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Annotation is an effective reading strategy people often undertake while interacting with digital text. It involves highlighting pieces of text and making notes about them. Annotating while reading in a desktop environment is considered…

Human-Computer Interaction · Computer Science 2021-09-15 Anam Ahmad Khan , Joshua Newn , Ryan Kelly , Namrata Srivastava , James Bailey , Eduardo Velloso

Voice dictation is increasingly used for text entry, especially in mobile scenarios. However, the speech-based experience gets disrupted when users must go back to a screen and keyboard to review and edit the text. While existing dictation…

Human-Computer Interaction · Computer Science 2024-03-12 Can Liu , Siying Hu , Li Feng , Mingming Fan

As AI tools become increasingly embedded in cognitively demanding tasks such as note-taking, questions remain about whether they enhance or undermine cognitive engagement. This paper examines the "AI Assistance Dilemma" in note-taking,…

Human-Computer Interaction · Computer Science 2025-09-04 Xinyue Chen , Kunlin Ruan , Kexin Phyllis Ju , Nathan Yap , Xu Wang

Voice, the discursive construction of the writer's identity, has been extensively studied and theorized in composition studies. In multimodal writing, students are able to mobilize both linguistic and non linguistic resources to express…

Computers and Society · Computer Science 2024-03-29 Xiao Tan , Wei Xu , Chaoran Wang

We present an approach to evaluate the efficacy of annotations in augmenting learning environments in the context of Virtual Reality. Our study extends previous work highlighting the benefits of learning based in virtual reality and…

Human-Computer Interaction · Computer Science 2025-02-24 Maximilian Enderling , Jan Hombeck , Kai Lawonn

The growing adoption of interactive learning tools in higher education offers new opportunities to enhance student performance and well-being. This study compares the effects of traditional and interactive learning methods on academic…

Human-Computer Interaction · Computer Science 2026-04-20 Siva Raja Sindiramutty

We present U-Note, an augmented teaching and learning system leveraging the advantages of paper while letting teachers and pupils benefit from the richness that digital media can bring to a lecture. U-Note provides automatic linking between…

Human-Computer Interaction · Computer Science 2012-02-20 Sylvain Malacria , Thomas Pietrzak , Aurélien Tabard , Éric Lecolinet

This paper describes results from a project in an undergraduate engineering physics course that coupled classroom use of interactive computer simulations with the collection of real-time formative assessment using pen-enabled mobile…

Physics Education · Physics 2016-11-17 F. V. Kowalski , S. E. Kowalski

Generative AI, which is capable of transforming static content into dynamic learning experiences, holds the potential to revolutionize student engagement in educational contexts. However, questions still remain around whether or not these…

Conversational teachable agents offer a promising platform to support learning, both in the classroom and in remote settings. In this context, the agent takes the role of the novice, while the student takes on the role of teacher. This…

Human-Computer Interaction · Computer Science 2024-10-28 Rachel Love , Edith Law , Philip R. Cohen , Dana Kulić

Jupyter notebooks are increasingly being adopted by teachers to deliver interactive practical sessions to their students. Notebooks come with many attractive features, such as the ability to combine textual explanations, multimedia content,…

Computers and Society · Computer Science 2023-09-29 Christophe Casseau , Jean-Rémy Falleri , Thomas Degueule , Xavier Blanc

This study contributes to the evolving field of robot learning in interaction with humans, examining the impact of diverse input modalities on learning outcomes. It introduces the concept of "meta-modalities" which encapsulate additional…

Robotics · Computer Science 2024-05-14 Helen Beierling , Anna-Lisa Vollmer

Taking notes during lectures is one of the required skills, among many others, that students need (i) to master the topic covered in the lecture, (ii) to actively engage in the learning process with minimal to no distractions, (iii) to…

Physics Education · Physics 2025-12-23 Chandra M. Adhikari

Online learning is becoming increasingly popular, whether for convenience, to accommodate work hours, or simply to have the freedom to study from anywhere. Especially, during the Covid-19 pandemic, it has become the only viable option for…

Computers and Society · Computer Science 2021-09-17 Himali Aryal

Despite the well-established importance of feedback in education, the application of Artificial Intelligence (AI)-generated feedback, particularly from language models like ChatGPT, remains understudied in translation education. This study…

Human-Computer Interaction · Computer Science 2024-10-14 Simin Xu , Yanfang Su , Kanglong Liu

Students often take digital notes during live lectures, but current methods can be slow when capturing information from lecture slides or the instructor's speech, and require them to focus on their devices, leading to distractions and…

Human-Computer Interaction · Computer Science 2025-01-28 Leping Qiu , Erin Seongyoon Kim , Sangho Suh , Ludwig Sidenmark , Tovi Grossman

Students are increasingly relying on Generative AI (GAI) to support their writing-a key pedagogical practice in education. In GAI-assisted writing, students can delegate core cognitive tasks (e.g., generating ideas and turning them into…

Human-Computer Interaction · Computer Science 2024-12-11 Kaixun Yang , Mladen Raković , Zhiping Liang , Lixiang Yan , Zijie Zeng , Yizhou Fan , Dragan Gašević , Guanliang Chen

Nudging participants with text-based reflective nudges enhances deliberation quality on online deliberation platforms. The effectiveness of multimodal reflective nudges, however, remains largely unexplored. Given the multi-sensory nature of…

Human-Computer Interaction · Computer Science 2025-02-10 ShunYi Yeo , Zhuoqun Jiang , Anthony Tang , Simon Tangi Perrault

How students utilize immediate tutoring feedback in programming education depends on various factors. Among them are the feedback quality, but also students' engagement, i.e., their perception, interpretation, and use of feedback. However,…

Computers and Society · Computer Science 2025-11-19 Sven Jacobs , Jan Haas , Natalie Kiesler

In this work, we explore the impact of visual modality in addition to speech and text for improving the accuracy of the emotion detection system. The traditional approaches tackle this task by fusing the knowledge from the various…

Machine Learning · Computer Science 2020-04-24 Seunghyun Yoon , Subhadeep Dey , Hwanhee Lee , Kyomin Jung
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