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This paper introduces PersonaAI, a cutting-edge application that leverages Retrieval-Augmented Generation (RAG) and the LLAMA model to create highly personalized digital avatars capable of accurately mimicking individual personalities.…

Human-Computer Interaction · Computer Science 2025-03-21 Elvis Kimara , Kunle S. Oguntoye , Jian Sun

While generative AI excels in content generation, it does not always increase user engagement. This can be attributed to two main factors. First, generative AI generates content without incorporating explicit or implicit feedback about user…

Human-Computer Interaction · Computer Science 2023-12-21 Jingying Zeng , Jaewon Yang , Waleed Malik , Xiao Yan , Richard Huang , Qi He

Incorporating personas information allows diverse and engaging responses in dialogue response generation. Unfortunately, prior works have primarily focused on self personas and have overlooked the value of partner personas. Moreover, in…

Computation and Language · Computer Science 2021-11-30 Hongyuan Lu , Wai Lam , Hong Cheng , Helen M. Meng

We introduce a game-theoretic framework examining strategic interactions between a platform and its content creators in the presence of AI-generated content. Our model's main novelty is in capturing creators' dual strategic decisions: The…

Computer Science and Game Theory · Computer Science 2026-03-26 Gur Keinan , Omer Ben-Porat

The rise of generative AI is transforming the landscape of digital imagery, and exerting a significant influence on online creative communities. This has led to the emergence of AI-Generated Content (AIGC) social platforms, such as Civitai.…

Social and Information Networks · Computer Science 2024-07-23 Yiluo Wei , Yiming Zhu , Pan Hui , Gareth Tyson

Recent advances in large language models (LLMs) have enabled human-like social simulations at unprecedented scale and fidelity, offering new opportunities for computational social science. A key challenge, however, is the construction of…

Computation and Language · Computer Science 2025-10-07 Zhengyu Hu , Jianxun Lian , Zheyuan Xiao , Max Xiong , Yuxuan Lei , Tianfu Wang , Kaize Ding , Ziang Xiao , Nicholas Jing Yuan , Xing Xie

Prediction of human actions in social interactions has important applications in the design of social robots or artificial avatars. In this paper, we focus on a unimodal representation of interactions and propose to tackle interaction…

Neural and Evolutionary Computing · Computer Science 2022-09-13 Louis Airale , Dominique Vaufreydaz , Xavier Alameda-Pineda

Despite the rapid evolution and increasing efficacy of language and vision generative models, there remains a lack of comprehensive datasets that bridge the gap between personalized fashion needs and AI-driven design, limiting the potential…

Computer Vision and Pattern Recognition · Computer Science 2024-09-16 Georgia Argyrou , Angeliki Dimitriou , Maria Lymperaiou , Giorgos Filandrianos , Giorgos Stamou

We investigated the potential and limitations of generative artificial intelligence (AI) in reflecting the authors' cognitive processes through creative expression. The focus is on the AI-generated artwork's ability to understand human…

Artificial Intelligence · Computer Science 2023-04-27 Yoon Kyung Lee , Yong-Ha Park , Sowon Hahn

The multifaceted nature of human perception and comprehension indicates that, when we think, our body can naturally take any combination of senses, a.k.a., modalities and form a beautiful picture in our brain. For example, when we see a…

Computer Vision and Pattern Recognition · Computer Science 2024-02-01 Yuanhuiyi Lyu , Xu Zheng , Lin Wang

In the field of emotion recognition, the development of high-performance models remains a challenge due to the scarcity of high-quality, diverse emotional datasets. Emotional expressions are inherently subjective, shaped by individual…

Computation and Language · Computer Science 2025-09-16 Keito Inoshita , Rushia Harada

Content creators increasingly utilize generative artificial intelligence (Gen-AI) on platforms such as YouTube, TikTok, Instagram, and various blogging sites to produce imaginative images, AI-generated videos, and articles using Large…

Human-Computer Interaction · Computer Science 2024-03-12 Yao Lyu , He Zhang , Shuo Niu , Jie Cai

Proto-personas are commonly used during early-stage Product Discovery, such as Lean Inception, to guide product definition and stakeholder alignment. However, the manual creation of proto-personas is often time-consuming, cognitively…

A creative image-and-text generative AI system mimics humans' extraordinary abilities to provide users with diverse and comprehensive caption suggestions, as well as rich image creations. In this work, we demonstrate such an AI creation…

Computer Vision and Pattern Recognition · Computer Science 2021-10-20 Yupan Huang , Bei Liu , Jianlong Fu , Yutong Lu

This paper proposes a multi-agent artificial intelligence system that generates response-oriented media content in real time based on audio-derived emotional signals. Unlike conventional speech emotion recognition studies that focus…

Artificial Intelligence · Computer Science 2026-01-21 HyeYoung Lee

Text-based prompting remains the predominant interaction paradigm in generative AI, yet it often introduces friction for novice users such as small business owners (SBOs), who struggle to articulate creative goals in domain-specific…

Human-Computer Interaction · Computer Science 2025-04-23 Nimisha Karnatak , Adrien Baranes , Rob Marchant , Huinan Zeng , Tríona Butler , Kristen Olson

The recent explosion of "foundation" generative AI models has been built upon the extensive extraction of value from online sources, often without corresponding reciprocation. This pattern mirrors and intensifies the extractive practices of…

Computers and Society · Computer Science 2025-02-13 Philip Feldman , James R. Foulds , Shimei Pan

Generating human-human motion interactions conditioned on textual descriptions is a very useful application in many areas such as robotics, gaming, animation, and the metaverse. Alongside this utility also comes a great difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Pablo Ruiz Ponce , German Barquero , Cristina Palmero , Sergio Escalera , Jose Garcia-Rodriguez

In the era of large models, content generation is gradually shifting to Personalized Generation (PGen), tailoring content to individual preferences and needs. This paper presents the first comprehensive survey on PGen, investigating…

Information Retrieval · Computer Science 2025-06-03 Yiyan Xu , Jinghao Zhang , Alireza Salemi , Xinting Hu , Wenjie Wang , Fuli Feng , Hamed Zamani , Xiangnan He , Tat-Seng Chua

Mobile multimedia networks (MMNs) demonstrate great potential in delivering low-latency and high-quality entertainment and tactical applications, such as short-video sharing, online conferencing, and battlefield surveillance. For instance,…

Multimedia · Computer Science 2024-01-15 Minrui Xu , Dusit Niyato , Jiawen Kang , Zehui Xiong , Song Guo , Yuguang Fang , Dong In Kim