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Deep generative models allow for photorealistic image synthesis at high resolutions. But for many applications, this is not enough: content creation also needs to be controllable. While several recent works investigate how to disentangle…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Michael Niemeyer , Andreas Geiger

We propose a novel approach for 3D video synthesis that is able to represent multi-view video recordings of a dynamic real-world scene in a compact, yet expressive representation that enables high-quality view synthesis and motion…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Tianye Li , Mira Slavcheva , Michael Zollhoefer , Simon Green , Christoph Lassner , Changil Kim , Tanner Schmidt , Steven Lovegrove , Michael Goesele , Richard Newcombe , Zhaoyang Lv

We present a first step towards 4D (3D and time) human video stylization, which addresses style transfer, novel view synthesis and human animation within a unified framework. While numerous video stylization methods have been developed,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Tiantian Wang , Xinxin Zuo , Fangzhou Mu , Jian Wang , Ming-Hsuan Yang

Recent advances in Neural Radiance Fields (NeRF) have demonstrated promising results in 3D scene representations, including 3D human representations. However, these representations often lack crucial information on the underlying human pose…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Arnab Dey , Di Yang , Rohith Agaram , Antitza Dantcheva , Andrew I. Comport , Srinath Sridhar , Jean Martinet

Capturing and rendering life-like hair is particularly challenging due to its fine geometric structure, the complex physical interaction and its non-trivial visual appearance.Yet, hair is a critical component for believable avatars. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-12-21 Ziyan Wang , Giljoo Nam , Tuur Stuyck , Stephen Lombardi , Michael Zollhoefer , Jessica Hodgins , Christoph Lassner

While dynamic Neural Radiance Fields (NeRF) have shown success in high-fidelity 3D modeling of talking portraits, the slow training and inference speed severely obstruct their potential usage. In this paper, we propose an efficient…

Computer Vision and Pattern Recognition · Computer Science 2022-11-23 Jiaxiang Tang , Kaisiyuan Wang , Hang Zhou , Xiaokang Chen , Dongliang He , Tianshu Hu , Jingtuo Liu , Gang Zeng , Jingdong Wang

We present a novel method for performing flexible, 3D-aware image content manipulation while enabling high-quality novel view synthesis. While NeRF-based approaches are effective for novel view synthesis, such models memorize the radiance…

Computer Vision and Pattern Recognition · Computer Science 2022-04-25 Verica Lazova , Vladimir Guzov , Kyle Olszewski , Sergey Tulyakov , Gerard Pons-Moll

Recent neural human representations can produce high-quality multi-view rendering but require using dense multi-view inputs and costly training. They are hence largely limited to static models as training each frame is infeasible. We…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Fuqiang Zhao , Wei Yang , Jiakai Zhang , Pei Lin , Yingliang Zhang , Jingyi Yu , Lan Xu

This paper presents a neural rendering method for controllable portrait video synthesis. Recent advances in volumetric neural rendering, such as neural radiance fields (NeRF), has enabled the photorealistic novel view synthesis of static…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 ShahRukh Athar , Zhixin Shu , Dimitris Samaras

This paper presents BioNeRF, a biologically plausible architecture that models scenes in a 3D representation and synthesizes new views through radiance fields. Since NeRF relies on the network weights to store the scene's 3-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Leandro A. Passos , Douglas Rodrigues , Danilo Jodas , Kelton A. P. Costa , Ahsan Adeel , João Paulo Papa

The problem of modeling an animatable 3D human head avatar under light-weight setups is of significant importance but has not been well solved. Existing 3D representations either perform well in the realism of portrait images synthesis or…

Computer Vision and Pattern Recognition · Computer Science 2023-10-02 Xiaochen Zhao , Lizhen Wang , Jingxiang Sun , Hongwen Zhang , Jinli Suo , Yebin Liu

Neural Radiance Field (NeRF) excels in photo-realistically static scenes, inspiring numerous efforts to facilitate volumetric videos. However, rendering dynamic and long-sequence radiance fields remains challenging due to the significant…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Zihan Zheng , Houqiang Zhong , Qiang Hu , Xiaoyun Zhang , Li Song , Ya Zhang , Yanfeng Wang

In this paper, we propose HeadNeRF, a novel NeRF-based parametric head model that integrates the neural radiance field to the parametric representation of the human head. It can render high fidelity head images in real-time on modern GPUs,…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Yang Hong , Bo Peng , Haiyao Xiao , Ligang Liu , Juyong Zhang

In this paper, we aim at synthesizing a free-viewpoint video of an arbitrary human performance using sparse multi-view cameras. Recently, several works have addressed this problem by learning person-specific neural radiance fields (NeRF) to…

Computer Vision and Pattern Recognition · Computer Science 2021-09-16 Youngjoong Kwon , Dahun Kim , Duygu Ceylan , Henry Fuchs

Domain scientists often face I/O and storage challenges when keeping raw data from large-scale simulations. Saving visualization images, albeit practical, is limited to preselected viewpoints, transfer functions, and simulation parameters.…

Graphics · Computer Science 2025-02-25 Siyuan Yao , Yunfei Lu , Chaoli Wang

We present a novel semantic model for human head defined with neural radiance field. The 3D-consistent head model consist of a set of disentangled and interpretable bases, and can be driven by low-dimensional expression coefficients. Thanks…

Graphics · Computer Science 2022-10-13 Xuan Gao , Chenglai Zhong , Jun Xiang , Yang Hong , Yudong Guo , Juyong Zhang

It is extremely challenging to create an animatable clothed human avatar from RGB videos, especially for loose clothes due to the difficulties in motion modeling. To address this problem, we introduce a novel representation on the basis of…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Zerong Zheng , Han Huang , Tao Yu , Hongwen Zhang , Yandong Guo , Yebin Liu

Neural Radiance Field (NeRF) has emerged as a compelling method to represent 3D objects and scenes for photo-realistic rendering. However, its implicit representation causes difficulty in manipulating the models like the explicit mesh…

Computer Vision and Pattern Recognition · Computer Science 2022-10-14 Jiaxiang Tang , Xiaokang Chen , Jingbo Wang , Gang Zeng

Making generative models 3D-aware bridges the 2D image space and the 3D physical world yet remains challenging. Recent attempts equip a Generative Adversarial Network (GAN) with a Neural Radiance Field (NeRF), which maps 3D coordinates to…

Computer Vision and Pattern Recognition · Computer Science 2022-04-19 Yinghao Xu , Sida Peng , Ceyuan Yang , Yujun Shen , Bolei Zhou

Neural rendering combines ideas from classical computer graphics and machine learning to synthesize images from real-world observations. NeRF, short for Neural Radiance Fields, is a recent innovation that uses AI algorithms to create 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 AKM Shahariar Azad Rabby , Chengcui Zhang