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We present VStore, a data store for supporting fast, resource-efficient analytics over large archival videos. VStore manages video ingestion, storage, retrieval, and consumption. It controls video formats along the video data path. It is…

Databases · Computer Science 2019-02-19 Tiantu Xu , Luis Materon Botelho , Felix Xiaozhu Lin

Streaming video requires handling dynamic information density under strict latency budgets. Yet, existing methods typically employ static strategies, such as fixed memory compression or reliance on a single model, forcing a trade-off: fast…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Jinming Liu , Jianguo Huang , Zhaoyang Jia , Jiahao Li , Xiaoyi Zhang , Zongyu Guo , Bin Li , Wenjun Zeng , Yan Lu , Xin Jin

We study the content placement problem for cache delivery video-on-demand systems under static random network topologies with fixed heavy-tailed video demand. The performance measure is the amount of server load; we wish to minimize the…

Networking and Internet Architecture · Computer Science 2013-07-04 James Yifei Yang , Bruce Hajek

Visual sensors serve as a critical component of the Internet of Things (IoT). There is an ever-increasing demand for broad applications and higher resolutions of videos and cameras in smart homes and smart cities, such as in security…

Image and Video Processing · Electrical Eng. & Systems 2021-03-30 Amir Fotovvat , Khan A. Wahid

Video coding has traditionally been developed to support services such as video streaming, videoconferencing, digital TV, and so on. The main intent was to enable human viewing of the encoded content. However, with the advances in deep…

Image and Video Processing · Electrical Eng. & Systems 2024-11-19 Hadi Hadizadeh , Ivan V. Bajić

Multimodal large language models (MLLMs) have made significant progress in visual-language reasoning, but their ability to efficiently handle long videos remains limited. Despite recent advances in long-context MLLMs, storing and attending…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Yanlai Yang , Zhuokai Zhao , Satya Narayan Shukla , Aashu Singh , Shlok Kumar Mishra , Lizhu Zhang , Mengye Ren

Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…

Human-Computer Interaction · Computer Science 2022-01-11 Shaoyu Chen , Budmonde Duinkharjav , Xin Sun , Li-Yi Wei , Stefano Petrangeli , Jose Echevarria , Claudio Silva , Qi Sun

True understanding of videos comes from a joint analysis of all its modalities: the video frames, the audio track, and any accompanying text such as closed captions. We present a way to learn a compact multimodal feature representation that…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Vivek Sharma , Makarand Tapaswi , Rainer Stiefelhagen

There is an increasing demand for P2P streaming in particular for layered video. In this category of applications, the stream is composed of hierarchically encoded sub-streams layers namely the base layer and enhancements layers. We…

Networking and Internet Architecture · Computer Science 2014-01-24 Abbas Bradai , Toufik Ahmed

The commercialization of Virtual Reality (VR) headsets has made immersive and 360-degree video streaming the subject of intense interest in the industry and research communities. While the basic principles of video streaming are the same,…

Multimedia · Computer Science 2021-02-17 Federico Chiariotti

Traditional per-title encoding schemes aim to optimize encoding resolutions to deliver the highest perceptual quality for each representation. However, keeping the encoding time within an acceptable threshold for a smooth user experience is…

Good user experience with interactive cloud-based multimedia applications, such as cloud gaming and cloud-based VR, requires low end-to-end latency and large amounts of downstream network bandwidth at the same time. In this paper, we…

Multimedia · Computer Science 2017-06-16 Gazi Illahi , Matti Siekkinen , Enrico Masala

Video frame transmission delay is critical in real-time applications such as online video gaming, live show, etc. The receiving deadline of a new frame must catch up with the frame rendering time. Otherwise, the system will buffer a while,…

Computer Vision and Pattern Recognition · Computer Science 2021-03-18 Wang Shen , Wenbo Bao , Guangtao Zhai , Charlie L Wang , Jerry W Hu , Zhiyong Gao

Video compression is a central feature of the modern internet powering technologies from social media to video conferencing. While video compression continues to mature, for many compression settings, quality loss is still noticeable. These…

Image and Video Processing · Electrical Eng. & Systems 2023-10-31 Max Ehrlich , Jon Barker , Namitha Padmanabhan , Larry Davis , Andrew Tao , Bryan Catanzaro , Abhinav Shrivastava

IP traffic has increased significantly in recent years, and it is expected that this progress will continue. Recent studies report that the viewing of online video content accounts for a share of 1% of the global greenhouse gas emissions.…

Image and Video Processing · Electrical Eng. & Systems 2021-11-25 Matthias Kränzler , Christian Herglotz , André Kaup

Video compression systems must support increasing bandwidth and data throughput at low cost and power, and can be limited by entropy coding bottlenecks. Efficiency can be greatly improved by parallelizing coding, which can be done at much…

Image and Video Processing · Electrical Eng. & Systems 2023-12-05 Amir Said , Hoang Le , Farzad Farhadzadeh

Real-time understanding of continuous video streams is essential for interactive assistants and multimodal agents operating in dynamic environments. However, most existing video reasoning approaches follow a batch paradigm that defers…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Zikang Liu , Longteng Guo , Handong Li , Ru Zhen , Xingjian He , Ruyi Ji , Xiaoming Ren , Yanhao Zhang , Haonan Lu , Jing Liu

Cloud-based computing systems can get oversubscribed due to the budget constraints of their users or limitations in certain resource types. The oversubscription can, in turn, degrade the users perceived Quality of Service (QoS). The…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-04-12 Chavit Denninnart , Mohsen Amini Salehi

Classifying videos into distinct categories, such as Sport and Music Video, is crucial for multimedia understanding and retrieval, especially when an immense volume of video content is being constantly generated. Traditional methods require…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Yuxing Han , Yunan Ding , Chen Ye Gan , Jiangtao Wen

Coded caching is a recently proposed technique that achieves significant performance gains for cache networks compared to uncoded caching schemes. However, this substantial coding gain is attained at the cost of large delivery delay, which…

Information Theory · Computer Science 2016-11-15 Urs Niesen , Mohammad Ali Maddah-Ali