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Multi-contact motion is important for humanoid robots to work in various environments. We propose a centroidal online trajectory generation and stabilization control for humanoid dynamic multi-contact motion. The proposed method features…

Robotics · Computer Science 2025-05-30 Masaki Murooka , Mitsuharu Morisawa , Fumio Kanehiro

We have recently seen tremendous progress in realistic text-to-motion generation. Yet, the existing methods often fail or produce implausible motions with unseen text inputs, which limits the applications. In this paper, we present OMG, a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Han Liang , Jiacheng Bao , Ruichi Zhang , Sihan Ren , Yuecheng Xu , Sibei Yang , Xin Chen , Jingyi Yu , Lan Xu

We present CompoSuite, an open-source simulated robotic manipulation benchmark for compositional multi-task reinforcement learning (RL). Each CompoSuite task requires a particular robot arm to manipulate one individual object to achieve a…

Machine Learning · Computer Science 2022-07-12 Jorge A. Mendez , Marcel Hussing , Meghna Gummadi , Eric Eaton

Virtual musicians have become a remarkable phenomenon in the contemporary multimedia arts. However, most of the virtual musicians nowadays have not been endowed with abilities to create their own behaviors, or to perform music with human…

Multimedia · Computer Science 2020-09-17 Yuen-Jen Lin , Hsuan-Kai Kao , Yih-Chih Tseng , Ming Tsai , Li Su

Dexterous prosthetic hands have better grasp performance than traditional ones. However, patients still find it difficult to use these hands without a suitable control system. A new hybrid myoelectric control system, termed i-MYO, is…

Robotics · Computer Science 2022-05-19 Chunyuan Shi , Dapeng Yang , Jingdong Zhao , Li Jiang

Movement coordination in human ensembles has been studied little in the current literature. In the existing experimental works, situations where all subjects are connected with each other through direct visual and auditory coupling, and…

Human-Computer Interaction · Computer Science 2016-08-17 Francesco Alderisio , Maria Lombardi , Gianfranco Fiore , Mario di Bernardo

Individuals who use myoelectric upper-limb prostheses often rely heavily on vision to complete their daily activities. They thus struggle in situations where vision is overloaded, such as multitasking, or unavailable, such as poor lighting…

Robotics · Computer Science 2022-11-18 Neha Thomas , Farimah Fazlollahi , Katherine J. Kuchenbecker , Jeremy D. Brown

We present a framework for real-time human-AI musical co-performance, in which a latent diffusion model generates instrumental accompaniment in response to a live stream of context audio. The system combines a MAX/MSP front-end-handling…

Sound · Computer Science 2026-04-10 Tornike Karchkhadze , Shlomo Dubnov

We present an approach for constructing dynamic models for the simulation of gene regulatory networks from simple computational elements. Each element is called a ``gene gate'' and defines an input/output-relationship corresponding to the…

Molecular Networks · Quantitative Biology 2007-10-09 R. Blossey , L. Cardelli , A. Phillips

Existing video generation models predominantly emphasize appearance fidelity while exhibiting limited ability to synthesize complex human motions, such as whole-body movements, long-range dynamics, and fine-grained human-environment…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Haoyu Wang , Hao Tang , Donglin Di , Zhilu Zhang , Wangmeng Zuo , Feng Gao , Siwei Ma , Shiliang Zhang

This paper reviews the existing literature on input device evaluation and design in human-computer interaction (HCI) and discusses possible applications of this knowledge to the design and evaluation of new interfaces for musical…

Human-Computer Interaction · Computer Science 2020-10-06 Nicola Orio , Norbert Schnell , Marcelo M. Wanderley

Text-to-motion models excel at efficient human motion generation, but existing approaches lack fine-grained controllability over the generation process. Consequently, modifying subtle postures within a motion or inserting new actions at…

Computer Vision and Pattern Recognition · Computer Science 2024-09-20 Yiming Huang , Weilin Wan , Yue Yang , Chris Callison-Burch , Mark Yatskar , Lingjie Liu

We designed a modular robotic control stack that provides a customizable and accessible interface to the Franka Emika Panda Research robot. This framework abstracts high-level robot control commands as skills, which are decomposed into…

Robotics · Computer Science 2020-11-05 Kevin Zhang , Mohit Sharma , Jacky Liang , Oliver Kroemer

Music composition has long been recognized as a significant art form. However, existing digital audio workstations and music production software often present high entry barriers for users lacking formal musical training. To address this,…

Human-Computer Interaction · Computer Science 2025-02-24 Hongxi Pu , Futian Jiang , Zihao Chen , Xingyue Song

Reo, an exogenous channel-based coordination language, is a model for service coordination wherein services communicate through connectors formed by joining binary communication channels. In order to establish transactional communication…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-04-15 Natallia Kokash

Though CLIP-based prompt tuning significantly enhances pre-trained Vision-Language Models, existing research focuses on reconstructing the model architecture, e.g., additional loss calculation and meta-networks. These approaches generally…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Haoyang Li , Siyu Zhou , Liang Wang , Guodong Long

In this paper, we introduce Foley Music, a system that can synthesize plausible music for a silent video clip about people playing musical instruments. We first identify two key intermediate representations for a successful video to music…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Chuang Gan , Deng Huang , Peihao Chen , Joshua B. Tenenbaum , Antonio Torralba

Generating realistic dyadic human motion from text descriptions presents significant challenges, particularly for extended interactions that exceed typical training sequence lengths. While recent transformer-based approaches have shown…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Julian Tanke , Takashi Shibuya , Kengo Uchida , Koichi Saito , Yuki Mitsufuji

High-quality driving video generation is crucial for providing training data for autonomous driving models. However, current generative models rarely focus on enhancing camera motion control under multi-view tasks, which is essential for…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Yining Yao , Xi Guo , Chenjing Ding , Wei Wu

Generating motion sequences conforming to a target style while adhering to the given content prompts requires accommodating both the content and style. In existing methods, the information usually only flows from style to content, which may…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Zhe Li , Yisheng He , Lei Zhong , Weichao Shen , Qi Zuo , Lingteng Qiu , Zilong Dong , Laurence Tianruo Yang , Weihao Yuan
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