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Current Virtual Reality (VR) environments lack the rich haptic signals that humans experience during real-life interactions, such as the sensation of texture during lateral movement on a surface. Adding realistic haptic textures to VR…

Robotics · Computer Science 2024-03-26 Negin Heravi , Heather Culbertson , Allison M. Okamura , Jeannette Bohg

Humans process significantly more information through the sense of touch than through vision. Consequently, haptics for telemanipulation is poised to become essential in the coming years, as it offers operators an additional sensory channel…

Robotics · Computer Science 2025-02-25 Julien Mellet , Fabio Ruggiero , Vincenzo Lippiello

We present a customizable soft haptic system that integrates modular hardware with an information-theoretic algorithm to personalize feedback for different users and tasks. Our platform features modular, multi-degree-of-freedom pneumatic…

Human-Computer Interaction · Computer Science 2025-06-09 Antonio Alvarez Valdivia , Benjamin A. Christie , Dylan P. Losey , Laura H. Blumenschein

Robotic palpation relies on force sensing, but force signals in soft-tissue environments are variable and cannot reliably reveal subtle subsurface features. We present a compact multimodal sensor that integrates high-resolution vision-based…

Haptic interaction is essential for the dynamic dexterity of animals, which seamlessly switch from an impedance to an admittance behaviour using the force feedback from their proprioception. However, this ability is extremely challenging to…

Pseudo-haptics techniques are interesting alternatives for generating haptic perceptions, which entails the manipulation of haptic perception through the appropriate alteration of primarily visual feedback in response to body movements.…

Human-Computer Interaction · Computer Science 2023-11-28 Yutaro Hirao , Takuji Narumi , Ferran Argelaguet , Anatole Lecuyer

Grounded haptic devices can provide a variety of forces but have limited working volumes. Wearable haptic devices operate over a large volume but are relatively restricted in the types of stimuli they can generate. We propose the concept of…

Human-Computer Interaction · Computer Science 2020-10-23 Anthony Steed , Sebastian Friston , Vijay Pawar , David Swapp

This paper introduces a novel interface for experiencing music through haptic impulses to the palm of the hand. It presents a practical implementation of the system exploring the realm of musical haptics through the translation of MIDI data…

Human-Computer Interaction · Computer Science 2024-08-14 Raj Varshith Moora , Gowdham Prabhakar

Many robotic surgical systems have been developed with micro-sized forceps for tissue manipulation. However, these systems often lack force sensing at the tool side and the manipulation forces are roughly estimated and controlled relying on…

Robotics · Computer Science 2024-01-26 Tangyou Liu , Tinghua Zhang , Jay Katupitiya , Jiaole Wang , Liao Wu

Non-flat surfaces pose difficulties for robots operating in unstructured environments. Reconstructions of uneven surfaces may only be partially possible due to non-compliant end-effectors and limitations on vision systems such as…

Recent advances in haptic hardware and software technology have generated interest in novel, multimodal interfaces based on the sense of touch. Such interfaces have the potential to revolutionize the way we think about human computer…

Human-Computer Interaction · Computer Science 2019-03-13 Felix G. Hamza-Lup , Adrian Seitan , Costin Petre , Mihai Polceanu , Crenguta M. Bogdan , Dorin M. Popovici

Wearable fingertip haptic devices are critical for realistic interaction in virtual reality, augmented reality, and teleoperation, yet existing approaches struggle to simultaneously achieve adequate tactile output, low mass, simple…

Robotics · Computer Science 2026-04-03 Rui Chen , Daniele Leonardis , Antonio Frisoli

As robots begin to cohabit with humans in semi-structured environments, the need arises to understand instructions involving rich variability---for instance, learning to ground symbols in the physical world. Realistically, this task must…

Artificial Intelligence · Computer Science 2017-06-02 Yordan Hristov , Svetlin Penkov , Alex Lascarides , Subramanian Ramamoorthy

A novel sensory substitution technique is presented. Kinesthetic and cutaneous force feedback are substituted by cutaneous feedback (CF) only, provided by two wearable devices able to apply forces to the index finger and the thumb, while…

Robotics · Computer Science 2012-11-28 Domenico Prattichizzo , Claudio Pacchierotti , Giulio Rosati

Humans sense of distance depends on the integration of multi sensory cues. The incoming visual luminance, auditory pitch and tactile vibration could all contribute to the ability of distance judgement. This ability can be enhanced if the…

Human-Computer Interaction · Computer Science 2020-02-18 Feng Feng , Tony Stockman

Text-to-vibration generation converts natural language into haptic feedback, enabling vibration-effect designers to get scenarios-fitted vibrations more efficiently, which shows great potentials in application fields such as metaverse,…

Human-Computer Interaction · Computer Science 2026-05-12 Jiahao Xiong , Fei Wang , Anran Xu , Pinzhi Huang , Tao Wen , Lijia Pan , Cai Chen

Predicting future sensory states is crucial for learning agents such as robots, drones, and autonomous vehicles. In this paper, we couple multiple sensory modalities with exploratory actions and propose a predictive neural network…

Robotics · Computer Science 2021-09-17 Xiaohui Chen , Ramtin Hosseini , Karen Panetta , Jivko Sinapov

We introduce UltraBots, a system that combines ultrasound haptic feedback and robotic actuation for large-area mid-air haptics for VR. Ultrasound haptics can provide precise mid-air haptic feedback and versatile shape rendering, but the…

Human-Computer Interaction · Computer Science 2022-10-05 Mehrad Faridan , Marcus Friedel , Ryo Suzuki

To achieve a smooth and safe guiding of a drone formation by a human operator, we propose a novel interaction strategy for a human-swarm communication which combines impedance control and vibrotactile feedback. The presented approach takes…

This paper presents a mapping strategy for interacting with the latent spaces of generative AI models. Our approach involves using unsupervised feature learning to encode a human control space and mapping it to an audio synthesis model's…

Sound · Computer Science 2024-07-22 Shuoyang Zheng , Anna Xambó Sedó , Nick Bryan-Kinns