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Related papers: i3DMM: Deep Implicit 3D Morphable Model of Human H…

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Representing visual signals by implicit representation (e.g., a coordinate based deep network) has prevailed among many vision tasks. This work explores a new intriguing direction: training a stylized implicit representation, using a…

Computer Vision and Pattern Recognition · Computer Science 2022-08-23 Zhiwen Fan , Yifan Jiang , Peihao Wang , Xinyu Gong , Dejia Xu , Zhangyang Wang

Modeling 3D humans accurately and robustly from a single image is very challenging, and the key for such an ill-posed problem is the 3D representation of the human models. To overcome the limitations of regular 3D representations, we…

Computer Vision and Pattern Recognition · Computer Science 2020-12-16 Zerong Zheng , Tao Yu , Yebin Liu , Qionghai Dai

We present DAD-3DHeads, a dense and diverse large-scale dataset, and a robust model for 3D Dense Head Alignment in the wild. It contains annotations of over 3.5K landmarks that accurately represent 3D head shape compared to the ground-truth…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Tetiana Martyniuk , Orest Kupyn , Yana Kurliak , Igor Krashenyi , Jiři Matas , Viktoriia Sharmanska

Recently, implicit neural representation has been widely used to generate animatable human avatars. However, the materials and geometry of those representations are coupled in the neural network and hard to edit, which hinders their…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Qifeng Chen , Rengan Xie , Kai Huang , Qi Wang , Wenting Zheng , Rong Li , Yuchi Huo

Deep implicit surfaces excel at modeling generic shapes but do not always capture the regularities present in manufactured objects, which is something simple geometric primitives are particularly good at. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2022-09-09 Subeesh Vasu , Nicolas Talabot , Artem Lukoianov , Pierre Baqué , Jonathan Donier , Pascal Fua

Masked image modeling (MIM) with transformer backbones has recently been exploited as a powerful self-supervised pre-training technique. The existing MIM methods adopt the strategy to mask random patches of the image and reconstruct the…

Computer Vision and Pattern Recognition · Computer Science 2024-02-05 Zhaohu Xing , Lei Zhu , Lequan Yu , Zhiheng Xing , Liang Wan

We present a novel neural implicit shape method for partial point cloud completion. To that end, we combine a conditional Deep-SDF architecture with learned, adversarial shape priors. More specifically, our network converts partial inputs…

Computer Vision and Pattern Recognition · Computer Science 2022-04-22 Abhishek Saroha , Marvin Eisenberger , Tarun Yenamandra , Daniel Cremers

Building a joint face-skull morphable model holds great potential for applications such as remote diagnostics, surgical planning, medical education, and physically based facial simulation. However, realizing this vision is constrained by…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Zidu Wang , Meng Xu , Miao Xu , Hengyuan Ma , Jiankuo Zhao , Xutao Li , Xiangyu Zhu , Zhen Lei

3D representation and reconstruction of human bodies have been studied for a long time in computer vision. Traditional methods rely mostly on parametric statistical linear models, limiting the space of possible bodies to linear…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Sandro Lombardi , Bangbang Yang , Tianxing Fan , Hujun Bao , Guofeng Zhang , Marc Pollefeys , Zhaopeng Cui

The paper presents a dictionary integration algorithm using 3D morphable face models (3DMM) for pose-invariant collaborative-representation-based face classification. To this end, we first fit a 3DMM to the 2D face images of a dictionary to…

Computer Vision and Pattern Recognition · Computer Science 2016-11-28 Xiaoning Song , Zhen-Hua Feng , Guosheng Hu , Josef Kittler , William Christmas , Xiao-Jun Wu

To make 3D human avatars widely available, we must be able to generate a variety of 3D virtual humans with varied identities and shapes in arbitrary poses. This task is challenging due to the diversity of clothed body shapes, their complex…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Xu Chen , Tianjian Jiang , Jie Song , Jinlong Yang , Michael J. Black , Andreas Geiger , Otmar Hilliges

State-of-the-art face super-resolution methods employ deep convolutional neural networks to learn a mapping between low- and high- resolution facial patterns by exploring local appearance knowledge. However, most of these methods do not…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Xiaobin Hu , Wenqi Ren , John LaMaster , Xiaochun Cao , Xiaoming Li , Zechao Li , Bjoern Menze , Wei Liu

We introduce FaceGPT, a self-supervised learning framework for Large Vision-Language Models (VLMs) to reason about 3D human faces from images and text. Typical 3D face reconstruction methods are specialized algorithms that lack semantic…

Computer Vision and Pattern Recognition · Computer Science 2024-06-12 Haoran Wang , Mohit Mendiratta , Christian Theobalt , Adam Kortylewski

While impressive progress has recently been made in image-oriented facial attribute translation, shape-oriented 3D facial attribute translation remains an unsolved issue. This is primarily limited by the lack of 3D generative models and…

Computer Vision and Pattern Recognition · Computer Science 2023-08-28 Zhenfeng Fan , Zhiheng Zhang , Shuang Yang , Chongyang Zhong , Min Cao , Shihong Xia

Despite remarkable progress in video generation, maintaining long-term scene consistency upon revisiting previously explored areas remains challenging. Existing solutions rely either on explicitly constructing 3D geometry, which suffers…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Jia Li , Han Yan , Yihang Chen , Siqi Li , Xibin Song , Yifu Wang , Jianfei Cai , Tien-Tsin Wong , Pan Ji

We propose a novel method for learning representations of poses for 3D deformable objects, which specializes in 1) disentangling pose information from the object's identity, 2) facilitating the learning of pose variations, and 3)…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Seungwoo Yoo , Juil Koo , Kyeongmin Yeo , Minhyuk Sung

We present a system for learning full-body neural avatars, i.e. deep networks that produce full-body renderings of a person for varying body pose and camera position. Our system takes the middle path between the classical graphics pipeline…

Recent advances in 3D perception have shown impressive progress in understanding geometric structures of 3Dshapes and even scenes. Inspired by these advances in geometric understanding, we aim to imbue image-based perception with…

Computer Vision and Pattern Recognition · Computer Science 2021-12-21 Ji Hou , Saining Xie , Benjamin Graham , Angela Dai , Matthias Nießner

In this work, we introduce a novel high-fidelity 3D head reconstruction method from a single portrait image, regardless of perspective, expression, or accessories. Despite significant efforts in adapting 2D generative models for novel view…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Jianfu Zhang , Yujie Gao , Jiahui Zhan , Wentao Wang , Yiyi Zhang , Haohua Zhao , Liqing Zhang

Head generation with diverse identities is an important task in computer vision and computer graphics, widely used in multimedia applications. However, current full head generation methods require a large number of 3D scans or multi-view…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Yuhao Cheng , Yichao Yan , Wenhan Zhu , Ye Pan , Bowen Pan , Xiaokang Yang