Related papers: Play Fair: Frame Attributions in Video Models
A variety of recent papers discuss the application of Shapley values, a concept for explaining coalitional games, for feature attribution in machine learning. However, the correct way to connect a machine learning model to a coalitional…
Researchers in explainable artificial intelligence have developed numerous methods for helping users understand the predictions of complex supervised learning models. By contrast, explaining the $\textit{uncertainty}$ of model outputs has…
Training an effective video action recognition model poses significant computational challenges, particularly under limited resource budgets. Current methods primarily aim to either reduce model size or utilize pre-trained models, limiting…
The attribution method provides a direction for interpreting opaque neural networks in a visual way by identifying and visualizing the input regions/pixels that dominate the output of a network. Regarding the attribution method for visually…
For automatic human figure drawing (HFD) assessment tasks, such as diagnosing autism spectrum disorder (ASD) using HFD images, the clarity and explainability of a model decision are crucial. Existing pixel-level attribution-based…
Measuring contributions is a classical problem in cooperative game theory where the Shapley value is the most well-known solution concept. In this paper, we establish the convergence property of the Shapley value in parametric Bayesian…
Long-form video understanding remains challenging for Vision-Language Models (VLMs) due to the inherent tension between computational constraints and the need to capture information distributed across thousands of frames. Existing…
Incentives for early arrival (I4EA) was recently proposed for studying online cooperative games. In an online cooperative game, players arrive in an unknown order, and the value increase after each player arrived should be distributed…
Reinforcement learning has achieved remarkable success in complex decision-making environments, yet its lack of transparency limits its deployment in practice, especially in safety-critical settings. Shapley values from cooperative game…
We propose a soft attention based model for the task of action recognition in videos. We use multi-layered Recurrent Neural Networks (RNNs) with Long Short-Term Memory (LSTM) units which are deep both spatially and temporally. Our model…
Realistic videos of human actions exhibit rich spatiotemporal structures at multiple levels of granularity: an action can always be decomposed into multiple finer-grained elements in both space and time. To capture this intuition, we…
Collaborative learning enables multiple participants to learn a single global model by exchanging focused updates instead of sharing data. One of the core challenges in collaborative learning is ensuring that participants are rewarded…
Numerous works propose post-hoc, model-agnostic explanations for learning to rank, focusing on ordering entities by their relevance to a query through feature attribution methods. However, these attributions often weakly correlate or…
Shapley value is a widely used tool in explainable artificial intelligence (XAI), as it provides a principled way to attribute contributions of input features to model outputs. However, estimation of Shapley value requires capturing…
We describe a mechanism to create fair and explainable incentives for software developers to reward contributions to security of a product. We use cooperative game theory to model the actions of the developer team inside a risk management…
Deep convolutional networks have achieved great success for image recognition. However, for action recognition in videos, their advantage over traditional methods is not so evident. We present a general and flexible video-level framework…
Attribution scores reflect how important the feature values in an input entity are for the output of a machine learning model. One of the most popular attribution scores is the SHAP score, which is an instantiation of the general Shapley…
Current state-of-the-art video models process a video clip as a long sequence of spatio-temporal tokens. However, they do not explicitly model objects, their interactions across the video, and instead process all the tokens in the video. In…
Existing supervised action segmentation methods depend on the quality of frame-wise classification using attention mechanisms or temporal convolutions to capture temporal dependencies. Even boundary detection-based methods primarily depend…
Action recognition in videos has attracted a lot of attention in the past decade. In order to learn robust models, previous methods usually assume videos are trimmed as short sequences and require ground-truth annotations of each video…