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3D Morphable Models (3DMMs) demonstrate great potential for reconstructing faithful and animatable 3D facial surfaces from a single image. The facial surface is influenced by the coarse shape, as well as the static detail (e,g.,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-24 Zenghao Chai , Tianke Zhang , Tianyu He , Xu Tan , Tadas Baltrušaitis , HsiangTao Wu , Runnan Li , Sheng Zhao , Chun Yuan , Jiang Bian

3D face modeling has been an active area of research in computer vision and computer graphics, fueling applications ranging from facial expression transfer in virtual avatars to synthetic data generation. Existing 3D deep learning…

Computer Vision and Pattern Recognition · Computer Science 2022-08-31 Fariborz Taherkhani , Aashish Rai , Quankai Gao , Shaunak Srivastava , Xuanbai Chen , Fernando de la Torre , Steven Song , Aayush Prakash , Daeil Kim

Reconstructing 3D face from a single unconstrained image remains a challenging problem due to diverse conditions in unconstrained environments. Recently, learning-based methods have achieved notable results by effectively capturing complex…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Danling Cao

Audio-driven 3D facial animation has been widely explored, but achieving realistic, human-like performance is still unsolved. This is due to the lack of available 3D datasets, models, and standard evaluation metrics. To address this, we…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Daniel Cudeiro , Timo Bolkart , Cassidy Laidlaw , Anurag Ranjan , Michael J. Black

Template-free animatable head avatars can achieve high visual fidelity by learning expression-dependent facial deformation directly from a subject's capture, avoiding parametric face templates and hand-designed blendshape spaces. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Matan Levy , Gavriel Habib , Issar Tzachor , Dvir Samuel , Rami Ben-Ari , Nir Darshan , Or Litany , Dani Lischinski

Parametric models of humans, faces, hands and animals have been widely used for a range of tasks such as image-based reconstruction, shape correspondence estimation, and animation. Their key strength is the ability to factor surface…

Computer Vision and Pattern Recognition · Computer Science 2020-07-23 Keyang Zhou , Bharat Lal Bhatnagar , Gerard Pons-Moll

Estimating 3D mesh of the human body from a single 2D image is an important task with many applications such as augmented reality and Human-Robot interaction. However, prior works reconstructed 3D mesh from global image feature extracted by…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Wang Zeng , Wanli Ouyang , Ping Luo , Wentao Liu , Xiaogang Wang

Over the last years, many face analysis tasks have accomplished astounding performance, with applications including face generation and 3D face reconstruction from a single "in-the-wild" image. Nevertheless, to the best of our knowledge,…

Computer Vision and Pattern Recognition · Computer Science 2021-12-14 Alexandros Lattas , Stylianos Moschoglou , Stylianos Ploumpis , Baris Gecer , Abhijeet Ghosh , Stefanos Zafeiriou

The 3D Morphable Model (3DMM), which is a Principal Component Analysis (PCA) based statistical model that represents a 3D face using linear basis functions, has shown promising results for reconstructing 3D faces from single-view…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Harim Jung , Myeong-Seok Oh , Seong-Whan Lee

We propose a straightforward method that simultaneously reconstructs the 3D facial structure and provides dense alignment. To achieve this, we design a 2D representation called UV position map which records the 3D shape of a complete face…

Computer Vision and Pattern Recognition · Computer Science 2018-03-22 Yao Feng , Fan Wu , Xiaohu Shao , Yanfeng Wang , Xi Zhou

We present a learning framework for recovering the 3D shape, camera, and texture of an object from a single image. The shape is represented as a deformable 3D mesh model of an object category where a shape is parameterized by a learned mean…

Computer Vision and Pattern Recognition · Computer Science 2018-08-01 Angjoo Kanazawa , Shubham Tulsiani , Alexei A. Efros , Jitendra Malik

We present DenseRaC, a novel end-to-end framework for jointly estimating 3D human pose and body shape from a monocular RGB image. Our two-step framework takes the body pixel-to-surface correspondence map (i.e., IUV map) as proxy…

Computer Vision and Pattern Recognition · Computer Science 2019-10-10 Yuanlu Xu , Song-Chun Zhu , Tony Tung

Recent works have shown how realistic talking face images can be obtained under the supervision of geometry guidance, e.g., facial landmark or boundary. To alleviate the demand for manual annotations, in this paper, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Xianfang Zeng , Yusu Pan , Mengmeng Wang , Jiangning Zhang , Yong Liu

While existing methods for 3D face reconstruction from in-the-wild images excel at recovering the overall face shape, they commonly miss subtle, extreme, asymmetric, or rarely observed expressions. We improve upon these methods with SMIRK…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 George Retsinas , Panagiotis P. Filntisis , Radek Danecek , Victoria F. Abrevaya , Anastasios Roussos , Timo Bolkart , Petros Maragos

We present a fully automatic approach to real-time 3D face reconstruction from monocular in-the-wild videos. With the use of a cascaded-regressor based face tracking and a 3D Morphable Face Model shape fitting, we obtain a semi-dense 3D…

Computer Vision and Pattern Recognition · Computer Science 2017-08-28 Patrik Huber , Philipp Kopp , Matthias Rätsch , William Christmas , Josef Kittler

Reinforcement Learning (RL) algorithms can learn robotic control tasks from visual observations, but they often require a large amount of data, especially when the visual scene is complex and unstructured. In this paper, we explore how the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-24 Ameya Pore , Riccardo Muradore , Diego Dall'Alba

3D Morphable Models (3DMMs) are statistical models that represent facial texture and shape variations using a set of linear bases and more particular Principal Component Analysis (PCA). 3DMMs were used as statistical priors for…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Yuxiang Zhou , Jiankang Deng , Irene Kotsia , Stefanos Zafeiriou

Reconstructing high-fidelity 3D facial texture from a single image is a quite challenging task due to the lack of complete face information and the domain gap between the 3D face and 2D image. Further, obtaining re-renderable 3D faces has…

Computer Vision and Pattern Recognition · Computer Science 2022-06-07 Mingxin Yang , Jianwei Guo , Zhanglin Cheng , Xiaopeng Zhang , Dong-Ming Yan

Understanding how an animal can deform and articulate is essential for a realistic modification of its 3D model. In this paper, we show that such information can be learned from user-clicked 2D images and a template 3D model of the target…

Computer Vision and Pattern Recognition · Computer Science 2016-05-25 Angjoo Kanazawa , Shahar Kovalsky , Ronen Basri , David W. Jacobs

Realistic speech-driven 3D facial animation is a challenging problem due to the complex relationship between speech and face. In this paper, we propose a deep architecture, called Geometry-guided Dense Perspective Network (GDPnet), to…

Graphics · Computer Science 2020-08-25 Jingying Liu , Binyuan Hui , Kun Li , Yunke Liu , Yu-Kun Lai , Yuxiang Zhang , Yebin Liu , Jingyu Yang