Related papers: Deep learning for video game genre classification
This paper provides a review on representation learning for videos. We classify recent spatiotemporal feature learning methods for sequential visual data and compare their pros and cons for general video analysis. Building effective…
In the film industry, movie posters have been an essential part of advertising and marketing for many decades, and continue to play a vital role even today in the form of digital posters through online, social media and OTT (over-the-top)…
This survey comprehensively reviews the multi-dimensionality of game scenario diversity, spotlighting the innovative use of procedural content generation and other fields as cornerstones for enriching player experiences through diverse game…
Fairness has been a critical issue that affects the adoption of deep learning models in real practice. To improve model fairness, many existing methods have been proposed and evaluated to be effective in their own contexts. However, there…
Video watermarking embeds a message into a cover video in an imperceptible manner, which can be retrieved even if the video undergoes certain modifications or distortions. Traditional watermarking methods are often manually designed for…
The goal of our research is to develop methods advancing automatic visual recognition. In order to predict the unique or multiple labels associated to an image, we study different kind of Deep Neural Networks architectures and methods for…
Malware classification is a difficult problem, to which machine learning methods have been applied for decades. Yet progress has often been slow, in part due to a number of unique difficulties with the task that occur through all stages of…
Fine-grained video classification requires understanding complex spatio-temporal and semantic cues that often exceed the capacity of a single modality. In this paper, we propose a multimodal framework that fuses video, image, and text…
Two modalities are often used to convey information in a complementary and beneficial manner, e.g., in online news, videos, educational resources, or scientific publications. The automatic understanding of semantic correlations between text…
In this paper, we present a method using Deep Convolutional Neural Networks (DCNNs) to detect common glitches in video games. The problem setting consists of an image (800x800 RGB) as input to be classified into one of five defined classes,…
Deep learning expresses a category of machine learning algorithms that have the capability to combine raw inputs into intermediate features layers. These deep learning algorithms have demonstrated great results in different fields. Deep…
Real-time rendering for video games has become increasingly challenging due to the need for higher resolutions, framerates and photorealism. Supersampling has emerged as an effective solution to address this challenge. Our work introduces a…
Recent advancements in deep learning generative models have raised concerns as they can create highly convincing counterfeit images and videos. This poses a threat to people's integrity and can lead to social instability. To address this…
Deep learning is one of the new and important branches in machine learning. Deep learning refers to a set of algorithms that solve various problems such as images and texts by using various machine learning algorithms in multi-layer neural…
Many real-world problems exhibit the coexistence of multiple types of heterogeneity, such as view heterogeneity (i.e., multi-view property) and task heterogeneity (i.e., multi-task property). For example, in an image classification problem…
Music genre classification is one of the sub-disciplines of music information retrieval (MIR) with growing popularity among researchers, mainly due to the already open challenges. Although research has been prolific in terms of number of…
Multi-modal medical image segmentation plays an essential role in clinical diagnosis. It remains challenging as the input modalities are often not well-aligned spatially. Existing learning-based methods mainly consider sharing trainable…
In recent years, several machine learning models have been proposed. They are trained with a language modelling objective on large-scale text-only data. With such pretraining, they can achieve impressive results on many Natural Language…
This paper presents a new model for word sense disambiguation formulated in terms of evolutionary game theory, where each word to be disambiguated is represented as a node on a graph whose edges represent word relations and senses are…
Multimodality Representation Learning, as a technique of learning to embed information from different modalities and their correlations, has achieved remarkable success on a variety of applications, such as Visual Question Answering (VQA),…