Related papers: A3D: Adaptive 3D Networks for Video Action Recogni…
In this research, I proposed a network structure for multi-view 3D object detection using camera-only data and a Bird's-Eye-View map. My work is based on a current key challenge domain adaptation and visual data transfer. Although many…
Furniture assembly is a crucial yet challenging task for robots, requiring precise dual-arm coordination where one arm manipulates parts while the other provides collaborative support and stabilization. To accomplish this task more…
Current state-of-the-art methods solve spatiotemporal action localisation by extending 2D anchors to 3D-cuboid proposals on stacks of frames, to generate sets of temporally connected bounding boxes called \textit{action micro-tubes}.…
Current state-of-the-art models for video action recognition are mostly based on expensive 3D ConvNets. This results in a need for large GPU clusters to train and evaluate such architectures. To address this problem, we present a…
Video activity Recognition has recently gained a lot of momentum with the release of massive Kinetics (400 and 600) data. Architectures such as I3D and C3D networks have shown state-of-the-art performances for activity recognition. The one…
Most existing deep neural networks are static, which means they can only do inference at a fixed complexity. But the resource budget can vary substantially across different devices. Even on a single device, the affordable budget can change…
Video-based behavior recognition is essential in fields such as public safety, intelligent surveillance, and human-computer interaction. Traditional 3D Convolutional Neural Network (3D CNN) effectively capture local spatiotemporal features…
3D convolutional networks is a good means to perform tasks such as video segmentation into coherent spatio-temporal chunks and classification of them with regard to a target taxonomy. In the chapter we are interested in the classification…
Diffusion-based visuomotor policies effectively capture multimodal action distributions through iterative denoising, but their high inference latency limits real-time robotic control. Recent flow matching and consistency-based methods…
In this paper, we propose an adaptive keyframe selection method for improved 3D scene reconstruction in dynamic environments. The proposed method integrates two complementary modules: an error-based selection module utilizing photometric…
Action recognition is an open and challenging problem in computer vision. While current state-of-the-art models offer excellent recognition results, their computational expense limits their impact for many real-world applications. In this…
Temporal modelling is the key for efficient video action recognition. While understanding temporal information can improve recognition accuracy for dynamic actions, removing temporal redundancy and reusing past features can significantly…
In this paper we propose a novel deep neural network that is able to jointly reason about 3D detection, tracking and motion forecasting given data captured by a 3D sensor. By jointly reasoning about these tasks, our holistic approach is…
Existing methods in video action recognition mostly do not distinguish human body from the environment and easily overfit the scenes and objects. In this work, we present a conceptually simple, general and high-performance framework for…
In this paper, we present Change3D, a framework that reconceptualizes the change detection and captioning tasks through video modeling. Recent methods have achieved remarkable success by regarding each pair of bi-temporal images as separate…
We propose a simple, yet effective approach for spatiotemporal feature learning using deep 3-dimensional convolutional networks (3D ConvNets) trained on a large scale supervised video dataset. Our findings are three-fold: 1) 3D ConvNets are…
Feed-forward 3D reconstruction models based on Vision Transformers can directly estimate scene geometry and camera poses from a small set of input images, but scaling them to video inputs with hundreds or thousands of frames remains…
Spatio-temporal action recognition has been a challenging task that involves detecting where and when actions occur. Current state-of-the-art action detectors are mostly anchor-based, requiring sensitive anchor designs and huge computations…
Large scale 3D scene reconstruction is important for applications such as virtual reality and simulation. Existing neural rendering approaches (e.g., NeRF, 3DGS) have achieved realistic reconstructions on large scenes, but optimize per…
Voxel-based methods have achieved state-of-the-art performance for 3D object detection in autonomous driving. However, their significant computational and memory costs pose a challenge for their application to resource-constrained vehicles.…