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Gesture recognition is a much studied research area which has myriad real-world applications including robotics and human-machine interaction. Current gesture recognition methods have focused on recognising isolated gestures, and existing…

Computer Vision and Pattern Recognition · Computer Science 2021-09-22 Harshala Gammulle , Simon Denman , Sridha Sridharan , Clinton Fookes

We present ParcoursVis, an open-source Progressive Visual Analytics tool designed to explore aggregated electronic health record sequences of patients at scale. Existing tools are limited to about 20k patients that they can process fast…

Human-Computer Interaction · Computer Science 2025-09-23 Ambre Assor , Mickael Sereno , Jean-Daniel Fekete

Mobile on-body sensing has distinct advantages for the analysis and understanding of crowd dynamics: sensing is not geographically restricted to a specific instrumented area, mobile phones offer on-body sensing and they are already deployed…

Physics and Society · Physics 2011-09-09 Daniel Roggen , Martin Wirz , Gerhard Tröster , Dirk Helbing

Providing haptic feedback via smartphone touch screen may potentially offer blind people a capability to understand graphs. This study investigated the discrimination performance of haptic gratings in different frequencies, in both visually…

Human-Computer Interaction · Computer Science 2025-11-18 Yichen Gao , Menghan Hu , Gang Luo

This paper describes an updated interactive performance system for floor and Aerial Dance that controls visual and sonic aspects of the presentation via a depth sensing camera (MS Kinect). In order to detect, measure and track free movement…

Multimedia · Computer Science 2015-09-17 Tammuz Dubnov , Cheng-i Wang

Sequential monitoring of images has broad applications across various domains, including climate science, ecosystem monitoring, medical diagnostics, and so forth. In many such applications, images acquired over time exhibit gradual changes,…

Applications · Statistics 2025-06-18 Subhasish Basak , Anik Roy , Partha Sarathi Mukherjee

We developed a prototype of touch-based survey tool for tablets and conducted an experiment to compare interaction patterns of touch-based, PC-based, and paper-based questionnaires. Our findings suggest that a touch-based interface allows…

Human-Computer Interaction · Computer Science 2014-05-20 Tomoyo Sasao , Shin'ichi Konomi , Masatoshi Arikawa , Hideyuki Fujita

Living systems exhibit complex yet organized behavior on multiple spatiotemporal scales. To investigate the nature of multiscale coordination in living systems, one needs a meaningful and systematic way to quantify the complex dynamics, a…

Adaptation and Self-Organizing Systems · Physics 2020-03-11 Mengsen Zhang , William D. Kalies , J. A. Scott Kelso , Emmanuelle Tognoli

Task decomposition is critical for understanding and learning complex long-horizon manipulation tasks. Especially for tasks involving rich physical interactions, relying solely on visual observations and robot proprioceptive information…

The MATRIX (Multipurpose Array of Tactile Rods for Interactive eXpression) is a new musical interface for amateurs and professionals alike. It gives users a 3- dimensional tangible interface to control music using their hands, and can be…

Human-Computer Interaction · Computer Science 2020-10-06 Dan Overholt

This report presents the experimental methodology and a step-by-step guide for gathering data on how aging influences tactile surface perception in decision and action. The experiments consist of a set of trials in which the ability to…

Robotics · Computer Science 2020-03-04 Claudio Zito

Traces of user interactions with a software system, captured in production, are commonly used as an input source for user experience testing. In this paper, we present an alternative use, introducing a novel approach of modeling user…

Software Engineering · Computer Science 2019-07-24 Hui Chen , Kostadin Damevski , David Shepherd , Nicholas A. Kraft

Collective motion in animal groups, such as swarms of insects, flocks of birds, and schools of fish, are some of the most visually striking examples of emergent behavior. Empirical analysis of these behaviors in experiment or computational…

Soft Condensed Matter · Physics 2021-03-16 Kevin Schultz , Marisel Villafane-Delgado , Elizabeth P. Reilly , Grace M. Hwang , Anshu Saksena

In an organization, individuals prefer to form various formal and informal groups for mutual interactions. Therefore, ubiquitous identification of such groups and understanding their dynamics are important to monitor activities, behaviours…

Social and Information Networks · Computer Science 2022-04-19 Snigdha Das , Soumyajit Chatterjee , Sandip Chakraborty , Bivas Mitra

Hand gesture recognition attracts great attention for interaction since it is intuitive and natural to perform. In this paper, we explore a novel method for interaction by using bone-conducted sound generated by finger movements while…

Human-Computer Interaction · Computer Science 2021-12-14 Bing Zhou , Matias Aiskovich , Sinem Guven

Model performance is frequently reported only for the overall population under consideration. However, due to heterogeneity, overall performance measures often do not accurately represent model performance within specific subgroups. We…

Methodology · Statistics 2025-06-03 Ruotao Zhang , Constantine Gatsonis , Jon Steingrimsson

Advances in GPS telemetry technology have enabled analysis of animal movement in open areas. Ecologists today are utilizing modern analytic tools to study animal behaviors from large quantity of GPS coordinates. Analytic tools with…

Human-Computer Interaction · Computer Science 2020-01-31 Wei Li , Mathias Funk , Jasper Eikelboom , Aarnout Brombacher

Hand gestures are an intuitive, socially acceptable, and a non-intrusive interaction modality in Mixed Reality (MR) and smartphone based applications. Unlike speech interfaces, they tend to perform well even in shared and public spaces.…

Human-Computer Interaction · Computer Science 2019-04-15 Varun Jain , Ramya Hebbalaguppe

Transformer architectures, capable of capturing sequential dependencies in the history of user interactions, have become the dominant approach in sequential recommender systems. Despite their success, such models consider sequence elements…

Information Retrieval · Computer Science 2026-03-02 Artur Gimranov , Viacheslav Yusupov , Elfat Sabitov , Tatyana Matveeva , Anton Lysenko , Ruslan Israfilov , Evgeny Frolov

Surface electromyography (sEMG) is becoming exceeding useful in applications involving analysis of human motion such as in human-machine interface, assistive technology, healthcare and prosthetic development. The proposed work presents a…

Signal Processing · Electrical Eng. & Systems 2020-05-05 Karush Suri , Rinki Gupta
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