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Pedestrian attribute recognition has attracted many attentions due to its wide applications in scene understanding and person analysis from surveillance videos. Existing methods try to use additional pose, part or viewpoint information to…

Computer Vision and Pattern Recognition · Computer Science 2018-08-29 Pengze Liu , Xihui Liu , Junjie Yan , Jing Shao

Person re-identification via 3D skeletons is an emerging topic with great potential in security-critical applications. Existing methods typically learn body and motion features from the body-joint trajectory, whereas they lack a systematic…

Computer Vision and Pattern Recognition · Computer Science 2021-07-06 Haocong Rao , Xiping Hu , Jun Cheng , Bin Hu

Structured representations such as keypoints are widely used in pose transfer, conditional image generation, animation, and 3D reconstruction. However, their supervised learning requires expensive annotation for each target domain. We…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Xingzhe He , Bastian Wandt , Helge Rhodin

Skeleton-based action recognition has attracted research attentions in recent years. One common drawback in currently popular skeleton-based human action recognition methods is that the sparse skeleton information alone is not sufficient to…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Jinmiao Cai , Nianjuan Jiang , Xiaoguang Han , Kui Jia , Jiangbo Lu

As the use of collaborative robots (cobots) in industrial manufacturing continues to grow, human action recognition for effective human-robot collaboration becomes increasingly important. This ability is crucial for cobots to act…

Computer Vision and Pattern Recognition · Computer Science 2023-06-12 Dustin Aganian , Mona Köhler , Sebastian Baake , Markus Eisenbach , Horst-Michael Gross

Gait recognition is an important biometric technique for video surveillance tasks, due to the advantage of using it at distance. In this paper, we present a persistent homology-based method to extract topological features (the so-called…

Computer Vision and Pattern Recognition · Computer Science 2017-07-24 J. Lamar-Leon , Raul Alonso-Baryolo , Edel Garcia-Reyes , R. Gonzalez-Diaz

Pose detection is one of the fundamental steps for the recognition of human actions. In this paper we propose a novel trainable detector for recognizing human poses based on the analysis of the skeleton. The main idea is that a skeleton…

Computer Vision and Pattern Recognition · Computer Science 2017-08-03 Alessia Saggese , Nicola Strisciuglio , Mario Vento , Nicolai Petkov

Text-based person search aims to retrieve images of a certain pedestrian by a textual description. The key challenge of this task is to eliminate the inter-modality gap and achieve the feature alignment across modalities. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2021-12-14 Shiping Li , Min Cao , Min Zhang

Human skeletons and RGB sequences are both widely-adopted input modalities for human action recognition. However, skeletons lack appearance features and color data suffer large amount of irrelevant depiction. To address this, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Runwei Ding , Yuhang Wen , Jinfu Liu , Nan Dai , Fanyang Meng , Mengyuan Liu

Recognizing the identities of people in everyday photos is still a very challenging problem for machine vision, due to non-frontal faces, changes in clothing, location, lighting and similar. Recent studies have shown that rich relational…

Computer Vision and Pattern Recognition · Computer Science 2016-12-01 Yao Li , Guosheng Lin , Bohan Zhuang , Lingqiao Liu , Chunhua Shen , Anton van den Hengel

In this work, we proposed a new style-diverse dataset for the domain of motion style transfer. The motion dataset uses an industrial-standard human bone structure and thus is industry-ready to be plugged into 3D characters for many…

Computer Vision and Pattern Recognition · Computer Science 2023-07-11 Makito Kobayashi , Chen-Chieh Liao , Keito Inoue , Sentaro Yojima , Masafumi Takahashi

Skeleton-based action recognition leverages human pose keypoints to categorize human actions, which shows superior generalization and interoperability compared to regular end-to-end action recognition. Existing solutions use RGB cameras to…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Shunyu Huang , Yunjiao Zhou , Jianfei Yang

Inspired by the success of WaveNet in multi-subject speech synthesis, we propose a novel neural network based on causal convolutions for multi-subject motion modeling and generation. The network can capture the intrinsic characteristics of…

Graphics · Computer Science 2023-12-04 Shuaiying Hou , Congyi Wang , Wenlin Zhuang , Yu Chen , Yangang Wang , Hujun Bao , Jinxiang Chai , Weiwei Xu

Among the existing modalities for 3D action recognition, 3D flow has been poorly examined, although conveying rich motion information cues for human actions. Presumably, its susceptibility to noise renders it intractable, thus challenging…

Computer Vision and Pattern Recognition · Computer Science 2023-06-26 Vasileios Magoulianitis , Athanasios Psaltis

Video-based person re-identification matches video clips of people across non-overlapping cameras. Most existing methods tackle this problem by encoding each video frame in its entirety and computing an aggregate representation across all…

Computer Vision and Pattern Recognition · Computer Science 2018-03-28 Shuang Li , Slawomir Bak , Peter Carr , Xiaogang Wang

We present SkeleTR, a new framework for skeleton-based action recognition. In contrast to prior work, which focuses mainly on controlled environments, we target more general scenarios that typically involve a variable number of people and…

Computer Vision and Pattern Recognition · Computer Science 2023-09-21 Haodong Duan , Mingze Xu , Bing Shuai , Davide Modolo , Zhuowen Tu , Joseph Tighe , Alessandro Bergamo

Controlling the manner in which a character moves in a real-time animation system is a challenging task with useful applications. Existing style transfer systems require access to a reference content motion clip, however, in real-time…

Graphics · Computer Science 2022-01-13 Ian Mason , Sebastian Starke , Taku Komura

Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D motion representation and a powerful learning model are two key factors influencing recognition performance. In this paper we introduce a new…

Computer Vision and Pattern Recognition · Computer Science 2018-12-31 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

Estimating the body shape and posture of a dressed human subject in motion represented as a sequence of (possibly incomplete) 3D meshes is important for virtual change rooms and security. To solve this problem, statistical shape spaces…

Computer Vision and Pattern Recognition · Computer Science 2015-03-30 Stefanie Wuhrer , Leonid Pishchulin , Alan Brunton , Chang Shu , Jochen Lang

Skeleton-based person re-identification (Re-ID) is an emerging open topic providing great value for safety-critical applications. Existing methods typically extract hand-crafted features or model skeleton dynamics from the trajectory of…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Haocong Rao , Shihao Xu , Xiping Hu , Jun Cheng , Bin Hu
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