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Skin dynamics contributes to the enriched realism of human body models in rendered scenes. Traditional methods rely on physics-based simulations to accurately reproduce the dynamic behavior of soft tissues. Due to the model complexity and…

Graphics · Computer Science 2022-01-20 Hyewon Seo , Kaifeng Zou , Frederic Cordier

Despite recent progress in developing animatable full-body avatars, realistic modeling of clothing - one of the core aspects of human self-expression - remains an open challenge. State-of-the-art physical simulation methods can generate…

We present a novel learning framework for cloth deformation by embedding virtual cloth into a tetrahedral mesh that parametrizes the volumetric region of air surrounding the underlying body. In order to maintain this volumetric…

Computer Vision and Pattern Recognition · Computer Science 2020-06-11 Jane Wu , Zhenglin Geng , Hui Zhou , Ronald Fedkiw

In this paper, we present a method of clothes retargeting; generating the potential poses and deformations of a given 3D clothing template model to fit onto a person in a single RGB image. The problem is fundamentally ill-posed as attaining…

Computer Vision and Pattern Recognition · Computer Science 2021-02-02 Jae Shin Yoon , Kihwan Kim , Jan Kautz , Hyun Soo Park

This paper introduces a novel clothed human model that can be learned from multiview RGB videos, with a particular emphasis on recovering physically accurate body and cloth movements. Our method, Position Based Dynamic Gaussians (PBDyG),…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Shota Sasaki , Jane Wu , Ko Nishino

We introduce a novel approach to reconstruct simulation-ready garments with intricate appearance. Despite recent advancements, existing methods often struggle to balance the need for accurate garment reconstruction with the ability to…

Deep learning has demonstrated remarkable capabilities in simulating complex dynamic systems. However, existing methods require known physical properties as supervision or inputs, limiting their applicability under unknown conditions. To…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Yuliang Zhan , Jian Li , Wenbing Huang , Wenbing Huang , Yang Liu , Hao Sun

Recent neural, physics-based modeling of garment deformations allows faster and visually aesthetic results as opposed to the existing methods. Material-specific parameters are used by the formulation to control the garment inextensibility.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Ruochen Chen , Liming Chen , Shaifali Parashar

Recent monocular human performance capture approaches have shown compelling dense tracking results of the full body from a single RGB camera. However, existing methods either do not estimate clothing at all or model cloth deformation with…

Computer Vision and Pattern Recognition · Computer Science 2021-10-15 Yue Li , Marc Habermann , Bernhard Thomaszewski , Stelian Coros , Thabo Beeler , Christian Theobalt

This paper presents a novel method for reconstructing 3D garment models from a single image of a posed user. Previous studies that have primarily focused on accurately reconstructing garment geometries to match the input garment image may…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Seungchan Lim , Sumin Kim , Sung-Hee Lee

Neural implicit surface representations have emerged as a promising paradigm to capture 3D shapes in a continuous and resolution-independent manner. However, adapting them to articulated shapes is non-trivial. Existing approaches learn a…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Xu Chen , Yufeng Zheng , Michael J. Black , Otmar Hilliges , Andreas Geiger

We present a novel method to generate accurate and realistic clothing deformation from real data capture. Previous methods for realistic cloth modeling mainly rely on intensive computation of physics-based simulation (with numerous…

Computer Vision and Pattern Recognition · Computer Science 2018-08-13 Zorah Laehner , Daniel Cremers , Tony Tung

Parametric 3D models have enabled a wide variety of tasks in computer graphics and vision, such as modeling human bodies, faces, and hands. However, the construction of these parametric models is often tedious, as it requires heavy manual…

Computer Vision and Pattern Recognition · Computer Science 2021-08-06 Pablo Palafox , Aljaž Božič , Justus Thies , Matthias Nießner , Angela Dai

The capability to generate simulation-ready garment models from 3D shapes of clothed humans will significantly enhance the interpretability of captured geometry of real garments, as well as their faithful reproduction in the virtual world.…

Graphics · Computer Science 2024-10-22 Boyang Yu , Frederic Cordier , Hyewon Seo

Dressed people reconstruction from images is a popular task with promising applications in the creative media and game industry. However, most existing methods reconstruct the human body and garments as a whole with the supervision of 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Yue Shi , Yuxuan Xiong , Jingyi Chai , Bingbing Ni , Wenjun Zhang

High-fidelity clothing reconstruction is the key to achieving photorealism in a wide range of applications including human digitization, virtual try-on, etc. Recent advances in learning-based approaches have accomplished unprecedented…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 Heming Zhu , Yu Cao , Hang Jin , Weikai Chen , Dong Du , Zhangye Wang , Shuguang Cui , Xiaoguang Han

Rigging and skinning clothed human avatars is a challenging task and traditionally requires a lot of manual work and expertise. Recent methods addressing it either generalize across different characters or focus on capturing the dynamics of…

Computer Vision and Pattern Recognition · Computer Science 2023-07-04 Zhouyingcheng Liao , Vladislav Golyanik , Marc Habermann , Christian Theobalt

Cloth simulation requires a fast and stable method for interactively and realistically visualizing fabric materials using computer graphics. We propose an efficient cloth simulation method using miniature cloth simulation and upscaling Deep…

Graphics · Computer Science 2019-07-10 Tae Min Lee , Young Jin Oh , In-Kwon Lee

Realistic dynamic garments on animated characters have many AR/VR applications. While authoring such dynamic garment geometry is still a challenging task, data-driven simulation provides an attractive alternative, especially if it can be…

Computer Vision and Pattern Recognition · Computer Science 2022-09-26 Meng Zhang , Duygu Ceylan , Niloy J. Mitra

We present SCULPT, a novel 3D generative model for clothed and textured 3D meshes of humans. Specifically, we devise a deep neural network that learns to represent the geometry and appearance distribution of clothed human bodies. Training…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Soubhik Sanyal , Partha Ghosh , Jinlong Yang , Michael J. Black , Justus Thies , Timo Bolkart