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Related papers: MVHM: A Large-Scale Multi-View Hand Mesh Benchmark…

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Articulated hand pose and shape estimation is an important problem for vision-based applications such as augmented reality and animation. In contrast to the existing methods which optimize only for joint positions, we propose a fully…

Computer Vision and Pattern Recognition · Computer Science 2018-08-29 Jameel Malik , Ahmed Elhayek , Fabrizio Nunnari , Kiran Varanasi , Kiarash Tamaddon , Alexis Heloir , Didier Stricker

Accurate hand pose estimation at joint level has several uses on human-robot interaction, user interfacing and virtual reality applications. Yet, it currently is not a solved problem. The novel deep learning techniques could make a great…

Human-Computer Interaction · Computer Science 2017-07-20 Francisco Gomez-Donoso , Sergio Orts-Escolano , Miguel Cazorla

Purpose: Accurate 3D hand pose estimation supports surgical applications such as skill assessment, robot-assisted interventions, and geometry-aware workflow analysis. However, surgical environments pose severe challenges, including intense…

Nowadays, the need for large amounts of carefully and complexly annotated data for the training of computer vision modules continues to grow. Furthermore, although the research community presents state of the art solutions to many problems,…

Computer Vision and Pattern Recognition · Computer Science 2022-10-20 Prodromos Boutis , Zisis Batzos , Konstantinos Konstantoudakis , Anastasios Dimou , Petros Daras

The current interacting hand (IH) datasets are relatively simplistic in terms of background and texture, with hand joints being annotated by a machine annotator, which may result in inaccuracies, and the diversity of pose distribution is…

Computer Vision and Pattern Recognition · Computer Science 2023-09-29 Lijun Li , Linrui Tian , Xindi Zhang , Qi Wang , Bang Zhang , Mengyuan Liu , Chen Chen

Estimating the 3D hand pose from a monocular RGB image is important but challenging. A solution is training on large-scale RGB hand images with accurate 3D hand keypoint annotations. However, it is too expensive in practice. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2020-10-06 Zhenyu Wu , Duc Hoang , Shih-Yao Lin , Yusheng Xie , Liangjian Chen , Yen-Yu Lin , Zhangyang Wang , Wei Fan

Model-based approaches to 3D hand tracking have been shown to perform well in a wide range of scenarios. However, they require initialisation and cannot recover easily from tracking failures that occur due to fast hand motions. Data-driven…

Computer Vision and Pattern Recognition · Computer Science 2015-10-28 Georg Poier , Konstantinos Roditakis , Samuel Schulter , Damien Michel , Horst Bischof , Antonis A. Argyros

While many recent hand pose estimation methods critically rely on a training set of labelled frames, the creation of such a dataset is a challenging task that has been overlooked so far. As a result, existing datasets are limited to a few…

Computer Vision and Pattern Recognition · Computer Science 2016-12-05 Markus Oberweger , Gernot Riegler , Paul Wohlhart , Vincent Lepetit

Hand pose estimation (HPE) can be used for a variety of human-computer interaction applications such as gesture-based control for physical or virtual/augmented reality devices. Recent works have shown that videos or multi-view images carry…

Computer Vision and Pattern Recognition · Computer Science 2021-09-27 Leyla Khaleghi , Alireza Sepas Moghaddam , Joshua Marshall , Ali Etemad

With an enormous number of hand images generated over time, unleashing pose knowledge from unlabeled images for supervised hand mesh estimation is an emerging yet challenging topic. To alleviate this issue, semi-supervised and…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Zuyan Liu , Gaojie Lin , Congyi Wang , Min Zheng , Feida Zhu

We present AnyHand, a large-scale synthetic dataset designed to advance the state of the art in 3D hand pose estimation from both RGB-only and RGB-D inputs. While recent works with foundation approaches have shown that an increase in the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Chen Si , Yulin Liu , Bo Ai , Jianwen Xie , Rolandos Alexandros Potamias , Chuanxia Zheng , Hao Su

3D hand pose estimation has received a lot of attention for its wide range of applications and has made great progress owing to the development of deep learning. Existing approaches mainly consider different input modalities and settings,…

Computer Vision and Pattern Recognition · Computer Science 2020-01-01 Kuo-Wei Lee , Shih-Hung Liu , Hwann-Tzong Chen , Koichi Ito

3D hand pose estimation from single depth is a fundamental problem in computer vision, and has wide applications.However, the existing methods still can not achieve satisfactory hand pose estimation results due to view variation and…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Jian Cheng , Yanguang Wan , Dexin Zuo , Cuixia Ma , Jian Gu , Ping Tan , Hongan Wang , Xiaoming Deng , Yinda Zhang

Estimating the 3D pose of a hand from a 2D image is a well-studied problem and a requirement for several real-life applications such as virtual reality, augmented reality, and hand gesture recognition. Currently, reasonable estimations can…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Danilo Avola , Luigi Cinque , Alessio Fagioli , Gian Luca Foresti , Adriano Fragomeni , Daniele Pannone

3D hand-mesh reconstruction from RGB images facilitates many applications, including augmented reality (AR). However, this requires not only real-time speed and accurate hand pose and shape but also plausible mesh-image alignment. While…

Computer Vision and Pattern Recognition · Computer Science 2021-09-07 Xiao Tang , Tianyu Wang , Chi-Wing Fu

In general, hand pose estimation aims to improve the robustness of model performance in the real-world scenes. However, it is difficult to enhance the robustness since existing datasets are obtained in restricted environments to annotate 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-10-20 Bosang Kim , Jonghyun Kim , Hyotae Lee , Lanying Jin , Jeongwon Ha , Dowoo Kwon , Jungpyo Kim , Wonhyeok Im , KyungMin Jin , Jungho Lee

Estimating 3D hand meshes from single RGB images is challenging, due to intrinsic 2D-3D mapping ambiguities and limited training data. We adopt a compact parametric 3D hand model that represents deformable and articulated hand meshes. To…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Seungryul Baek , Kwang In Kim , Tae-Kyun Kim

Human head detection, keypoint estimation, and 3D head model fitting are essential tasks with many applications. However, traditional real-world datasets often suffer from bias, privacy, and ethical concerns, and they have been recorded in…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Orest Kupyn , Eugene Khvedchenia , Christian Rupprecht

Whole-body 3D human mesh estimation aims to reconstruct the 3D human body, hands, and face simultaneously. Although several methods have been proposed, accurate prediction of 3D hands, which consist of 3D wrist and fingers, still remains…

Computer Vision and Pattern Recognition · Computer Science 2022-04-20 Gyeongsik Moon , Hongsuk Choi , Kyoung Mu Lee

This paper contributes a new high-quality dataset for hand gesture recognition in hand hygiene systems, named "MFH". Generally, current datasets are not focused on: (i) fine-grained actions; and (ii) data mismatch between different…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Huy Q. Vo , Tuong Do , Vi C. Pham , Duy Nguyen , An T. Duong , Quang D. Tran
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