Related papers: The Complexity of X3SAT: P = NP = PSPACE
Subgraph Isomorphism is a very basic graph problem, where given two graphs $G$ and $H$ one is to check whether $G$ is a subgraph of $H$. Despite its simple definition, the Subgraph Isomorphism problem turns out to be very broad, as it…
We present three new complexity results for classes of planning problems with simple causal graphs. First, we describe a polynomial-time algorithm that uses macros to generate plans for the class 3S of planning problems with binary state…
We show that the problem to decide whether two (convex) polytopes, given by their vertex-facet incidences, are combinatorially isomorphic is graph isomorphism complete, even for simple or simplicial polytopes. On the other hand, we give a…
This paper talk about that NP is not AL and P, P is not NC, NC is not NL, and NL is not L. The point about this paper is the depend relation of the problem that need other problem's result to compute it. I show the structure of depend…
Article explicitly expresses Subgraph Isomorphism by a polynomial size asymmetric linear system.
A graph is called $t$-tough if the removal of any vertex set $S$ that disconnects the graph leaves at most $|S|/t$ components. The toughness of a graph is the largest $t$ for which the graph is $t$-tough. A graph is minimally $t$-tough if…
We build off the game, NimG to create a version named Neighboring Nim. By reducing from Geography, we show that this game is PSPACE-hard. The games created by the reduction share strong similarities with Undirected (Vertex) Geography and…
Let $t>0$ be a real number and $G$ be a graph. We say $G$ is $t$-tough if for every cutset $S$ of $G$, the ratio of $|S|$ to the number of components of $G-S$ is at least $t$. Determining toughness is an NP-hard problem for arbitrary…
The power graph $\mathcal{P}(G)$ of a finite group $G$ is the graph whose vertex set is $G$, and two elements in $G$ are adjacent if one of them is a power of the other. The purpose of this paper is twofold. First, we find the complexity of…
We analyze the computational complexity of the video game "CELESTE" and prove that solving a generalized level in it is NP-Complete. Further, we also show how, upon introducing a small change in the game mechanics (adding a new game…
We completely classify the computational complexity of the list H-colouring problem for graphs (with possible loops) in combinatorial and algebraic terms: for every graph H the problem is either NP-complete, NL-complete, L-complete or is…
Without further ado, we present the P_3-game. The P_3-game is decidable for elementary classes of graphs such as paths and cycles. From an algorithmic point of view, the connected P_3-game is fascinating. We show that the connected P_3-game…
We strengthen a result by Laskar and Lyle (Discrete Appl. Math. (2009), 330-338) by proving that it is NP-complete to decide whether a bipartite planar graph can be partitioned into three independent dominating sets. In contrast, we show…
We compute the degree complexity of a family of birational mappings of the plane with high order singularities.
In this paper, we present three necessary conditions for recognizing point visibility graphs. We show that this recognition problem lies in PSPACE. We state new properties of point visibility graphs along with some known properties that are…
We investigate here the computational complexity of three natural problems in directed acyclic graphs. We prove their NP Completeness and consider their restrictions to linear orders.
We say a graph has property $\mathcal{P}_{g,p}$ when it is an induced subgraph of the curve graph of a surface of genus $g$ with $p$ punctures. Two well-known graph invariants, the chromatic and clique numbers, can provide obstructions to…
Theoretical complexity is a vital subfield of computer science that enables us to mathematically investigate computation and answer many interesting queries about the nature of computational problems. It provides theoretical tools to assess…
The poset cover problem seeks a minimum set of partial orders whose linear extensions cover a given set of linear orders. Recognizing its NP-completeness, we devised a non-trivial reduction to the Boolean satisfiability problem using a…
We prove the #P-hardness of the counting problems associated with various satisfiability, graph and combinatorial problems, when restricted to planar instances. These problems include \begin{romannum} \item[{}] {\sc 3Sat, 1-3Sat, 1-Ex3Sat,…