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Related papers: Reconstructing Hand-Object Interactions in the Wil…

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For Embodied AI, jointly reconstructing dynamic hands and the dense scene context is crucial for understanding physical interaction. However, most existing methods recover isolated hands in local coordinates, overlooking the surrounding 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Wendi Hu , Haonan Zhou , Wenhao Hu , Gaoang Wang

With increasing focus on augmented and virtual reality applications (XR) comes the demand for algorithms that can lift objects from images and videos into representations that are suitable for a wide variety of related 3D tasks. Large-scale…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Felix Wimbauer , Shangzhe Wu , Christian Rupprecht

Although much progress has been made in 3D clothed human reconstruction, most of the existing methods fail to produce robust results from in-the-wild images, which contain diverse human poses and appearances. This is mainly due to the large…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Gyeongsik Moon , Hyeongjin Nam , Takaaki Shiratori , Kyoung Mu Lee

Understanding of bimanual hand-object interaction plays an important role in robotics and virtual reality. However, due to significant occlusions between hands and object as well as the high degree-of-freedom motions, it is challenging to…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Wentian Qu , Jiahe Li , Jian Cheng , Jian Shi , Chenyu Meng , Cuixia Ma , Hongan Wang , Xiaoming Deng , Yinda Zhang

We tackle the task of reconstructing hand-object interactions from short video clips. Given an input video, our approach casts 3D inference as a per-video optimization and recovers a neural 3D representation of the object shape, as well as…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Yufei Ye , Poorvi Hebbar , Abhinav Gupta , Shubham Tulsiani

We introduce the task of Reconstructing Objects along Hand Interaction Timelines (ROHIT). We first define the Hand Interaction Timeline (HIT) from a rigid object's perspective. In a HIT, an object is first static relative to the scene, then…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Zhifan Zhu , Siddhant Bansal , Shashank Tripathi , Dima Damen

This work presents a flexible system to reconstruct 3D models of objects captured with an RGB-D sensor. A major advantage of the method is that our reconstruction pipeline allows the user to acquire a full 3D model of the object. This is…

Computer Vision and Pattern Recognition · Computer Science 2015-05-22 Aitor Aldoma , Johann Prankl , Alexander Svejda , Markus Vincze

Hand manipulating objects is an important interaction motion in our daily activities. We faithfully reconstruct this motion with a single RGBD camera by a novel deep reinforcement learning method to leverage physics. Firstly, we propose…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Haoyu Hu , Xinyu Yi , Zhe Cao , Jun-Hai Yong , Feng Xu

Recent monocular 3D shape reconstruction methods have shown promising zero-shot results on object-segmented images without any occlusions. However, their effectiveness is significantly compromised in real-world conditions, due to imperfect…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Junhyeong Cho , Kim Youwang , Hunmin Yang , Tae-Hyun Oh

Reconstructing 3D models of dynamic, real-world objects with high-fidelity textures from monocular frame sequences has been a challenging problem in recent years. This difficulty stems from factors such as shadows, indirect illumination,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Alakh Aggarwal , Ningna Wang , Xiaohu Guo

We introduce an active 3D reconstruction method which integrates visual perception, robot-object interaction, and 3D scanning to recover both the exterior and interior, i.e., unexposed, geometries of a target 3D object. Unlike other works…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Zihao Yan , Fubao Su , Mingyang Wang , Ruizhen Hu , Hao Zhang , Hui Huang

We are witnessing an explosion of neural implicit representations in computer vision and graphics. Their applicability has recently expanded beyond tasks such as shape generation and image-based rendering to the fundamental problem of…

Computer Vision and Pattern Recognition · Computer Science 2022-05-26 Jiaming Sun , Xi Chen , Qianqian Wang , Zhengqi Li , Hadar Averbuch-Elor , Xiaowei Zhou , Noah Snavely

Reconstructing a 3D hand from a single-view RGB image is challenging due to various hand configurations and depth ambiguity. To reliably reconstruct a 3D hand from a monocular image, most state-of-the-art methods heavily rely on 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-03-23 Yujin Chen , Zhigang Tu , Di Kang , Linchao Bao , Ying Zhang , Xuefei Zhe , Ruizhi Chen , Junsong Yuan

Recent approaches to jointly reconstruct 3D humans and objects from a single RGB image represent 3D shapes with template-based or coarse models, which fail to capture details of loose clothing on human bodies. In this paper, we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Ayushi Dutta , Marco Pesavento , Marco Volino , Adrian Hilton , Armin Mustafa

Monocular 3D object detection (M3OD) is intrinsically ill-posed, hence training a high-performance deep learning based M3OD model requires a humongous amount of labeled data with complicated visual variation from diverse scenes, variety of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Zhaonian Kuang , Rui Ding , Meng Yang , Xinhu Zheng , Gang Hua

In this work, we tackle the challenging task of jointly tracking hand object pose and reconstructing their shapes from depth point cloud sequences in the wild, given the initial poses at frame 0. We for the first time propose a point cloud…

Computer Vision and Pattern Recognition · Computer Science 2022-09-27 Jiayi Chen , Mi Yan , Jiazhao Zhang , Yinzhen Xu , Xiaolong Li , Yijia Weng , Li Yi , Shuran Song , He Wang

Hand-object 3D reconstruction has become increasingly important for applications in human-robot interaction and immersive AR/VR experiences. A common approach for object-agnostic hand-object reconstruction from RGB sequences involves a…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Anilkumar Swamy , Vincent Leroy , Philippe Weinzaepfel , Jean-Sébastien Franco , Grégory Rogez

While 3D hand reconstruction from monocular images has made significant progress, generating accurate and temporally coherent motion estimates from videos remains challenging, particularly during hand-object interactions. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Yufei Zhang , Zijun Cui , Jeffrey O. Kephart , Qiang Ji

Understanding human interaction with objects is an important research topic for embodied Artificial Intelligence and identifying the objects that humans are interacting with is a primary problem for interaction understanding. Existing…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Yanyan Shao , Qi Ye , Wenhan Luo , Kaihao Zhang , Jiming Chen

Accurately modeling detailed interactions between human/hand and object is an appealing yet challenging task. Current multi-view capture systems are only capable of reconstructing multiple subjects into a single, unified mesh, which fails…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Jiajun Zhang , Yuxiang Zhang , Hongwen Zhang , Xiao Zhou , Boyao Zhou , Ruizhi Shao , Zonghai Hu , Yebin Liu