Related papers: Mean-field and graph limits for collective dynamic…
Evolution in finite populations is often modelled using the classical Moran process. Over the last ten years this methodology has been extended to structured populations using evolutionary graph theory. An important question in any such…
Confirmation bias and peer pressure both have substantial impacts on the formation of collective decisions. Nevertheless, few attempts have been made to study how the interplay between these two mechanisms affects public opinion evolution.…
Mean field limits are an important tool in the context of large-scale dynamical systems, in particular, when studying multiagent and interacting particle systems. While the continuous-time theory is well-developed, few works have considered…
Mean-field reinforcement learning (MF-RL) scales multi-agent RL to large populations by reducing each agent's dependence on others to a single summary statistic -- the mean action. However, this reduction requires every agent to act at…
Mechanistic and tractable mathematical models play a key role in understanding how social influence shapes public opinions. Recently, a weighted-median mechanism has been proposed as a new micro-foundation of opinion dynamics and validated…
We consider interacting agent systems with a large number of stochastic agents (or particles) influenced by a fixed number of external stochastic lead agents. Such examples arise, for example in models of opinion dynamics, where a small…
Diffusion is a key element of a large set of phenomena occurring on natural and social systems modeled in terms of complex weighted networks. Here, we introduce a general formalism that allows to easily write down mean-field equations for…
We introduce a new opinion dynamics model where a group of agents holds two kinds of opinions: inherent and declared. Each agent's inherent opinion is fixed and unobservable by the other agents. At each time step, agents broadcast their…
We introduce a system of self-propelled agents (active Brownian particles) with velocity alignment in two spatial dimensions and derive a mean-field theory from the microscopic dynamics via a nonlinear Fokker-Planck equation and a moment…
In this paper we make use of graphon theory to study opinion dynamics on large undirected networks. The opinion dynamics models that we take into consideration allow for negative interactions between the individuals, i.e. competing entities…
In this paper, we consider a mean field game model inspired by crowd motion in which several interacting populations evolving in $\mathbb R^d$ aim at reaching given target sets in minimal time. The movement of each agent is described by a…
In this paper, we consider a mean field game model inspired by crowd motion where agents aim to reach a closed set, called target set, in minimal time. Congestion phenomena are modeled through a constraint on the velocity of an agent that…
We consider non-linear evolution equations arising from mean-field limits of particle systems on discrete spaces. We investigate a notion of curvature bounds for these dynamics based on convexity of the free energy along interpolations in a…
A general model of opinion dynamics is introduced in which each individual's opinion is measured on a bounded continuous spectrum. Each opinion is influenced heterogeneously by every other opinion in the population. It is demonstrated that…
The Sznajd model is a sociophysics model, that is used to model opinion propagation and consensus formation in societies. Its main feature is that its rules favour bigger groups of agreeing people. In a previous work, we generalized the…
Mean-field game theory relies on approximating games that are intractable to model due to a very large to infinite population of players. While these kinds of games can be solved analytically via the associated system of partial…
This paper introduces and analyses some models in the framework of Mean Field Games describing interactions between two populations motivated by the studies on urban settlements and residential choice by Thomas Schelling. For static games,…
In this paper we introduce a class of stochastic population models based on "patch dynamics". The size of the patch may be varied, and this allows one to quantify the departures of these stochastic models from various mean field theories,…
Mean field games are concerned with the limit of large-population stochastic differential games where the agents interact through their empirical distribution. In the classical setting, the number of players is large but fixed throughout…
We study two agent based models of opinion formation - one stochastic in nature and one deterministic. Both models are defined in terms of an underlying graph; we study how the structure of the graph affects the long time behavior of the…