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We propose a system that learns from artistic pairings of music and corresponding album cover art. The goal is to 'translate' paintings into music and, in further stages of development, the converse. We aim to deploy this system as an…

Sound · Computer Science 2020-08-25 Prateek Verma , Constantin Basica , Pamela Davis Kivelson

How does audio describe the world around us? In this work, we propose a method for generating images of visual scenes from diverse in-the-wild sounds. This cross-modal generation task is challenging due to the significant information gap…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Kim Sung-Bin , Arda Senocak , Hyunwoo Ha , Tae-Hyun Oh

Music can be represented in multiple forms, such as in the audio form as a recording of a performance, in the symbolic form as a computer readable score, or in the image form as a scan of the sheet music. Music synchronisation provides a…

Sound · Computer Science 2022-06-02 Ruchit Agrawal

Understanding of the phenomena of vision and thought require clarification of the general mechanism of perception. So far, philosophical inquiries and scientific investigations have not been able to address clearly the mysteries surrounding…

Neurons and Cognition · Quantitative Biology 2019-09-16 Jahan N. Schad

With the rapid advancement of generative audio models, distinguishing between human-composed and generated music is becoming increasingly challenging. As a response, models for detecting fake music have been proposed. In this work, we…

Sound · Computer Science 2025-07-15 Tomasz Sroka , Tomasz Wężowicz , Dominik Sidorczuk , Mateusz Modrzejewski

We propose a design space for data melodification, where standard visualization idioms and fundamental data characteristics map to rhetorical devices of music for a more affective experience of data. Traditional data sonification transforms…

Human-Computer Interaction · Computer Science 2025-10-02 Ke Er Amy Zhang , David Grellscheid , Laura Garrison

Exploration is one of the core challenges in reinforcement learning. A common formulation of curiosity-driven exploration uses the difference between the real future and the future predicted by a learned model. However, predicting the…

Machine Learning · Computer Science 2021-01-19 Victoria Dean , Shubham Tulsiani , Abhinav Gupta

Sentiment analysis is a continuously explored area of text processing that deals with the computational analysis of opinions, sentiments, and subjectivity of text. However, this idea is not limited to text and speech, in fact, it could be…

Sound · Computer Science 2024-03-27 Etash Jhanji

Generative models in vision have seen rapid progress due to algorithmic improvements and the availability of high-quality image datasets. In this paper, we offer contributions in both these areas to enable similar progress in audio…

Machine Learning · Computer Science 2017-04-06 Jesse Engel , Cinjon Resnick , Adam Roberts , Sander Dieleman , Douglas Eck , Karen Simonyan , Mohammad Norouzi

Data visualization is the process by which data of any size or dimensionality is processed to produce an understandable set of data in a lower dimensionality, allowing it to be manipulated and understood more easily by people. The goal of…

Graphics · Computer Science 2021-07-06 Alexander Kiefer , Md. Khaledur Rahman

What is a visualization? There is limited utility in trifling with definitions, except insofar as one serves as a tool for communicating and conceptualizing our subject matter; a statement of identity for a community. To establish…

Human-Computer Interaction · Computer Science 2020-09-30 Amy Rae Fox

Music-to-visual style transfer is a challenging yet important cross-modal learning problem in the practice of creativity. Its major difference from the traditional image style transfer problem is that the style information is provided by…

Computer Vision and Pattern Recognition · Computer Science 2020-09-18 Cheng-Che Lee , Wan-Yi Lin , Yen-Ting Shih , Pei-Yi Patricia Kuo , Li Su

This paper introduces two ongoing projects where audio augmented reality is implemented as a means of engaging museum and gallery visitors with audio archive material and associated objects, artworks and artefacts. It outlines some of the…

Human-Computer Interaction · Computer Science 2024-12-13 Laurence Cliffe , James Mansell , Joanne Cormac , Chris Greenhalgh , Adrian Hazzard

Evaluating generative models remains a fundamental challenge, particularly when the goal is to reflect human preferences. In this paper, we use music generation as a case study to investigate the gap between automatic evaluation metrics and…

Audio and Speech Processing · Electrical Eng. & Systems 2025-05-01 Huan Zhang , Jinhua Liang , Huy Phan , Wenwu Wang , Emmanouil Benetos

Music performance synthesis aims to synthesize a musical score into a natural performance. In this paper, we borrow recent advances in text-to-speech synthesis and present the Deep Performer -- a novel system for score-to-audio music…

Sound · Computer Science 2022-02-22 Hao-Wen Dong , Cong Zhou , Taylor Berg-Kirkpatrick , Julian McAuley

Recently, we proposed a self-attention based music tagging model. Different from most of the conventional deep architectures in music information retrieval, which use stacked 3x3 filters by treating music spectrograms as images, the…

Sound · Computer Science 2019-11-12 Minz Won , Sanghyuk Chun , Xavier Serra

Timbre, the sound's unique "color", is fundamental to how we perceive and appreciate music. This review explores the multifaceted world of timbre perception and representation. It begins by tracing the word's origin, offering an intuitive…

Sound · Computer Science 2024-05-24 Hong Zhang , Jie Lin , Shengxuan Chen

Humans have a privileged, embodied way to explore the world of sounds, through vocal imitation. The Quantum Vocal Theory of Sounds (QVTS) starts from the assumption that any sound can be expressed and described as the evolution of a…

Sound · Computer Science 2022-05-10 Maria Mannone , Davide Rocchesso

Analogy-making is a key method for computer algorithms to generate both natural and creative music pieces. In general, an analogy is made by partially transferring the music abstractions, i.e., high-level representations and their…

Sound · Computer Science 2019-10-22 Ruihan Yang , Dingsu Wang , Ziyu Wang , Tianyao Chen , Junyan Jiang , Gus Xia

The process of reconstructing experiences from human brain activity offers a unique lens into how the brain interprets and represents the world. In this paper, we introduce a method for reconstructing music from brain activity, captured…

Neurons and Cognition · Quantitative Biology 2026-02-12 Timo I. Denk , Yu Takagi , Takuya Matsuyama , Andrea Agostinelli , Tomoya Nakai , Christian Frank , Shinji Nishimoto