Related papers: Performing with a Mobile Computer System for Vibra…
Music performance is a distinctly human activity, intrinsically linked to the performer's ability to convey, evoke, or express emotion. Machines cannot perform music in the human sense; they can produce, reproduce, execute, or synthesize…
In this paper we describe our efforts towards the development of live performance computer-based musical instrumentation. Our design criteria include initial ease of use coupled with a long term potential for virtuosity, minimal and low…
The widespread adoption of mobile devices, such as smartphones and tablets, has made touchscreens a common interface for musical performance. New mobile musical instruments have been designed that embrace collaborative creation and that…
With the proliferation of video platforms on the internet, recording musical performances by mobile devices has become commonplace. However, these recordings often suffer from degradation such as noise and reverberation, which negatively…
Smartphone is a powerful internet connected computer packed with internal sensors that measure sound, light, acceleration and magnetic field strength. Physics teachers can use them as measurement devices to demonstrate science concepts and…
In this paper, we introduce our research challenges for creating new musical instruments using everyday-life media with intimate interfaces, such as the self-body, clothes, water and stuffed toys. Various sensor technologies including image…
We have created a simple, portable, low-cost setup allowing the students and teachers to experiment with and discuss electromagnetic induction in a safe way, using low currents. The simplicity and portability make these activities well…
Virtual musicians have become a remarkable phenomenon in the contemporary multimedia arts. However, most of the virtual musicians nowadays have not been endowed with abilities to create their own behaviors, or to perform music with human…
This article explores the possibilities of reusing obsolete smartphones and tablets to build new interactive systems. Taking the case of a musical instrument, I present my research into the design of a controller made from various of these…
Although many of the information processing systems are text-based, much of the information in the real life is generally multimedia objects, so there is a need to define and standardize the frame works for multimedia-based information…
Human perception of surrounding events is strongly dependent on audio cues. Thus, acoustic insulation can seriously impact situational awareness. We present an exploratory study in the domain of assistive computing, eliciting requirements…
In this paper we discuss the use of sensors incorporated in mobile devices as possible mobile laboratories at the service of teaching experimental sciences. Mobile devices, smartphones, tablets, laptops, microbit cards, are a resource for…
New machine learning algorithms are being developed to solve problems in different areas, including music. Intuitive, accessible, and understandable demonstrations of the newly built models could help attract the attention of people from…
The Emoti-Chair is a novel technology to enhance entertainment through vibrotactile stimulation. We assessed the experience of this technology in two workshops. In the first workshop, deaf film-makers experimented with creating vibetracks…
Movement-sound interactive systems are at the interface of different artistic and educational practices. Within this multiplicity of uses, we examine common denominators in terms of learning, appropriation and relationship to technological…
This paper describes the process of developing a shared instrument for music-dance performance, with a particular focus on exploring the boundaries between standstill vs motion, and silence vs sound. The piece Vrengt grew from the idea of…
With the rapid development of computer technology, computer music has begun to appear in the laboratory. Many potential utility of computer music is gradually increasing. The purpose of this paper is attempted to analyze the possibility of…
Humans use a host of signals to infer the emotional state of others. In general, computer systems that leverage signals from multiple modalities will be more robust and accurate in the same task. We present a multimodal affect and context…
Practical utilization of large-scale machine learning requires a powerful compute setup, a necessity which poses a significant barrier to engagement with such artificial intelligence in more restricted system environments. While cloud…
We have used a simple camera phone to significantly improve an `exploration system' for astrobiology and geology. This camera phone will make it much easier to develop and test computer-vision algorithms for future planetary exploration. We…