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Connected components and spanning forest are fundamental graph algorithms due to their use in many important applications, such as graph clustering and image segmentation. GPUs are an ideal platform for graph algorithms due to their high…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-28 Changwan Hong , Laxman Dhulipala , Julian Shun

3D Gaussian Splatting (3DGS) has emerged as a promising 3D reconstruction technique. The traditional 3DGS training pipeline follows three sequential steps: Gaussian densification, Gaussian projection, and color splatting. Despite its…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Junyi Wu , Jiaming Xu , Jinhao Li , Yongkang Zhou , Jiayi Pan , Xingyang Li , Guohao Dai

GPUs are widely used to accelerate the training of machine learning workloads. As modern machine learning models become increasingly larger, they require a longer time to train, leading to higher GPU energy consumption. This paper presents…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-01-06 Farui Wang , Weizhe Zhang , Shichao Lai , Meng Hao , Zheng Wang

Recent advancements in large language models (LLMs) have enabled understanding webpage contexts, product details, and human instructions. Utilizing LLMs as the foundational architecture for either reward models or policies in reinforcement…

Machine Learning · Computer Science 2024-08-30 Shuang Feng , Grace Feng

3D intelligence leverages rich 3D features and stands as a promising frontier in AI, with 3D rendering fundamental to many downstream applications. 3D Gaussian Splatting (3DGS), an emerging high-quality 3D rendering method, requires…

Graphics · Computer Science 2025-04-14 Sixu Li , Ben Keller , Yingyan Celine Lin , Brucek Khailany

The aerodynamic optimization of cars requires close collaboration between aerodynamicists and stylists, while slow, expensive simulations remain a bottleneck. Surrogate models have been shown to accurately predict aerodynamics within the…

Machine Learning · Computer Science 2025-09-23 Sam Jacob Jacob , Markus Mrosek , Carsten Othmer , Harald Köstler

We investigated Agentic RL with large language models on the \textsc{TravelPlanner} benchmark. Our approach, \textsc{Planner-R1}, achieved a \textbf{56.9\%} final-pass rate with only 180 training queries, a $2.7\times$ improvement over…

Artificial Intelligence · Computer Science 2025-10-03 Siyu Zhu , Yanbin Jiang , Hejian Sang , Shao Tang , Qingquan Song , Biao He , Rohit Jain , Zhipeng Wang , Alborz Geramifard

The effectiveness and efficiency of machine learning methodologies are crucial, especially with respect to the quality of results and computational cost. This paper discusses different model optimization techniques, providing a…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-05-30 Marcin Lawenda , Kyrylo Khloponin , Krzesimir Samborski , Łukasz Szustak

Recent advances in GPU accelerated global and detail placement have reduced the time to solution by an order of magnitude. This advancement allows us to leverage data driven optimization (such as Reinforcement Learning) in an effort to…

Machine Learning · Computer Science 2021-09-07 Robert Kirby , Kolby Nottingham , Rajarshi Roy , Saad Godil , Bryan Catanzaro

In this paper, we present a computationally efficient trajectory optimizer that can exploit GPUs to jointly compute trajectories of tens of agents in under a second. At the heart of our optimizer is a novel reformulation of the non-convex…

Robotics · Computer Science 2020-11-10 Fatemeh Rastgar , Houman Masnavi , Jatan Shrestha , Karl Kruusamae , Alvo Aabloo , Arun Kumar Singh

We introduce Slam, a recipe for training high-quality Speech Language Models (SLMs) on a single academic GPU in 24 hours. We do so through empirical analysis of model initialisation and architecture, synthetic training data, preference…

Machine Learning · Computer Science 2025-05-23 Gallil Maimon , Avishai Elmakies , Yossi Adi

This work focuses on the problem of hyper-parameter tuning (HPT) for robust (i.e., adversarially trained) models, shedding light on the new challenges and opportunities arising during the HPT process for robust models. To this end, we…

Machine Learning · Computer Science 2024-06-14 Pedro Mendes , Paolo Romano , David Garlan

Embodied agents, trained to explore and navigate indoor photorealistic environments, have achieved impressive results on standard datasets and benchmarks. So far, experiments and evaluations have involved domestic and working scenes like…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Roberto Bigazzi , Federico Landi , Silvia Cascianelli , Marcella Cornia , Lorenzo Baraldi , Rita Cucchiara

Vision-and-language navigation requires an agent to navigate through a real 3D environment following natural language instructions. Despite significant advances, few previous works are able to fully utilize the strong correspondence between…

Computer Vision and Pattern Recognition · Computer Science 2020-10-06 Yicong Hong , Cristian Rodriguez-Opazo , Qi Wu , Stephen Gould

3D Gaussian Splatting (3DGS) is increasingly popular for 3D reconstruction due to its superior visual quality and rendering speed. However, 3DGS training currently occurs on a single GPU, limiting its ability to handle high-resolution and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Hexu Zhao , Haoyang Weng , Daohan Lu , Ang Li , Jinyang Li , Aurojit Panda , Saining Xie

Does progress in simulation translate to progress on robots? If one method outperforms another in simulation, how likely is that trend to hold in reality on a robot? We examine this question for embodied PointGoal navigation, developing…

Computer Vision and Pattern Recognition · Computer Science 2020-08-18 Abhishek Kadian , Joanne Truong , Aaron Gokaslan , Alexander Clegg , Erik Wijmans , Stefan Lee , Manolis Savva , Sonia Chernova , Dhruv Batra

Visual policy design is crucial for aerial navigation. However, state-of-the-art visual policies often overfit to a single track and their performance degrades when track geometry changes. We develop FalconGym 2.0, a photorealistic…

Robotics · Computer Science 2025-10-03 Yan Miao , Ege Yuceel , Georgios Fainekos , Bardh Hoxha , Hideki Okamoto , Sayan Mitra

As large language models (LLMs) evolve into autonomous agents that execute long-horizon workflows, invoking a high-capability model at every step becomes economically unsustainable. While model routing is effective for single-turn queries,…

Computation and Language · Computer Science 2026-02-26 Caiqi Zhang , Menglin Xia , Xuchao Zhang , Daniel Madrigal , Ankur Mallick , Samuel Kessler , Victor Ruehle , Saravan Rajmohan

Graph Neural Networks (GNNs) succeed significantly in many applications recently. However, balancing GNNs training runtime cost, memory consumption, and attainable accuracy for various applications is non-trivial. Previous training…

Machine Learning · Computer Science 2024-04-16 Tong Qiao , Jianlei Yang , Yingjie Qi , Ao Zhou , Chen Bai , Bei Yu , Weisheng Zhao , Chunming Hu

The ever-growing scale of deep neural networks (DNNs) has lead to an equally rapid growth in computational resource requirements. Many recent architectures, most prominently Large Language Models, have to be trained using supercomputers…

Machine Learning · Computer Science 2024-09-19 Daniel Barley , Holger Fröning