English
Related papers

Related papers: Continuous Curve Textures

200 papers

This paper addresses the challenge of example-based non-stationary texture synthesis. We introduce a novel twostep approach wherein users first modify a reference texture using standard image editing tools, yielding an initial rough target…

Computer Vision and Pattern Recognition · Computer Science 2024-01-31 Yang Zhou , Rongjun Xiao , Dani Lischinski , Daniel Cohen-Or , Hui Huang

Previous text-to-image synthesis algorithms typically use explicit textual instructions to generate/manipulate images accurately, but they have difficulty adapting to guidance in the form of coarsely matched texts. In this work, we attempt…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Mengyao Cui , Zhe Zhu , Shao-Ping Lu , Yulu Yang

We introduce a new video synthesis task: synthesizing time lapse videos depicting how a given painting might have been created. Artists paint using unique combinations of brushes, strokes, and colors. There are often many possible ways to…

Graphics · Computer Science 2020-04-28 Amy Zhao , Guha Balakrishnan , Kathleen M. Lewis , Frédo Durand , John V. Guttag , Adrian V. Dalca

We present ShapeCrafter, a neural network for recursive text-conditioned 3D shape generation. Existing methods to generate text-conditioned 3D shapes consume an entire text prompt to generate a 3D shape in a single step. However, humans…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Rao Fu , Xiao Zhan , Yiwen Chen , Daniel Ritchie , Srinath Sridhar

Patterns, which are collections of elements arranged in regular or near-regular arrangements, are an important graphic art form and widely used due to their elegant simplicity and aesthetic appeal. When a pattern is encoded as a flat image…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Pradyumna Reddy , Paul Guerrero , Matt Fisher , Wilmot Li , Miloy J. Mitra

Texturing is a fundamental process in computer graphics. Texture is leveraged to enhance the visualization outcome for a 3D scene. In many cases a texture image cannot cover a large 3D model surface because of its small resolution.…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Vasilis Toulatzis , Ioannis Fudos

Despite significant progress on current state-of-the-art image generation models, synthesis of document images containing multiple and complex object layouts is a challenging task. This paper presents a novel approach, called DocSynth, to…

Computer Vision and Pattern Recognition · Computer Science 2021-07-07 Sanket Biswas , Pau Riba , Josep Lladós , Umapada Pal

Stripe patterns are ubiquitous in nature and everyday life. While the synthesis of these patterns has been thoroughly studied in the literature, their potential to control the mechanics of structured materials remains largely unexplored. In…

Graphics · Computer Science 2023-05-24 Juan Montes Maestre , Yinwei Du , Ronan Hinchet , Stelian Coros , Bernhard Thomaszewski

Digital sculpting is a popular means to create 3D models but remains a challenging task for many users. This can be alleviated by recent advances in data-driven and procedural modeling, albeit bounded by the underlying data and procedures.…

Graphics · Computer Science 2017-03-31 Mengqi Peng , Jun Xing , Li-Yi Wei

We consider the problem of establishing dense correspondences within a set of related shapes of strongly varying geometry. For such input, traditional shape matching approaches often produce unsatisfactory results. We propose an ensemble…

Graphics · Computer Science 2017-10-10 Oliver Burghard , Alexander Berner , Michael Wand , Niloy Mitra , Hans-Peter Seidel , Reinhard Klein

Image and texture synthesis is a challenging task that has long been drawing attention in the fields of image processing, graphics, and machine learning. This problem consists of modelling the desired type of images, either through training…

Computer Vision and Pattern Recognition · Computer Science 2016-09-26 Yi Ren , Yaniv Romano , Michael Elad

Creating and editing high-quality 3D content remains a central challenge in computer graphics. We address this challenge by introducing CompoSE, a novel method for Compositional Synthesis and Editing of 3D shapes via part-aware control. Our…

Graphics · Computer Science 2026-05-20 Habib Slim , Shariq Farooq Bhat , Mohamed Elhoseiny , Yifan Wang , Mike Roberts

We propose a probabilistic shape completion method extended to the continuous geometry of large-scale 3D scenes. Real-world scans of 3D scenes suffer from a considerable amount of missing data cluttered with unsegmented objects. The problem…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Dongsu Zhang , Changwoon Choi , Inbum Park , Young Min Kim

This paper presents a novel deep learning-based approach for automatically vectorizing and synthesizing the clipart of man-made objects. Given a raster clipart image and its corresponding object category (e.g., airplanes), the proposed…

Graphics · Computer Science 2021-06-10 I-Chao Shen , Bing-Yu Chen

Humans can intuitively decompose an image into a sequence of strokes to create a painting, yet existing methods for generating drawing processes are limited to specific data types and often rely on expensive human-annotated datasets. We…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Junjie Hu , Shuyong Gao , Qianyu Guo , Yan Wang , Qishan Wang , Yuang Feng , Wenqiang Zhang

The thesis presents the subject of synthetic topology, especially with relation to metric spaces. A model of synthetic topology is a categorical model in which objects possess an intrinsic topology in a suitable sense, and all morphisms are…

General Topology · Mathematics 2021-04-22 Davorin Lešnik

In this work, we consider the typography generation task that aims at producing diverse typographic styling for the given graphic document. We formulate typography generation as a fine-grained attribute generation for multiple text elements…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Wataru Shimoda , Daichi Haraguchi , Seiichi Uchida , Kota Yamaguchi

Topologies of large deformation Contact-aided Compliant Mechanisms (CCMs), with self and mutual contact, exemplified via path generation applications, are designed using the continuum synthesis approach. Design domains are parameterized…

Computational Engineering, Finance, and Science · Computer Science 2018-10-24 Prabhat Kumar , Anupam Saxena , Roger A. Sauer

Methods that use neural networks for synthesizing 3D shapes in the form of a part-based representation have been introduced over the last few years. These methods represent shapes as a graph or hierarchy of parts and enable a variety of…

Graphics · Computer Science 2024-09-20 Yanran Guan , Oliver van Kaick

Manually authoring 3D shapes is difficult and time consuming; generative models of 3D shapes offer compelling alternatives. Procedural representations are one such possibility: they offer high-quality and editable results but are difficult…