Related papers: Lab Manual of Introductory Physics-I for Virtual T…
The advent of MOOCs has stimulated interest in using online videos to deliver content in university courses. We examined student engagement with 78 online videos that we created and were incorporated into a one-semester blended introductory…
The objective of physics laboratory training is to develop, in students, a variety of important cognitive and psycho-motor abilities related to experimental physics. These include conceptual understanding, procedural understanding,…
This book is divided into two parts. In the first part we give an elementary introduction to computational physics consisting of 21 simulations which originated from a formal course of lectures and laboratory simulations delivered since…
Simulating physical systems is a core component of scientific computing, encompassing a wide range of physical domains and applications. Recently, there has been a surge in data-driven methods to complement traditional numerical simulations…
Sliding friction is usually introduced in high school, but rarely through activities in laboratory. A qualitative introduction to friction is presented by proposing exploration of different kind of materials in order to suggest which…
This document is an introduction to and review of two-dimensional mathematical physics. The reader is introduced to the subject matter primarily through problems, which are presented along with detailed worked solutions. For each chapter,…
This article is based on lecture notes for the Marie Curie Training school "Initial Training on Numerical Methods for Active Matter". It provides an introductory overview of modeling approaches for active matter and is primarily targeted at…
Student learning in undergraduate physics laboratory courses has garnered increased attention within the PER community. Considerable work has been done to develop curricular materials and pedagogical techniques designed to enhance student…
The use of augmented reality (AR) allows for the integration of digital information onto our perception of the physical world. In this article, we present a comprehensive review of previously published literature on the implementation of…
Physics Playground is an immersive Virtual Reality (VR) application designed for educational purposes, featuring a virtual laboratory where users interact with various physics phenomena through guided experiments. This study aims to…
The Einstein-First project approaches the teaching of Einsteinian physics through the use of physical models and analogies. This paper presents an approach to the teaching of quantum physics which begins by emphasising the particle-nature…
Introductory physics labs can be designed and studied using the Communities of Practice framework, where a group of members pursues a common set of goals by learning and implementing a set of practices. Studies of student preferences and…
Physics education research has consistently shown that students have higher learning outcomes when enrolled in interactive-engagement courses. Consequently, many schools are actively reforming their introductory curricula. For courses where…
To deepen do-it-yourself (DIY) technology in the physics classroom, we seek to highlight the Open Source Physics (OSP) community of educators that engage, enable and empower teachers as learners so that we create DIY technology…
We are teachers who have benefited from the Open Source Physics (Brown, 2012; Christian, 2010; Esquembre, 2012) community's work and we would like to share some of the computer models and lesson packages that we have designed and…
We present outcomes from curricular changes made to an introductory calculus-based physics course whose audience is primarily life science majors, the majority of whom plan to pursue post-baccalaureate studies in medical and scientific…
This article studies the conditions of use of a VLE (Virtual Learning Environment) by primary school teachers. It first presents a triangulated model to explore Virtual Learning Environments' adoption in primary schools. The theoretical…
The progressive introduction of the flip teaching (FT) instructional model into higher education has accelerated in recent years. The FT methodology seems to be especially suitable for laboratory practice sessions: before the lab session…
Visualizations that adopt a first-person point of view allow observation and, in the case of interactive simulations, experimentation with relativistic scenes. This paper gives examples of three types of first-person visualizations:…
We report on a profession-oriented course we offered at the University of Vienna, aimed at physics education teacher students. The course on Theoretical Classical Mechanics has been conceived and designed from its outset with the explicit…