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Music is a form of expression that often requires interaction between players. If one wishes to interact in such a musical way with a computer, it is necessary for the machine to be able to interpret the input given by the human to find its…

Sound · Computer Science 2022-09-01 Filippo Carnovalini , Antonio Rodà

Spatial interaction in 3D environments requires balancing efficiency and precision, which requires dynamic tracking speed adjustments. However, existing techniques often couple tracking speed adjustments directly with hand movements,…

Human-Computer Interaction · Computer Science 2025-07-25 Chenyang Zhang , Tiffany S Ma , John Andrews , Eric J Gonzalez , Mar Gonzalez-Franco , Yalong Yang

Remote telepresence via next-generation mixed reality platforms can provide higher levels of immersion for computer-mediated communications, allowing participants to engage in a wide spectrum of activities, previously not possible in 2D…

Human-Computer Interaction · Computer Science 2022-04-04 Mohammad Keshavarzi , Michael Zollhoefer , Allen Y. Yang , Patrick Peluse , Luisa Caldas

Distributed tactile sensing remains difficult to scale over large areas: dense sensor arrays increase wiring, cost, and fragility, while many alternatives provide limited coverage or miss fast interaction dynamics. We present Sound of…

Robotics · Computer Science 2026-02-20 Xili Yi , Ying Xing , Zachary Manchester , Nima Fazeli

Dancers often prototype movements themselves or with each other during improvisation and choreography. How are these interactions altered when physically manipulable technologies are introduced into the creative process? To understand how…

Robotics · Computer Science 2025-05-30 Xiaoyu Chang , Fan Zhang , Kexue Fu , Carla Diana , Wendy Ju , Ray LC

The widespread adoption of mobile devices, such as smartphones and tablets, has made touchscreens a common interface for musical performance. New mobile musical instruments have been designed that embrace collaborative creation and that…

Multimedia · Computer Science 2020-11-09 Charles P Martin , Jim Torresen

We present TRACE, a novel system for live *common ground* tracking in situated collaborative tasks. With a focus on fast, real-time performance, TRACE tracks the speech, actions, gestures, and visual attention of participants, uses these…

Humans interact with an object in many different ways by making contact at different locations, creating a highly complex motion space that can be difficult to learn, particularly when synthesizing such human interactions in a controllable…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Xiaohan Zhang , Bharat Lal Bhatnagar , Vladimir Guzov , Sebastian Starke , Gerard Pons-Moll

Since 2014, we have been conducting experiments based on a multidisciplinary collaboration between specialists in theatrical staging and researchers in virtual reality, digital art, and video games. This team focused its work on the…

Human-Computer Interaction · Computer Science 2024-07-18 Georges Gagneré , Cédric Plessiet , Rémy Sohier

Existing humanoid table tennis systems remain limited by their reliance on external sensing and their inability to achieve agile whole-body coordination for precise task execution. These limitations stem from two core challenges: achieving…

Accurate segmentation and tracking of relevant elements of the surgical scene is crucial to enable context-aware intraoperative assistance and decision making. Current solutions remain tethered to domain-specific, supervised models that…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Jecia Z. Y. Mao , Francis X Creighton , Russell H Taylor , Manish Sahu

People feel emotions when listening to music. However, emotions are not tangible objects that can be exploited in the music composition process as they are difficult to capture and quantify in algorithms. We present a novel musical…

Artificial Intelligence · Computer Science 2018-10-09 Eunjeong Stella Koh , Shahrokh Yadegari

This letter presents a physical human-robot interaction scenario in which a robot guides and performs the role of a teacher within a defined dance training framework. A combined cognitive and physical feedback of performance is proposed for…

In competitive sports it is often very hard to quantify the performance. A player to score or overtake may depend on only millesimal of seconds or millimeters. In racquet sports like tennis, table tennis and squash many events will occur in…

Audio and Speech Processing · Electrical Eng. & Systems 2018-07-04 Katalin Hajdu-Szucs , Nora Fenyvesi , Jozsef Steger , Gabor Vattay

We explore the potential of visualization to support musicians in instrument practice through real-time feedback and reflection on their playing. Musicians often struggle to observe the patterns in their playing and interpret them with…

Human-Computer Interaction · Computer Science 2026-02-06 Frank Heyen , Michael Gleicher , Michael Sedlmair

This work presents One-press control, a tactile input method for pressure-sensitive keyboards based on the detection and classification of pressing movements on the already held-down key. To seamlessly integrate the added control input with…

Human-Computer Interaction · Computer Science 2021-07-30 Staas de Jong , Jeroen Jillissen , Dünya Kirkali , Alwin de Rooij , Hanna Schraffenberger , Arnout Terpstra

Machine generation of symbolic music and digital audio are hot topics but there have been relatively few digital musical instruments that integrate generative AI. Present musical AI tools are not artist centred and do not support…

Sound · Computer Science 2026-04-28 Charles Patrick Martin

This review examines the roles of adaptation and synchronization in music performance, drawing on concepts from complex systems theory to understand the dynamic interactions between musicians, music, and listeners. Adaptation is explored…

Physics and Society · Physics 2025-04-08 Jakub Sawicki

Recent deep learning approaches have achieved impressive performance on visual sound separation tasks. However, these approaches are mostly built on appearance and optical flow like motion feature representations, which exhibit limited…

Computer Vision and Pattern Recognition · Computer Science 2020-04-21 Chuang Gan , Deng Huang , Hang Zhao , Joshua B. Tenenbaum , Antonio Torralba

This paper presents a telepresence interaction framework based on touchscreen and telepresence-robot technologies. The core of the framework is a new user interface, Touchable live video Image based User Interface, called TIUI. The TIUI…

Human-Computer Interaction · Computer Science 2016-08-23 Yunde Jia , Bin Xu , Jiajun Shen , Mintao Pei , Zhen Dong , Jingyi Hou , Min Yang