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Related papers: Cloud-Based Video Streaming Services: A Survey

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In this paper, we would like to investigate optimal wireless streaming of a multi-quality tiled 360 virtual reality (VR) video from a server to multiple users. To this end, we propose to maximally exploit potential multicast opportunities…

Information Theory · Computer Science 2020-09-04 Kaixuan Long , Ying Cui , Chencheng Ye , Zhi Liu

Edge computing has been getting a momentum with ever-increasing data at the edge of the network. In particular, huge amounts of video data and their real-time processing requirements have been increasingly hindering the traditional cloud…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-03-28 Miao Hu , Zhenxiao Luo , Amirmohammad Pasdar , Young Choon Lee , Yipeng Zhou , Di Wu

The demand for global video has been burgeoning across industries. With the expansion and improvement of video-streaming services, cloud-based video is evolving into a necessary feature of any successful business for reaching internal and…

Networking and Internet Architecture · Computer Science 2018-06-27 Abubakr O. Al-Abbasi , Vaneet Aggarwal

Crowdsourced Live Streaming (CLS), most notably Twitch.tv, has seen explosive growth in its popularity in the past few years. In such systems, any user can lively broadcast video content of interest to others, e.g., from a game player to…

Multimedia · Computer Science 2016-09-02 Cong Zhang , Jiangchuan Liu , Haiyang Wang

While traditional multimedia applications such as games and videos are still popular, there has been a significant interest in the recent years towards new 3D media such as 3D immersion and Virtual Reality (VR) applications, especially 360…

Multimedia · Computer Science 2017-11-20 Mohammad Hosseini , Viswanathan Swaminathan

The predominant use of wireless access networks is for media streaming applications, which are only gaining popularity as ever more devices become available for this purpose. However, current access networks treat all packets identically,…

Immersive media streaming, especially virtual reality (VR)/360-degree video streaming which is very bandwidth demanding, has become more and more popular due to the rapid growth of the multimedia and networking deployments. To better…

Multimedia · Computer Science 2018-03-22 Wei Huang , Lianghui Ding , Hung-Yu Wei , Jenq-Neng Hwang , Yiling Xu , Wenjun Zhang

With the broad growth of video capturing devices and applications on the web, it is more demanding to provide desired video content for users efficiently. Video summarization facilitates quickly grasping video content by creating a compact…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Mayu Otani , Yale Song , Yang Wang

Most of today's mobile devices are equipped with multiple network interfaces and one of the main bandwidth-hungry applications that would benefit from multipath communications is wireless video streaming. However, most of the current…

Networking and Internet Architecture · Computer Science 2021-09-22 Samira Afzal , Vanessa Testoni , Christian Esteve Rothenberg , Prakash Kolan , Imed Bouazizi

Next Generation Network (NGN) provides multimedia services over broadband based networks, which supports high definition TV (HDTV), and DVD quality video-on-demand content. The video services are thus seen as merging mainly three areas such…

Networking and Internet Architecture · Computer Science 2012-02-24 Soumen Kanrar

In this paper, we propose an efficient client-to-client streaming approach to cooperatively stream the video using chaining technique with unicast communication among the clients. This approach considers two major issues of VoD 1) Prefix…

Multimedia · Computer Science 2010-07-15 M. Dakshayini , T. R. Gopala Krishnan Nair

A variety of applications are emerging to support streaming video from mobile devices. However, many tasks can benefit from streaming specific content rather than the full video feed which may include irrelevant, private, or distracting…

Human-Computer Interaction · Computer Science 2010-11-12 Scott Carter , Laurent Denoue , John Adcock

On-the-fly transcoding of dynamic point cloud sequences reduces storage requirements and virtually increases the number of available representations for on demand streaming scenarios. On-the-fly transcoding introduces, however, additional…

Multimedia · Computer Science 2026-03-10 Michael Rudolph , Matthias De Fré , Finn Schnier , Tim Wauters , Amr Rizk

-Information Technology (IT) shaped the success of organizations, giving them a solid foundation that increases both their level of efficiency as well as productivity. The computing industry is witnessing a paradigm shift in the way…

Computers and Society · Computer Science 2012-09-28 Heru Susanto , Mohammad Nabil Almunawar , Chen Chin Kang

The growing popularity of virtual and augmented reality communications and 360{\deg} video streaming is moving video communication systems into much more dynamic and resource-limited operating settings. The enormous data volume of 360{\deg}…

Multimedia · Computer Science 2018-03-23 Jacob Chakareski , Ridvan Aksu , Xavier Corbillon , Gwendal Simon , Viswanathan Swaminathan

Nowadays, an enormous amount of videos are streamed every day to countless users, all using different devices and networks. These videos must be adapted in order to provide users with the most suitable video representation based on their…

Multimedia · Computer Science 2021-01-13 Johan De Praeter , Christopher Hollmann , Rickard Sjoberg , Glenn Van Wallendael , Peter Lambert

Today, cloud computing is an emerging way of computing in computer science. Cloud computing is a set of resources and services that are offered by the network or internet. Cloud computing extends various computing techniques like grid…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-03-25 Shubhanjali Sharma , Garima Gupta , P. R. Laxmi

We report results from a measurement study of three video streaming services, YouTube, Dailymotion and Vimeo on six different smartphones. We measure and analyze the traffic and energy consumption when streaming different quality videos…

Multimedia · Computer Science 2012-09-14 Mohammad Ashraful Hoque , Matti Siekkinen , Jukka K. Nurminen , Mika Aalto

Education is a key factor in ensuring economic growth, especially for countries with growing economies. Today, students have become more technologically savvy as teaching and learning uses more advance technology day in, day out. Due to…

Computers and Society · Computer Science 2017-06-06 Rania Almajalid

Internet-enabled smartphones and ultra-wide displays are transforming a variety of visual apps spanning from on-demand movies and 360{\deg} videos to video-conferencing and live streaming. However, robustly delivering visual content under…

Image and Video Processing · Electrical Eng. & Systems 2021-06-08 Royson Lee , Stylianos I. Venieris , Nicholas D. Lane