Related papers: Compact Distributed Interactive Proofs for the Rec…
A graph $G=(V,E)$ is a geometric intersection graph if every node $v \in V$ is identified with a geometric object of some particular type, and two nodes are adjacent if the corresponding objects intersect. Geometric intersection graph…
Naor, Parter, and Yogev [SODA 2020] recently designed a compiler for automatically translating standard centralized interactive protocols to distributed interactive protocols, as introduced by Kol, Oshman, and Saxena [PODC 2018]. In…
We provide new distributed interactive proofs (DIP) for planarity and related graph families. The notion of a \emph{distributed interactive proof} (DIP) was introduced by Kol, Oshman, and Saxena (PODC 2018). In this setting, the verifier…
We explore the power of interactive proofs with a distributed verifier. In this setting, the verifier consists of $n$ nodes and a graph $G$ that defines their communication pattern. The prover is a single entity that communicates with all…
In this paper, we revisit the split decomposition of graphs and give new combinatorial and algorithmic results for the class of totally decomposable graphs, also known as the distance hereditary graphs, and for two non-trivial subclasses,…
In the standard CONGEST model for distributed network computing, it is known that "global" tasks such as minimum spanning tree, diameter, and all-pairs shortest paths, consume large bandwidth, for their running-time is…
The study of distributed interactive proofs was initiated by Kol, Oshman, and Saxena [PODC 2018] as a generalization of distributed decision mechanisms (proof-labeling schemes, etc.), and has received a lot of attention in recent years. In…
In the context of distributed certification, the recognition of graph classes has started to be intensively studied. For instance, different results related to the recognition of planar, bounded tree-width and $H$-minor free graphs have…
We present simple deterministic algorithms for subgraph finding and enumeration in the broadcast CONGEST model of distributed computation: -- For any constant $k$, detecting $k$-paths and trees on $k$ nodes can be done in $O(1)$ rounds. --…
We provide new communication-efficient distributed interactive proofs for planarity. The notion of a \emph{distributed interactive proof (DIP)} was introduced by Kol, Oshman, and Saxena (PODC 2018). In a DIP, the \emph{prover} is a single…
Naor, Parter, and Yogev (SODA 2020) have recently demonstrated the existence of a \emph{distributed interactive proof} for planarity (i.e., for certifying that a network is planar), using a sophisticated generic technique for constructing…
We consider the distributed and parallel construction of low-diameter decompositions with strong diameter for (weighted) graphs and (weighted) graphs that can be separated through $k \in \tilde{O}(1)$ shortest paths. This class of graphs…
We unify several seemingly different graph and digraph classes under one umbrella. These classes are all broadly speaking different generalizations of interval graphs, and include, in addition to interval graphs, also adjusted interval…
Distance-hereditary graphs form an important class of graphs, from the theoretical point of view, due to the fact that they are the totally decomposable graphs for the split-decomposition. The previous best enumerative result for these…
We extend the notion of distributed decision in the framework of distributed network computing, inspired by recent results on so-called distributed graph automata. We show that, by using distributed decision mechanisms based on the…
We study graph classes modeled by families of non-crossing (NC) connected sets. Two classic graph classes in this context are disk graphs and proper interval graphs. We focus on the cases when the sets are paths and the host is a tree…
Distributed network optimization algorithms, such as minimum spanning tree, minimum cut, and shortest path, are an active research area in distributed computing. This paper presents a fast distributed algorithm for such problems in the…
In the distributed triangle detection problem, we have an $n$-vertex network $G=(V,E)$ with one player for each vertex of the graph who sees the edges incident on the vertex. The players communicate in synchronous rounds using the edges of…
The distributed subgraph detection asks, for a fixed graph $H$, whether the $n$-node input graph contains $H$ as a subgraph or not. In the standard CONGEST model of distributed computing, the complexity of clique/cycle detection and listing…
In this paper, we present a 2-local proof labeling scheme with labels in $\{ 0,1,2\}$ for leader election in anonymous meshed graphs. Meshed graphs form a general class of graphs defined by a distance condition. They comprise several…