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Related papers: Populating 3D Scenes by Learning Human-Scene Inter…

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Human pose estimation has recently made significant progress with the adoption of deep convolutional neural networks. Its many applications have attracted tremendous interest in recent years. However, many practical applications require…

Computer Vision and Pattern Recognition · Computer Science 2019-07-17 Thomas Golda , Tobias Kalb , Arne Schumann , Jürgen Beyerer

Language is often used to describe physical interaction, yet most 3D human pose estimation methods overlook this rich source of information. We bridge this gap by leveraging large multimodal models (LMMs) as priors for reconstructing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Sanjay Subramanian , Evonne Ng , Lea Müller , Dan Klein , Shiry Ginosar , Trevor Darrell

Generating 3D humans that functionally interact with 3D scenes remains an open problem with applications in embodied AI, robotics, and interactive content creation. The key challenge involves reasoning about both the semantics of functional…

Computer Vision and Pattern Recognition · Computer Science 2026-02-02 Jie Liu , Yu Sun , Alpar Cseke , Yao Feng , Nicolas Heron , Michael J. Black , Yan Zhang

Inferring human-scene contact (HSC) is the first step toward understanding how humans interact with their surroundings. While detecting 2D human-object interaction (HOI) and reconstructing 3D human pose and shape (HPS) have enjoyed…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Chun-Hao P. Huang , Hongwei Yi , Markus Höschle , Matvey Safroshkin , Tsvetelina Alexiadis , Senya Polikovsky , Daniel Scharstein , Michael J. Black

While current general-purpose 3D human models (e.g., SMPL-X) efficiently represent accurate human shape and pose, they lacks the ability to physically interact with the environment due to the kinematic nature. As a result, kinematic-based…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Li Siyao , Yao Feng , Omid Taheri , Chen Change Loy , Michael J. Black

3D human pose estimation from a single image is a challenging problem, especially for in-the-wild settings due to the lack of 3D annotated data. We propose two anatomically inspired loss functions and use them with a weakly-supervised…

Computer Vision and Pattern Recognition · Computer Science 2018-07-05 Rishabh Dabral , Anurag Mundhada , Uday Kusupati , Safeer Afaque , Abhishek Sharma , Arjun Jain

In this paper, we tackle the problem of scene-aware 3D human motion forecasting. A key challenge of this task is to predict future human motions that are consistent with the scene by modeling the human-scene interactions. While recent works…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Chaoyue Xing , Wei Mao , Miaomiao Liu

We propose a new dataset and a novel approach to learning hand-object interaction priors for hand and articulated object pose estimation. We first collect a dataset using visual teleoperation, where the human operator can directly play…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Zehao Zhu , Jiashun Wang , Yuzhe Qin , Deqing Sun , Varun Jampani , Xiaolong Wang

We propose a novel task of text-controlled human object interaction generation in 3D scenes with movable objects. Existing human-scene interaction datasets suffer from insufficient interaction categories and typically only consider…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xinhao Cai , Minghang Zheng , Xin Jin , Yang Liu

Estimating 3D humans from images often produces implausible bodies that lean, float, or penetrate the floor. Such methods ignore the fact that bodies are typically supported by the scene. A physics engine can be used to enforce physical…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Shashank Tripathi , Lea Müller , Chun-Hao P. Huang , Omid Taheri , Michael J. Black , Dimitrios Tzionas

Human pose analysis has garnered significant attention within both the research community and practical applications, owing to its expanding array of uses, including gaming, video surveillance, sports performance analysis, and…

Computer Vision and Pattern Recognition · Computer Science 2023-10-23 Lijuan Zhou , Xiang Meng , Zhihuan Liu , Mengqi Wu , Zhimin Gao , Pichao Wang

Scenes are continuously undergoing dynamic changes in the real world. However, existing human-scene interaction generation methods typically treat the scene as static, which deviates from reality. Inspired by world models, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Yin Wang , Zhiying Leng , Haitian Liu , Frederick W. B. Li , Mu Li , Xiaohui Liang

Aligning multiple modalities in a latent space, such as images and texts, has shown to produce powerful semantic visual representations, fueling tasks like image captioning, text-to-image generation, or image grounding. In the context of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Ginger Delmas , Philippe Weinzaepfel , Francesc Moreno-Noguer , Grégory Rogez

Estimation of 3D human pose from monocular image has gained considerable attention, as a key step to several human-centric applications. However, generalizability of human pose estimation models developed using supervision on large-scale…

Computer Vision and Pattern Recognition · Computer Science 2020-06-26 Jogendra Nath Kundu , Siddharth Seth , Rahul M , Mugalodi Rakesh , R. Venkatesh Babu , Anirban Chakraborty

Predicting 3D human pose from images has seen great recent improvements. Novel approaches that can even predict both pose and shape from a single input image have been introduced, often relying on a parametric model of the human body such…

Computer Vision and Pattern Recognition · Computer Science 2020-12-07 Vincent Leroy , Philippe Weinzaepfel , Romain Brégier , Hadrien Combaluzier , Grégory Rogez

Human movement is goal-directed and influenced by the spatial layout of the objects in the scene. To plan future human motion, it is crucial to perceive the environment -- imagine how hard it is to navigate a new room with lights off.…

Computer Vision and Pattern Recognition · Computer Science 2020-08-03 Zhe Cao , Hang Gao , Karttikeya Mangalam , Qi-Zhi Cai , Minh Vo , Jitendra Malik

Egocentric 3D human pose estimation with a single head-mounted fisheye camera has recently attracted attention due to its numerous applications in virtual and augmented reality. Existing methods still struggle in challenging poses where the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Jian Wang , Lingjie Liu , Weipeng Xu , Kripasindhu Sarkar , Diogo Luvizon , Christian Theobalt

The goal of 2D human pose estimation (HPE) is to localize anatomical landmarks, given an image of a person in a pose. SOTA techniques make use of thousands of labeled figures (finetuning transformers or training deep CNNs), acquired using…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Nobline Yoo , Olga Russakovsky

Deploying humanoid robots to interact with real-world environments--such as carrying objects or sitting on chairs--requires generalizable, lifelike motions and robust scene perception. Although prior approaches have advanced each capability…

To facilitate the analysis of human actions, interactions and emotions, we compute a 3D model of human body pose, hand pose, and facial expression from a single monocular image. To achieve this, we use thousands of 3D scans to train a new,…

Computer Vision and Pattern Recognition · Computer Science 2019-04-12 Georgios Pavlakos , Vasileios Choutas , Nima Ghorbani , Timo Bolkart , Ahmed A. A. Osman , Dimitrios Tzionas , Michael J. Black