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Despite the recent success of single image-based 3D human pose and shape estimation methods, recovering temporally consistent and smooth 3D human motion from a video is still challenging. Several video-based methods have been proposed;…
Feedforward monocular face capture methods seek to reconstruct posed faces from a single image of a person. Current state of the art approaches have the ability to regress parametric 3D face models in real-time across a wide range of…
We propose a self-supervised contrastive learning approach for facial expression recognition (FER) in videos. We propose a novel temporal sampling-based augmentation scheme to be utilized in addition to standard spatial augmentations used…
Vision-based monocular human pose estimation, as one of the most fundamental and challenging problems in computer vision, aims to obtain posture of the human body from input images or video sequences. The recent developments of deep…
3D human pose and shape estimation from monocular images has been an active research area in computer vision. Existing deep learning methods for this task rely on high-resolution input, which however, is not always available in many…
We focus on contrastive methods for self-supervised video representation learning. A common paradigm in contrastive learning is to construct positive pairs by sampling different data views for the same instance, with different data…
Estimating 3D hand pose directly from RGB imagesis challenging but has gained steady progress recently bytraining deep models with annotated 3D poses. Howeverannotating 3D poses is difficult and as such only a few 3Dhand pose datasets are…
We present a new self-supervised pre-training of Vision Transformers for dense prediction tasks. It is based on a contrastive loss across views that compares pixel-level representations to global image representations. This strategy…
This paper explores the capabilities of convolutional neural networks to deal with a task that is easily manageable for humans: perceiving 3D pose of a human body from varying angles. However, in our approach, we are restricted to using a…
We present a large-scale study on unsupervised spatiotemporal representation learning from videos. With a unified perspective on four recent image-based frameworks, we study a simple objective that can easily generalize all these methods to…
Motivated by the previous success of Two-Dimensional Convolutional Neural Network (2D CNN) on image recognition, researchers endeavor to leverage it to characterize videos. However, one limitation of applying 2D CNN to analyze videos is…
We propose a supervised contrastive learning framework for video representation learning that leverages temporally global context. We introduce a video to image aggregation strategy that spatially arranges multiple frames from each video…
In this work, we demonstrate that 3D poses in video can be effectively estimated with a fully convolutional model based on dilated temporal convolutions over 2D keypoints. We also introduce back-projection, a simple and effective…
Most of the existing video self-supervised methods mainly leverage temporal signals of videos, ignoring that the semantics of moving objects and environmental information are all critical for video-related tasks. In this paper, we propose a…
Video salient object detection aims to find the most visually distinctive objects in a video. To explore the temporal dependencies, existing methods usually resort to recurrent neural networks or optical flow. However, these approaches…
This paper introduces a novel approach to monocular 3D human pose estimation using contextualized representation learning with the Transformer-GCN dual-stream model. Monocular 3D human pose estimation is challenged by depth ambiguity,…
Video representation learning has been successful in video-text pre-training for zero-shot transfer, where each sentence is trained to be close to the paired video clips in a common feature space. For long videos, given a paragraph of…
Deducing a 3D human pose from a single 2D image is inherently challenging because multiple 3D poses can correspond to the same 2D representation. 3D data can resolve this pose ambiguity, but it is expensive to record and requires an…
It is an exciting task to recover the scene's 3d-structure and camera pose from the video sequence. Most of the current solutions divide it into two parts, monocular depth recovery and camera pose estimation. The monocular depth recovery is…
Self-supervised learning allows for better utilization of unlabelled data. The feature representation obtained by self-supervision can be used in downstream tasks such as classification, object detection, segmentation, and anomaly…