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We study a mechanism-design problem in which spiteful agents strive to not only maximize their rewards but also, contingent upon their own payoff levels, seek to lower the opponents' rewards. We characterize all individually rational (IR)…

Computer Science and Game Theory · Computer Science 2025-12-02 Aditya Aradhye , David Lagziel , Eilon Solan

When an Agent visits a platform recommending a menu of content to select from, their choice of item depends not only on fixed preferences, but also on their prior engagements with the platform. The Recommender's primary objective is…

Information Retrieval · Computer Science 2022-10-26 Arpit Agarwal , William Brown

Fair division has emerged as a very hot topic in multiagent systems, and envy-freeness is among the most compelling fairness concepts. An allocation of indivisible items to agents is envy-free if no agent prefers the bundle of any other…

Computer Science and Game Theory · Computer Science 2021-02-26 Ioannis Caragiannis , Stavros Ioannidis

In this paper, we consider the revealed preferences problem from a learning perspective. Every day, a price vector and a budget is drawn from an unknown distribution, and a rational agent buys his most preferred bundle according to some…

Computer Science and Game Theory · Computer Science 2012-11-20 Morteza Zadimoghaddam , Aaron Roth

We study the problem of finding a small subset of items that is \emph{agreeable} to all agents, meaning that all agents value the subset at least as much as its complement. Previous work has shown worst-case bounds, over all instances with…

Computer Science and Game Theory · Computer Science 2019-02-06 Pasin Manurangsi , Warut Suksompong

We revisit the problem of designing strategyproof mechanisms for allocating divisible items among two agents who have linear utilities, where payments are disallowed and there is no prior information on the agents' preferences. The…

Computer Science and Game Theory · Computer Science 2017-04-13 Yun Kuen Cheung

In the problem of fully allocating an infinitely divisible commodity among agents whose preferences are single-peaked, we show that the uniform rule is the only allocation rule that satisfies efficiency, the equal division guarantee,…

Theoretical Economics · Economics 2024-12-18 R. Pablo Arribillaga , Agustin G. Bonifacio

The theory of algorithmic fair allocation is within the center of multi-agent systems and economics in the last decade due to its industrial and social importance. At a high level, the problem is to assign a set of items that are either…

Computer Science and Game Theory · Computer Science 2022-02-18 Haris Aziz , Bo Li , Herve Moulin , Xiaowei Wu

Social decision schemes (SDSs) map the ordinal preferences of individual voters over multiple alternatives to a probability distribution over the alternatives. In order to study the axiomatic properties of SDSs, we lift preferences over…

Computer Science and Game Theory · Computer Science 2024-08-27 Felix Brandt , Patrick Lederer , Warut Suksompong

Sequence models are a critical component of modern NLP systems, but their predictions are difficult to explain. We consider model explanations though rationales, subsets of context that can explain individual model predictions. We find…

Computation and Language · Computer Science 2021-11-19 Keyon Vafa , Yuntian Deng , David M. Blei , Alexander M. Rush

We study the problem of fairly allocating indivisible goods and chores under category constraints. Specifically, there are $n$ agents and $m$ indivisible items which are partitioned into categories with associated capacities. An allocation…

Computer Science and Game Theory · Computer Science 2026-04-21 Ayumi Igarashi , Frédéric Meunier

We study the problem of fairly allocating a set of $m$ goods among $n$ agents in the asymptotic setting, where each item's value for each agent is drawn from an underlying joint distribution. Prior works have shown that if this distribution…

Computer Science and Game Theory · Computer Science 2025-12-12 Jugal Garg , Vishnu V. Narayan , Yuang Eric Shen

In the problem of allocating a single non-disposable commodity among agents whose preferences are single-peaked, we study a weakening of strategy-proofness called not obvious manipulability (NOM). If agents are cognitively limited, then NOM…

Theoretical Economics · Economics 2024-04-25 R. Pablo Arribillaga , Agustin G. Bonifacio

A set of divisible resources becomes available over a sequence of rounds and needs to be allocated immediately and irrevocably. Our goal is to distribute these resources to maximize fairness and efficiency. Achieving any non-trivial…

Computer Science and Game Theory · Computer Science 2020-09-29 Vasilis Gkatzelis , Alexandros Psomas , Xizhi Tan

I study the optimal design of ratings to motivate agent investment in quality when transfers are unavailable. The principal designs a rating scheme that maps the agent's quality to a (possibly stochastic) score. The agent has private…

Theoretical Economics · Economics 2025-08-11 Peiran Xiao

The efficient and fair distribution of indivisible resources among agents is a common problem in the field of \emph{Multi-Agent-Systems}. We consider a graph-based version of this problem called Reachable Assignments, introduced by Gourves,…

Multiagent Systems · Computer Science 2020-05-06 Luis Müller , Matthias Bentert

We study non-monetary mechanisms for the fair and efficient allocation of reusable public resources, i.e., resources used for varying durations. We consider settings where a limited resource is repeatedly shared among a set of agents, each…

Computer Science and Game Theory · Computer Science 2023-10-17 Siddhartha Banerjee , Giannis Fikioris , Éva Tardos

We investigate the problem of designing randomized obviously strategy-proof (OSP) mechanisms in several canonical auction settings. Obvious strategy-proofness, introduced by Li [American Economic Review, 2017], strengthens the well-known…

Computer Science and Game Theory · Computer Science 2025-02-18 Shiri Ron , Daniel Schoepflin

We consider a new setting of facility location games with ordinal preferences. In such a setting, we have a set of agents and a set of facilities. Each agent is located on a line and has an ordinal preference over the facilities. Our goal…

Computer Science and Game Theory · Computer Science 2021-07-06 Hau Chan , Minming Li , Chenhao Wang

Peer reviews, evaluations, and selections are a fundamental aspect of modern science. Funding bodies the world over employ experts to review and select the best proposals from those submitted for funding. The problem of peer selection,…

Computer Science and Game Theory · Computer Science 2019-05-01 Haris Aziz , Omer Lev , Nicholas Mattei , Jeffrey S. Rosenschein , Toby Walsh
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