Jungdam Won , Yuting Ye , Michiel van de Panne , Alexander Winkler

People feel attached to places that are meaningful to them, which psychological research calls "place attachment." Place attachment is associated with self-identity, self-continuity, and psychological well-being. Even small cues, including…

Human-Computer Interaction · Computer Science 2025-01-08 Yaxin Hu , Anjun Zhu , Catalina L. Toma , Bilge Mutlu

The collaboration in co-located shared environments has sparked an increased interest in immersive technologies, including Augmented Reality (AR). Since research in this field has primarily focused on individual user experiences in AR, the…

Human-Computer Interaction · Computer Science 2024-04-26 Francesco Vona , Sina Hinzmann , Michael Stern , Tanja Kojić , Navid Ashrafi , David Grieshammer , Jan-Niklas Voigt-Antons

This paper investigates different approaches to build and use digital human avatars toward interactive Virtual Co-presence (VCP) environments. We evaluate the evolution of technologies for creating VCP environments and how the advancement…

Human-Computer Interaction · Computer Science 2022-01-13 Matthew Korban , Xin Li

Telepresence VR systems allow for face-to-face communication, promoting the feeling of presence and understanding of nonverbal cues. However, when discussing virtual 3D objects, limitations to presence and communication cause deictic…

Human-Computer Interaction · Computer Science 2025-04-08 João Simões , Anderson Maciel , Catarina Moreira , Joaquim Jorge

For the traditional fingerprinting-based positioning approach, it is essential to collect measurements at known locations as reference fingerprints during a training phase, which can be time-consuming and labor-intensive. This paper…

Networking and Internet Architecture · Computer Science 2017-05-16 Ran Liu , Chau Yuen , Tri-Nhut Do , Ye Jiang , Xiang Liu , U-Xuan Tan

Visual relocalization has been a widely discussed problem in 3D vision: given a pre-constructed 3D visual map, the 6 DoF (Degrees-of-Freedom) pose of a query image is estimated. Relocalization in large-scale indoor environments enables…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Jiahui Zhang , Shitao Tang , Kejie Qiu , Rui Huang , Chuan Fang , Le Cui , Zilong Dong , Siyu Zhu , Ping Tan

Augmented Reality (AR) teleconferencing allows separately located users to interact with each other in 3D through agents in their own physical environments. Existing methods leveraging volumetric capturing and reconstruction can provide a…

Human-Computer Interaction · Computer Science 2024-01-05 Xuanyu Wang , Weizhan Zhang , Christian Sandor , Hongbo Fu

To enable remote Virtual Reality (VR) and Augmented Reality (AR) clients to collaborate as if they were in the same space during Mixed Reality (MR) telepresence, it is essential to overcome spatial heterogeneity and generate a unified…

Emerging Technologies · Computer Science 2024-08-09 Dooyoung Kim , Seonji Kim , Selin Choi , Woontack Woo

Many robotics applications require precise pose estimates despite operating in large and changing environments. This can be addressed by visual localization, using a pre-computed 3D model of the surroundings. The pose estimation then…

Computer Vision and Pattern Recognition · Computer Science 2018-09-20 Paul-Edouard Sarlin , Frédéric Debraine , Marcin Dymczyk , Roland Siegwart , Cesar Cadena

Perceiving humans in the context of Intelligent Transportation Systems (ITS) often relies on multiple cameras or expensive LiDAR sensors. In this work, we present a new cost-effective vision-based method that perceives humans' locations in…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Lorenzo Bertoni , Sven Kreiss , Alexandre Alahi

We study the task of locating a user in a mapped indoor environment using natural language queries and images from the environment. Building on recent pretrained vision-language models, we learn a similarity score between text descriptions…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Seth Pate , Lawson L. S. Wong

This article presents a novel telepresence system for advancing aerial manipulation in dynamic and unstructured environments. The proposed system not only features a haptic device, but also a virtual reality (VR) interface that provides…

Robotic avatars promise immersive teleoperation with human-like manipulation and communication capabilities. We present such an avatar system, based on the key components of immersive 3D visualization and transparent force-feedback…

Robotics · Computer Science 2021-09-29 Max Schwarz , Christian Lenz , Andre Rochow , Michael Schreiber , Sven Behnke

Virtual Reality (VR) applications have revolutionized user experiences by immersing individuals in interactive 3D environments. These environments find applications in numerous fields, including healthcare, education, or architecture. A…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Antoine Maiorca , Seyed Abolfazl Ghasemzadeh , Thierry Ravet , François Cresson , Thierry Dutoit , Christophe De Vleeschouwer

In this paper, we focus on the modification of policies that can lead to movement patterns and directional guidance of occupants, which are represented as agents in a 3D simulation engine. We demonstrate an optimization method that improves…

Multiagent Systems · Computer Science 2022-07-20 Xun Zhang , Mathew Schwartz , Muhammad Usman , Petros Faloutsos , Mubbasir Kapadia
‹ Prev 1 2 3 10 Next ›