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Animating a static face image with target facial expressions and movements is important in the area of image editing and movie production. This face reenactment process is challenging due to the complex geometry and movement of human faces.…

Computer Vision and Pattern Recognition · Computer Science 2020-05-14 Hanxiang Hao , Sriram Baireddy , Amy R. Reibman , Edward J. Delp

Simultaneous reconstruction of geometry and reflectance properties in uncontrolled environments remains a challenging problem. In this paper, we propose an efficient method to reconstruct the scene's 3D geometry and reflectance from…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Rui Li , Guangmin Zang , Miao Qi , Wolfgang Heidrich

We address the problem of camera pose estimation in visual localization. Current regression-based methods for pose estimation are trained and evaluated scene-wise. They depend on the coordinate frame of the training dataset and show a low…

Computer Vision and Pattern Recognition · Computer Science 2020-11-24 Boris Chidlovskii , Assem Sadek

Millions of images of human faces are captured every single day; but these photographs portray the likeness of an individual with a fixed pose, expression, and appearance. Portrait image animation enables the post-capture adjustment of…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Connor Z. Lin , David B. Lindell , Eric R. Chan , Gordon Wetzstein

We present a unified framework tackling two problems: class-specific 3D reconstruction from a single image, and generation of new 3D shape samples. These tasks have received considerable attention recently; however, most existing approaches…

Computer Vision and Pattern Recognition · Computer Science 2019-08-28 Paul Henderson , Vittorio Ferrari

One-shot 3D talking portrait generation aims to reconstruct a 3D avatar from an unseen image, and then animate it with a reference video or audio to generate a talking portrait video. The existing methods fail to simultaneously achieve the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Zhenhui Ye , Tianyun Zhong , Yi Ren , Jiaqi Yang , Weichuang Li , Jiawei Huang , Ziyue Jiang , Jinzheng He , Rongjie Huang , Jinglin Liu , Chen Zhang , Xiang Yin , Zejun Ma , Zhou Zhao

Recently, the progress of learning-by-synthesis has proposed a training model for synthetic images, which can effectively reduce the cost of human and material resources. However, due to the different distribution of synthetic images…

Computer Vision and Pattern Recognition · Computer Science 2019-03-15 Tongtong Zhao , Yuxiao Yan , Ibrahim Shehi Shehu , Xianping Fu , Huibing Wang

Creating believable motions for various characters has long been a goal in computer graphics. Current learning-based motion synthesis methods depend on extensive motion datasets, which are often challenging, if not impossible, to obtain. On…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Qingqing Zhao , Peizhuo Li , Wang Yifan , Olga Sorkine-Hornung , Gordon Wetzstein

In this work, we introduce a novel method to learn everyday-like multi-stage tasks from a single human demonstration, without requiring any prior object knowledge. Inspired by the recent Coarse-to-Fine Imitation Learning method, we model…

Robotics · Computer Science 2021-11-16 Norman Di Palo , Edward Johns

Face image animation from a single image has achieved remarkable progress. However, it remains challenging when only sparse landmarks are available as the driving signal. Given a source face image and a sequence of sparse face landmarks,…

Computer Vision and Pattern Recognition · Computer Science 2021-09-06 Ruiqi Zhao , Tianyi Wu , Guodong Guo

This paper introduces ActGAN - a novel end-to-end generative adversarial network (GAN) for one-shot face reenactment. Given two images, the goal is to transfer the facial expression of the source actor onto a target person in a…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Ivan Kosarevych , Marian Petruk , Markian Kostiv , Orest Kupyn , Mykola Maksymenko , Volodymyr Budzan

The recovery of multi-person 3D poses from a single RGB image is a severely ill-conditioned problem due to the inherent 2D-3D depth ambiguity, inter-person occlusions, and body truncations. To tackle these issues, recent works have shown…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Nicolas Ugrinovic , Adria Ruiz , Antonio Agudo , Alberto Sanfeliu , Francesc Moreno-Noguer

Styled motion in-betweening is crucial for computer animation and gaming. However, existing methods typically encode motion styles by modeling whole-body motions, often overlooking the representation of individual body parts. This…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Minyue Dai , Ke Fan , Bin Ji , Haoran Xu , Haoyu Zhao , Junting Dong , Jingbo Wang , Bo Dai

The goal of human stylization is to transfer full-body human photos to a style specified by a single art character reference image. Although previous work has succeeded in example-based stylization of faces and generic scenes, full-body…

Computer Vision and Pattern Recognition · Computer Science 2023-04-17 Aiyu Cui , Svetlana Lazebnik

We address the challenging problem of dense dynamic scene reconstruction and camera pose estimation from multiple freely moving cameras -- a setting that arises naturally when multiple observers capture a shared event. Prior approaches…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Shuo Sun , Unal Artan , Malcolm Mielle , Achim J. Lilienthaland , Martin Magnusson

Human actions are comprised of a sequence of poses. This makes videos of humans a rich and dense source of human poses. We propose an unsupervised method to learn pose features from videos that exploits a signal which is complementary to…

Computer Vision and Pattern Recognition · Computer Science 2016-09-20 Senthil Purushwalkam , Abhinav Gupta

We propose an approach for reconstructing free-moving object from a monocular RGB video. Most existing methods either assume scene prior, hand pose prior, object category pose prior, or rely on local optimization with multiple sequence…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Haixin Shi , Yinlin Hu , Daniel Koguciuk , Juan-Ting Lin , Mathieu Salzmann , David Ferstl

In this paper, we introduce PoseCrafter, a one-shot method for personalized video generation following the control of flexible poses. Built upon Stable Diffusion and ControlNet, we carefully design an inference process to produce…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Yong Zhong , Min Zhao , Zebin You , Xiaofeng Yu , Changwang Zhang , Chongxuan Li

We present a lightweight video motion retargeting approach TransMoMo that is capable of transferring motion of a person in a source video realistically to another video of a target person. Without using any paired data for supervision, the…

Computer Vision and Pattern Recognition · Computer Science 2020-04-02 Zhuoqian Yang , Wentao Zhu , Wayne Wu , Chen Qian , Qiang Zhou , Bolei Zhou , Chen Change Loy

Synthetic image source attribution is a challenging task, especially in data scarcity conditions requiring few-shot or zero-shot classification capabilities. We present a new training-free one-shot attribution method based on image…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Pietro Bongini , Valentina Molinari , Andrea Costanzo , Benedetta Tondi , Mauro Barni