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Online social media such as Twitter, Facebook, Wikis and Linkedin have made a great impact on the way we consume information in our day to day life. Now it has become increasingly important that we come across appropriate content from the…

Social and Information Networks · Computer Science 2015-08-17 Anusha A. , Sanjay Singh

Although personalization is widely advocated in gamified learning, empirical evidence on how learner characteristics and task context shape motivational preferences remains limited. This study examines how user characteristics and learning…

Computers and Society · Computer Science 2026-03-17 Anna Katharina Ricker , Kai Marquardt , Lucia Happe

Social coding platforms such as GitHub have become defacto environments for collaborative programming and open source. When these platforms do not support specific cognitive styles, they create barriers to programming for some populations.…

Software Engineering · Computer Science 2024-01-24 Italo Santos , João Felipe Pimentel , Igor Wiese , Igor Steinmacher , Anita Sarma , Marco A. Gerosa

Strategic classification studies the design of a classifier robust to the manipulation of input by strategic individuals. However, the existing literature does not consider the effect of competition among individuals as induced by the…

Computer Science and Game Theory · Computer Science 2022-02-23 Lydia T. Liu , Nikhil Garg , Christian Borgs

The use of Internet and Internet-based services on PCs, Laptops, Net Pads, Mobile Phones, PDAs etc have not only changed the global economy but also the way people communicate and their life styles. It also has evolved people from different…

Computers and Society · Computer Science 2017-08-10 Mahdi H Miraz , Monir Bhuiyan , Md. Emran Hossain

In recent years, studies in different areas have used gamification to improve users' flow experience. However, due to the high variety of the conducted studies and the lack of secondary studies (e.g., systematic literature reviews) in this…

Human-Computer Interaction · Computer Science 2021-07-23 Wilk Oliveira , Olena Pastushenko , Luiz Rodrigues , Armando M. Toda , Paula T. Palomino , Juho Hamari , Seiji Isotani

We employ an agent-based model for cultural dynamics to investigate the effects of spatial heterogeneities on the collective behavior of a social system. We introduce heterogeneity as a random distribution of defects or imperfections in a…

Physics and Society · Physics 2021-02-03 M. G. Cosenza , O. Alvarez-Llamoza , C. Echeverría , K. Tucci

It is an open question to what extent perceptions of literary quality are derived from text-intrinsic versus social factors. While supervised models can predict literary quality ratings from textual factors quite successfully, as shown in…

Computation and Language · Computer Science 2020-11-04 Andreas van Cranenburgh , Corina Koolen

The Sustainable Development Goals (SDGs) offer a lens for tracking societal change, yet contributions from the social and behavioral sciences have rarely been integrated into policy agendas. To take stock and create a baseline and benchmark…

Digital Libraries · Computer Science 2025-12-10 Xinyi Zhao , Ralph Hertwig , Dirk U. Wulff

Although the content in scientific publications is increasingly challenging, it is necessary to investigate another important problem, that of scientific information understanding. For this proposed problem, we investigate novel methods to…

Information Retrieval · Computer Science 2021-03-30 Zhuoren Jiang , Xiaozhong Liu , Liangcai Gao , Zhi Tang

Reading code is an essential activity in software maintenance and evolution. Several studies with human subjects have investigated how different factors, such as the employed programming constructs and naming conventions, can impact code…

Software Engineering · Computer Science 2021-10-05 Delano Oliveira , Reydne Bruno , Fernanda Madeiral , Fernando Castor

Thanks to the availability of large online data sets, it has become possible to quantify success in different fields of human endeavour. The study presented here contributes to this literature in evaluating the effect of social media…

Social and Information Networks · Computer Science 2020-07-09 Fabian Braesemann , Fabian Stephany

The research on differently abled persons, and their use of library is getting global attention in recent years. The field has shown a modest, continuous but wide-scale growth. This research paper aimed at capturing the dynamics of the…

Digital Libraries · Computer Science 2021-12-08 Swapan Kumar Patra

Technology enables a more sustainable and universally accessible educational model. However, technology has brought a paradox into students' lives: it helps them engage in learning activities, but it is also a source of distraction. During…

Computers and Society · Computer Science 2024-02-09 María Ángeles Pérez-Juárez , David González-Ortega , Javier Manuel Aguiar-Pérez

This study explores student attitudes to the use of substantive on-line assessments that require mathematical answers. Our goal is to learn what are the important aspects in a design of more effective e-assessments that support learning of…

Physics Education · Physics 2016-03-09 Elizabeth Acosta-Gonzaga , Niels R. Walet

Academic citation and social attention measure different dimensions of the impact of research results. Both measures do not correlate with each other, and they are influenced by many factors. Among these factors are the field of research,…

Digital Libraries · Computer Science 2022-06-16 Pablo Dorta-González , María Isabel Dorta-González

Search engines are the preferred tools for finding information on the Web. They are advancing to be the common helpers to answer any of our search needs. We use them to carry out simple look-up tasks and also to work on rather time…

Information Retrieval · Computer Science 2012-06-13 Georg Singer , Ulrich Norbisrath , Dirk Lewandowski

Rapid innovations in AI and large language models (LLMs) have accelerated the adoption of digital learning, particularly beyond formal education. What began as an emergency response during COVID-19 has shifted from a supplementary resource…

Computers and Society · Computer Science 2026-02-04 Geeta Puri , Nachamma Socklingam , Dorien Herremans

With the rapid adoption of AI tools in learning contexts, it is vital to understand how these systems shape users' reading processes and cognitive engagement. We collected and analyzed text from 124 sessions with AI tools, in which students…

Human-Computer Interaction · Computer Science 2025-04-22 Yue Fu , Alexis Hiniker

There are many on-line settings in which users publicly express opinions. A number of these offer mechanisms for other users to evaluate these opinions; a canonical example is Amazon.com, where reviews come with annotations like "26 of 32…

Computation and Language · Computer Science 2009-06-24 Cristian Danescu-Niculescu-Mizil , Gueorgi Kossinets , Jon Kleinberg , Lillian Lee