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Related papers: End-to-End Human Pose and Mesh Reconstruction with…

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Pose transfer has been studied for decades, in which the pose of a source mesh is applied to a target mesh. Particularly in this paper, we are interested in transferring the pose of source human mesh to deform the target human mesh, while…

Computer Vision and Pattern Recognition · Computer Science 2020-06-01 Jiashun Wang , Chao Wen , Yanwei Fu , Haitao Lin , Tianyun Zou , Xiangyang Xue , Yinda Zhang

In this paper, we introduce a novel 3D mesh convolution-based autoencoder for geometry compression, able to deal with irregular mesh data without requiring neither preprocessing nor manifold/watertightness conditions. The proposed approach…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Germain Bregeon , Marius Preda , Radu Ispas , Titus Zaharia

Existing multi-person video pose estimation methods typically adopt a two-stage pipeline: detecting individuals in each frame, followed by temporal modeling for single person pose estimation. This design relies on heuristic operations such…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yonghui Yu , Jiahang Cai , Xun Wang , Wenwu Yang

Existing methods of multi-person video 3D human Pose and Shape Estimation (PSE) typically adopt a two-stage strategy, which first detects human instances in each frame and then performs single-person PSE with temporal model. However, the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Zhongwei Qiu , Yang Qiansheng , Jian Wang , Haocheng Feng , Junyu Han , Errui Ding , Chang Xu , Dongmei Fu , Jingdong Wang

Realistic reconstruction of two hands interacting with objects is a new and challenging problem that is essential for building personalized Virtual and Augmented Reality environments. Graph Convolutional networks (GCNs) allow for the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Ahmed Tawfik Aboukhadra , Jameel Malik , Ahmed Elhayek , Nadia Robertini , Didier Stricker

In this paper, we develop a neural network model to predict future human motion from an observed human motion history. We propose a non-autoregressive transformer architecture to leverage its parallel nature for easier training and fast,…

Robotics · Computer Science 2025-01-20 Mohammad Mahdavian , Payam Nikdel , Mahdi TaherAhmadi , Mo Chen

From an image of a person, we can easily infer the natural 3D pose and shape of the person even if ambiguity exists. This is because we have a mental model that allows us to imagine a person's appearance at different viewing directions from…

Computer Vision and Pattern Recognition · Computer Science 2023-07-04 Hanbyel Cho , Yooshin Cho , Jaesung Ahn , Junmo Kim

3D hand pose is an underexplored modality for action recognition. Poses are compact yet informative and can greatly benefit applications with limited compute budgets. However, poses alone offer an incomplete understanding of actions, as…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Md Salman Shamil , Dibyadip Chatterjee , Fadime Sener , Shugao Ma , Angela Yao

Multi-person pose estimation (MPPE) estimates keypoints for all individuals present in an image. MPPE is a fundamental task for several applications in computer vision and virtual reality. Unfortunately, there are currently no…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Sebastian Janampa , Marios Pattichis

We present a unified perspective on tackling various human-centric video tasks by learning human motion representations from large-scale and heterogeneous data resources. Specifically, we propose a pretraining stage in which a motion…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Wentao Zhu , Xiaoxuan Ma , Zhaoyang Liu , Libin Liu , Wayne Wu , Yizhou Wang

Despite the great progress in 3D human pose estimation from videos, it is still an open problem to take full advantage of a redundant 2D pose sequence to learn representative representations for generating one 3D pose. To this end, we…

Computer Vision and Pattern Recognition · Computer Science 2022-01-12 Wenhao Li , Hong Liu , Runwei Ding , Mengyuan Liu , Pichao Wang , Wenming Yang

3D hand-mesh reconstruction from RGB images facilitates many applications, including augmented reality (AR). However, this requires not only real-time speed and accurate hand pose and shape but also plausible mesh-image alignment. While…

Computer Vision and Pattern Recognition · Computer Science 2021-09-07 Xiao Tang , Tianyu Wang , Chi-Wing Fu

The current interacting hand (IH) datasets are relatively simplistic in terms of background and texture, with hand joints being annotated by a machine annotator, which may result in inaccuracies, and the diversity of pose distribution is…

Computer Vision and Pattern Recognition · Computer Science 2023-09-29 Lijun Li , Linrui Tian , Xindi Zhang , Qi Wang , Bang Zhang , Mengyuan Liu , Chen Chen

We propose a novel optimization-based paradigm for 3D human model fitting on images and scans. In contrast to existing approaches that directly regress the parameters of a low-dimensional statistical body model (e.g. SMPL) from input…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Enric Corona , Gerard Pons-Moll , Guillem Alenyà , Francesc Moreno-Noguer

We propose a real-time 3D human pose estimation and motion analysis method termed RePose for rehabilitation training. It is capable of real-time monitoring and evaluation of patients'motion during rehabilitation, providing immediate…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Junxiao Xue , Pavel Smirnov , Ziao Li , Yunyun Shi , Shi Chen , Xinyi Yin , Xiaohan Yue , Lei Wang , Yiduo Wang , Feng Lin , Yijia Chen , Xiao Ma , Xiaoran Yan , Qing Zhang , Fengjian Xue , Xuecheng Wu

Existing methods for 3D human mesh recovery always directly estimate SMPL parameters, which involve both joint rotations and shape parameters. However, these methods present rotation semantic ambiguity, rotation error accumulation, and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Xiaoyang Hao , Han Li , Jun Cheng , Lei Wang

The malformed hands in the AI-generated images seriously affect the authenticity of the images. To refine malformed hands, existing depth-based approaches use a hand depth estimator to guide the refinement of malformed hands. Due to the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Chen-Bin Feng , Kangdao Liu , Jian Sun , Jiping Jin , Yiguo Jiang , Chi-Man Vong

This paper addresses the problem of 3D human pose estimation from a single image. We follow a standard two-step pipeline by first detecting the 2D position of the $N$ body joints, and then using these observations to infer 3D pose. For the…

Computer Vision and Pattern Recognition · Computer Science 2016-11-29 Francesc Moreno-Noguer

Reshaping accurate and realistic 3D human bodies from anthropometric parameters (e.g., height, chest size, etc.) poses a fundamental challenge for person identification, online shopping and virtual reality. Existing approaches for creating…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Yanhong Zeng , Jianlong Fu , Hongyang Chao

With the recent advances in hardware and rendering techniques, 3D models have emerged everywhere in our life. Yet creating 3D shapes is arduous and requires significant professional knowledge. Meanwhile, Deep learning has enabled…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Zhiqin Chen