Related papers: Mean-field and graph limits for collective dynamic…
Here, we examine a mean-field game (MFG) that models the economic growth of a population of non-cooperative rational agents. In this MFG, agents are described by two state variables - the capital and consumer goods they own. Each agent…
We present a detailed investigation of the behavior of the nonlinear q-voter model for opinion dynamics. At the mean-field level we derive analytically, for any value of the number q of agents involved in the elementary update, the phase…
Understanding how group interactions influence opinion dynamics is fundamental to the study of collective behavior. In this work, we propose and study a model of opinion dynamics on $d$-uniform hypergraphs, where individuals interact…
Accurate modeling of opinion dynamics has the potential to help us understand polarization and what makes effective political discourse possible or impossible. Here, we use physics-based methods to model the evolution of political opinions…
We establish mean-field limits for large-scale random-access networks with buffer dynamics and arbitrary interference graphs. While saturated-buffer scenarios have been widely investigated and yield useful throughput estimates for…
This article is concerned with a general class of stochastic spatial models for the dynamics of opinions. Like in the voter model, individuals are located on the vertex set of a connected graph and update their opinion at a constant rate…
It was recently shown how graphs can be used to provide descriptions of psychopathologies, where symptoms of, say, depression, affect each other and certain configurations determine whether someone could fall into a sudden depression. To…
The massive amount of text data on the web has facilitated research on the quantitative analysis of public opinion, which could not be visualized earlier. In this paper, we propose a new opinion dynamics theory. This theory that is intended…
We investigate mean-field dynamics of a nonlinear opinion formation model with congregator and contrarian agents. Each agent assumes one of the two possible states. Congregators imitate the state of other agents with a rate that increases…
Social interactions influence people's opinions. In some situations, these interactions eventually yield a consensus opinion; in others, they can lead to opinion fragmentation and the formation of different opinion groups in the form of…
Considerable effort using techniques developed in statistical physics has been aimed at numerical simulations of agent-based opinion models and analysis of their results. Such work has elucidated how various rules for interacting agents can…
We introduce a mean-field term to an evolutionary spatial game model. Namely, we consider the game of Nowak and May, based on the Prisoner's dilemma, and augment the game rules by a self-consistent mean-field term. This way, an agent…
We develop a mean-field theory for large, non-exchangeable particle (agent) systems where the states and interaction weights co-evolve in a coupled system of SDEs. A first main result is the establishment of the propagation of…
This paper investigates the model for pedestrian flow firstly proposed in [Cristiani et al., DOI:10.1137/140962413]. The model assumes that each individual in the crowd moves in a known domain, aiming at minimizing a given cost functional.…
A broad class of systems, including ecological, epidemiological, and sociological ones, are characterized by populations of individuals assigned to specific categories, e.g., a chemical species, an opinion or an epidemic state, that are…
If the behavior of a system with many degrees of freedom can be captured by a small number of collective variables, then plausibly there is an underlying mean-field theory. We show that simple versions of this idea fail to describe the…
The paper is concerned with the study of a control system consisting of one major agent and many identical minor agents in the limit case when the number of agents tends to infinity. To study the limiting system we use the mean field…
We generalize the DeGroot model for opinion dynamics to better capture realistic social scenarios. We introduce a model where each agent has their own individual cognitive biases. Society is represented as a directed graph whose edges…
We propose a continuous-time nonlinear model of opinion dynamics with utility-maximizing agents connected via a social influence network. A distinguishing feature of the proposed model is the inclusion of an opinion-dependent…
We propose an opinion model based on agents located at the vertices of a regular lattice. Each agent has an independent opinion (among an arbitrary, but fixed, number of choices) and its own degree of conviction. The latter changes every…