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Dynamic game theory is an increasingly popular tool for modeling multi-agent, e.g. human-robot, interactions. Game-theoretic models presume that each agent wishes to minimize a private cost function that depends on others' actions. These…

Robotics · Computer Science 2025-10-17 Cade Armstrong , Ryan Park , Xinjie Liu , Kushagra Gupta , David Fridovich-Keil

We propose a generalization of Quantal Response Equilibrium (QRE) built on a simple premise: some actions are more focal than others. In our model, which we call the Focal Quantal Response Equilibrium (Focal QRE), each player plays a…

Theoretical Economics · Economics 2026-05-26 Matthew Kovach , Gerelt Tserenjigmid

As quantum processors advance, the emergence of large-scale decentralized systems involving interacting quantum-enabled agents is on the horizon. Recent research efforts have explored quantum versions of Nash and correlated equilibria as…

Computer Science and Game Theory · Computer Science 2024-12-18 Wayne Lin , Georgios Piliouras , Ryann Sim , Antonios Varvitsiotis

No-regret learning dynamics play a central role in game theory, enabling decentralized convergence to equilibrium for concepts such as Coarse Correlated Equilibrium (CCE) or Correlated Equilibrium (CE). In this work, we improve the…

Computer Science and Game Theory · Computer Science 2025-11-05 Asrin Efe Yorulmaz , Tamer Başar

When humans are subject to an algorithmic decision system, they can strategically adjust their behavior accordingly (``game'' the system). While a growing line of literature on strategic classification has used game-theoretic modeling to…

Machine Learning · Computer Science 2024-10-28 Raman Ebrahimi , Kristen Vaccaro , Parinaz Naghizadeh

Most existing results about \emph{last-iterate convergence} of learning dynamics are limited to two-player zero-sum games, and only apply under rigid assumptions about what dynamics the players follow. In this paper we provide new results…

Computer Science and Game Theory · Computer Science 2022-03-24 Ioannis Anagnostides , Ioannis Panageas , Gabriele Farina , Tuomas Sandholm

The paper deals with a zero-sum differential game in which the dynamical system is described by a fractional differential equation with the Caputo derivative of an order $\alpha \in (0, 1).$ The goal of the first (second) player is to…

Optimization and Control · Mathematics 2019-08-06 Mikhail Gomoyunov

Humans rapidly learn abstract knowledge when encountering novel environments and flexibly deploy this knowledge to guide efficient and intelligent action. Can modern AI systems learn and plan in a similar way? We study this question using a…

Altruistic cooperation is costly yet socially desirable. As a result, agents struggle to learn cooperative policies through independent reinforcement learning (RL). Indirect reciprocity, where agents consider their interaction partner's…

Multiagent Systems · Computer Science 2024-08-09 Martin Smit , Fernando P. Santos

Two-player (antagonistic) games on (possibly stochastic) graphs are a prevalent model in theoretical computer science, notably as a framework for reactive synthesis. Optimal strategies may require randomisation when dealing with inherently…

Computer Science and Game Theory · Computer Science 2024-11-25 James C. A. Main , Mickael Randour

We provide, to the best of our knowledge, the first computational study of extensive-form adversarial team games. These games are sequential, zero-sum games in which a team of players, sharing the same utility function, faces an adversary.…

Artificial Intelligence · Computer Science 2017-11-21 Andrea Celli , Nicola Gatti

For some well-known games, such as the Traveler's Dilemma or the Centipede Game, traditional game-theoretic solution concepts--and most notably Nash equilibrium--predict outcomes that are not consistent with empirical observations. In this…

Computer Science and Game Theory · Computer Science 2008-10-20 Joseph Y. Halpern , Rafael Pass

A recent paper by Farina & Pipis (2023) established the existence of uncoupled no-linear-swap regret dynamics with polynomial-time iterations in extensive-form games. The equilibrium points reached by these dynamics, known as linear…

Computer Science and Game Theory · Computer Science 2024-03-19 Brian Hu Zhang , Gabriele Farina , Tuomas Sandholm

When applied in healthcare, reinforcement learning (RL) seeks to dynamically match the right interventions to subjects to maximize population benefit. However, the learned policy may disproportionately allocate efficacious actions to one…

Machine Learning · Statistics 2025-01-15 Jitao Wang , Chengchun Shi , John D. Piette , Joshua R. Loftus , Donglin Zeng , Zhenke Wu

Escalation is a typical feature of infinite games. Therefore tools conceived for studying infinite mathematical structures, namely those deriving from coinduction are essential. Here we use coinduction, or backward coinduction (to show its…

Computer Science and Game Theory · Computer Science 2010-04-30 Pierre Lescanne , Perrinel Matthieu

Escalation is a typical feature of infinite games. Therefore tools conceived for studying infinite mathematical structures, namely those deriving from coinduction are essential. Here we use coinduction, or backward coinduction (to show its…

Computer Science and Game Theory · Computer Science 2011-12-16 Pierre Lescanne , Perrinel Matthieu

Regret minimization is a powerful tool for solving large-scale extensive-form games. State-of-the-art methods rely on minimizing regret locally at each decision point. In this work we derive a new framework for regret minimization on…

Computer Science and Game Theory · Computer Science 2018-09-11 Gabriele Farina , Christian Kroer , Tuomas Sandholm

Counterfactual Regret Minimization (CFR) is the dominant algorithmic family for solving large imperfect-information games, underpinning breakthroughs such as Libratus and Pluribus in No-Limit Texas Hold'em poker. In real-time game-playing…

Computer Science and Game Theory · Computer Science 2026-05-20 Boning Li , Longbo Huang

Many studies have shown that humans are "predictably irrational": they do not act in a fully rational way, but their deviations from rational behavior are quite systematic. Our goal is to see the extent to which we can explain and justify…

Computer Science and Game Theory · Computer Science 2023-07-27 Xinming Liu , Joseph Y. Halpern

Artificial intelligence (AI) has surpassed top human players in a variety of games. In imperfect information games, these achievements have primarily been driven by Counterfactual Regret Minimization (CFR) and its variants for computing…

Computer Science and Game Theory · Computer Science 2025-05-29 Qi Ju , Thomas Tellier , Meng Sun , Zhemei Fang , Yunfeng Luo