Related papers: A Statistical Real-Time Prediction Model for Recom…
Modern online services continuously generate data at very fast rates. This continuous flow of data encompasses content - e.g., posts, news, products, comments -, but also user feedback - e.g., ratings, views, reads, clicks -, together with…
Boosting sales of e-commerce services is guaranteed once users find more matching items to their interests in a short time. Consequently, recommendation systems have become a crucial part of any successful e-commerce services. Although…
The increasing popularity of real-world recommender systems produces data continuously and rapidly, and it becomes more realistic to study recommender systems under streaming scenarios. Data streams present distinct properties such as…
A recommender system is a system that helps users filter irrelevant information and create user interest models based on their historical records. With the continuous development of Internet information, recommendation systems have received…
Recommenders take place on a wide scale of e-commerce systems, reducing the problem of information overload. The most common approach is to choose a recommender used by the system to make predictions. However, users vary from each other;…
The subject matter of the article is a model of calculating the user similarity coefficients of the recommendation systems. The goal is the development of the improved model of user similarity coefficients calculation for recommendation…
Understanding the structure and evolution of web-based user-object bipartite networks is an important task since they play a fundamental role in online information filtering. In this paper, we focus on investigating the patterns of online…
A reciprocal recommendation problem is one where the goal of learning is not just to predict a user's preference towards a passive item (e.g., a book), but to recommend the targeted user on one side another user from the other side such…
In Conversational Recommendation Systems (CRS), a user provides feedback on recommended items at each turn, leading the CRS towards improved recommendations. Due to the need for a large amount of data, a user simulator is employed for both…
Recommender Systems have proliferated as general-purpose approaches to model a wide variety of consumer interaction data. Specific instances make use of signals ranging from user feedback, item relationships, geographic locality, social…
The dynamics of individuals is of essential importance for understanding the evolution of social systems. Most existing models assume that individuals in diverse systems, ranging from social networks to e-commerce, all tend to what is…
In recommender systems, collecting, storing, and processing large-scale interaction data is increasingly costly in terms of time, energy, and computation, yet it remains unclear when additional data stops providing meaningful gains. This…
The recommendation of food items is important for many reasons. Attaining cooking inspiration via digital sources is becoming evermore popular; as are systems, which recommend other types of food, such as meals in restaurants or products in…
In this paper, we develop a recommender system for a game that suggests potential items to players based on their interactive behaviors to maximize revenue for the game provider. Our approach is built on a reinforcement learning-based…
In many cases, recommendations are consumed by groups of users rather than individuals. In this paper, we present a system which recommends social events to groups. The system helps groups to organize a joint activity and collectively…
In online advertising, recommender systems try to propose items from a list of products to potential customers according to their interests. Such systems have been increasingly deployed in E-commerce due to the rapid growth of information…
Recommendation systems are essential ingredients in producing matches between products and buyers. Despite their ubiquity, they face two important challenges. First, they are data-intensive, a feature that precludes sophisticated…
Recommender models are hard to evaluate, particularly under offline setting. In this paper, we provide a comprehensive and critical analysis of the data leakage issue in recommender system offline evaluation. Data leakage is caused by not…
With the recent advances in Reinforcement Learning (RL), there have been tremendous interests in employing RL for recommender systems. However, directly training and evaluating a new RL-based recommendation algorithm needs to collect users'…
We propose RecSim, a configurable platform for authoring simulation environments for recommender systems (RSs) that naturally supports sequential interaction with users. RecSim allows the creation of new environments that reflect particular…