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Given a graph of which the n vertices form a regular two-dimensional grid, and in which each (possibly weighted and/or directed) edge connects a vertex to one of its eight neighbours, the following can be done in O(scan(n)) I/Os, provided M…
Learning system dynamics directly from observations is a promising direction in machine learning due to its potential to significantly enhance our ability to understand physical systems. However, the dynamics of many real-world systems are…
We consider coloring problems in the distributed message-passing setting. The previously-known deterministic algorithms for edge-coloring employed at least (2Delta - 1) colors, even though any graph admits an edge-coloring with Delta + 1…
We consider the ``minimum degree spanning tree'' problem. As input, we receive an undirected, connected graph $G=(V, E)$ with $n$ nodes and $m$ edges, and our task is to find a spanning tree $T$ of $G$ that minimizes $\max_{u \in V}…
In the k-Path problem, the input is a directed graph $G$ and an integer $k\geq 1$, and the goal is to decide whether there is a simple directed path in $G$ with exactly $k$ vertices. We give a deterministic algorithm for k-Path with time…
In this paper we study flow problems on temporal networks, where edge capacities and travel times change over time. We consider a network with $n$ nodes and $m$ edges where the capacity and length of each edge is a piecewise constant…
Let $G$ be a planar $3$-graph (i.e., a planar graph with vertex degree at most three) with $n$ vertices. We present the first $O(n^2)$-time algorithm that computes a planar orthogonal drawing of $G$ with the minimum number of bends in the…
We present two new and efficient algorithms for computing all-pairs shortest paths. The algorithms operate on directed graphs with real (possibly negative) weights. They make use of directed path consistency along a vertex ordering d. Both…
Given two locations $s$ and $t$ in a road network, a distance query returns the minimum network distance from $s$ to $t$, while a shortest path query computes the actual route that achieves the minimum distance. These two types of queries…
The problem of finding the longest simple cycle in a directed graph is NP-hard, with critical applications in computational biology, scheduling, and network analysis. Existing approaches include exact algorithms with exponential runtimes,…
In the minimum $k$-cut problem, we want to find the minimum number of edges whose deletion breaks the input graph into at least $k$ connected components. The classic algorithm of Karger and Stein runs in $\tilde O(n^{2k-2})$ time, and…
The problem of finding the shortest path in a graph G(V, E) has been widely studied. However, in many applications it is necessary to compute an arbitrary number of them, k. Even though the problem has raised a lot of interest from…
Orthogonal drawings, i.e., embeddings of graphs into grids, are a classic topic in Graph Drawing. Often the goal is to find a drawing that minimizes the number of bends on the edges. A key ingredient for bend minimization algorithms is the…
We present two on-line algorithms for maintaining a topological order of a directed $n$-vertex acyclic graph as arcs are added, and detecting a cycle when one is created. Our first algorithm handles $m$ arc additions in $O(m^{3/2})$ time.…
Reachability questions are one of the most fundamental algorithmic primitives in temporal graphs -- graphs whose edge set changes over discrete time steps. A core problem here is the NP-hard Short Restless Temporal Path: given a temporal…
In this paper, we propose an algorithmic framework to automatically generate efficient deep neural networks and optimize their associated hyperparameters. The framework is based on evolving directed acyclic graphs (DAGs), defining a more…
We revisit the algorithmic problem of finding a triangle in a graph: We give a randomized combinatorial algorithm for triangle detection in a given $n$-vertex graph with $m$ edges running in $O(n^{7/3})$ time, or alternatively in…
In this paper we give a single-source shortest-path algorithm that breaks, after over 65 years, the $O(n \cdot m)$ bound for the running time of the Bellman-Ford-Moore algorithm, where $n$ is the number of vertices and $m$ is the number of…
Consider a graph drawn on a surface (for example, the plane minus a finite set of obstacle points), possibly with crossings. We provide an algorithm to decide whether such a drawing can be untangled, namely, if one can slide the vertices…
In this paper, we consider the problems for covering multiple intervals on a line. Given a set $B$ of $m$ line segments (called "barriers") on a horizontal line $L$ and another set $S$ of $n$ horizontal line segments of the same length in…