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Flows over time have received substantial attention from both an optimization and (more recently) a game-theoretic perspective. In this model, each arc has an associated delay for traversing the arc, and a bound on the rate of flow entering…

Data Structures and Algorithms · Computer Science 2019-12-03 Dario Frascaria , Neil Olver

Fixed pickup and delivery times can strongly limit the performance of freight transportation. Against this backdrop, fleet operators can use compensation mechanisms such as monetary incentives to buy delay time from their customers, in…

Systems and Control · Electrical Eng. & Systems 2022-03-28 Canqi Yao , Shibo Chen , Mauro Salazar , Zaiyue Yang

Extensive research has been devoted to the field of multi-agent navigation. Recently, there has been remarkable progress attributed to the emergence of learning-based techniques with substantially elevated intelligence and realism.…

Robotics · Computer Science 2023-12-05 Xuan Zhang , Xifeng Gao , Kui Wu , Zherong Pan

Reinforcement learning works best when the impact of the agent's actions on its environment can be perfectly simulated or fully appraised from available data. Some systems are however both hard to simulate and very sensitive to small…

Trading and Market Microstructure · Quantitative Finance 2025-01-30 Vincent Ragel , Damien Challet

In this article, we study the repeated routing game problem on a parallel network with affine latency functions on each edge. We cast the game setup in a LQR control theoretic framework, leveraging the Rosenthal potential formulation. We…

Optimization and Control · Mathematics 2022-01-03 Marsalis Gibson , Yiling You , Alexandre Bayen

As large language models (LLMs) evolve into autonomous agents that execute long-horizon workflows, invoking a high-capability model at every step becomes economically unsustainable. While model routing is effective for single-turn queries,…

Computation and Language · Computer Science 2026-02-26 Caiqi Zhang , Menglin Xia , Xuchao Zhang , Daniel Madrigal , Ankur Mallick , Samuel Kessler , Victor Ruehle , Saravan Rajmohan

We initiate the study of a repeated principal-agent problem over a finite horizon $T$, where a principal sequentially interacts with $K\geq 2$ types of agents arriving in an adversarial order. At each round, the principal strategically…

Computer Science and Game Theory · Computer Science 2025-08-05 Junyan Liu , Arnab Maiti , Artin Tajdini , Kevin Jamieson , Lillian J. Ratliff

In this paper, we consider a heterogeneous traffic network with multiple users classes which differ considerably in their path selection objective. In particular, we consider two classes of users: ones who seek to minimize social cost…

Computer Science and Game Theory · Computer Science 2019-10-08 Abhishek k Gupta , Adrish Banerjee

In this paper, we investigate the social resource allocation in an emerging mobility system consisting of connected and automated vehicles (CAVs) using mechanism design. CAVs provide the most intriguing opportunity for enabling travelers to…

Systems and Control · Electrical Eng. & Systems 2024-06-19 Ioannis Vasileios Chremos , Andreas Malikopoulos

Recent developments in multi-agent imitation learning have shown promising results for modeling the behavior of human drivers. However, it is challenging to capture emergent traffic behaviors that are observed in real-world datasets. Such…

We investigate traffic routing both from the perspective of theory as well as real world data. First, we introduce a new type of games: $\theta$-free flow games. Here, commuters only consider, in their strategy sets, paths whose free-flow…

Computer Science and Game Theory · Computer Science 2022-03-22 Francisco Benita , Vittorio Bilò , Barnabé Monnot , Georgios Piliouras , Cosimo Vinci

We consider transportation networks that are modeled by dynamic graphs, and introduce the possibility for traveling agents to use Backward Time-Travel (BTT) devices at any node to go back in time (to some extent, and with some appropriate…

Computational Complexity · Computer Science 2023-12-18 Quentin Bramas , Jean-Romain Luttringer , Sébastien Tixeuil

Recent trends in Agent Computational Economics research, envelop a government agent in the model of the economy, whose decisions are based on learning algorithms. In this paper we try to evaluate the performance of simulated annealing in…

Optimization and Control · Mathematics 2009-06-26 Mattheos K. Protopapas , Elias B. Kosmatopoulos

We present Thinking While Driving, a concurrent routing framework that integrates LLMs into a graph-based traffic environment. Unlike approaches that require agents to stop and deliberate, our system enables LLM-based route planning while…

Multiagent Systems · Computer Science 2025-12-12 Xiaopei Tan , Muyang Fan

New mobility concepts are at the forefront of research and innovation in smart cities. The introduction of connected and autonomous vehicles enables new possibilities in vehicle routing. Specifically, knowing the origin and destination of…

Systems and Control · Electrical Eng. & Systems 2020-01-13 Brionna Davis , Grace Jennings , Taylor Pothast , Ilias Gerostathopoulos , Evangelos Pournaras , Raphael E. Stern

Today mobile users are intensively interconnected thanks to the emerging mobile social networks, where they share location-based information with each other when traveling on different routes and visit different areas of the city. In our…

Computer Science and Game Theory · Computer Science 2016-08-12 Yunpeng Li , Costas Courcoubetis , Lingjie Duan

Recent advancements in vehicle autonomy have drawn interest in understanding the impact of autonomous vehicles on traffic systems. In this paper, we study a traffic assignment problem in a mixed-autonomy setting where both human-driven and…

Computer Science and Game Theory · Computer Science 2026-05-25 Lihui Yi , Ermin Wei

Modern random access mechanisms combine packet repetitions with multi-user detection mechanisms at the receiver to maximize the throughput and reliability in massive Internet of Things (IoT) scenarios. However, optimizing the access policy,…

The price of anarchy has become a standard measure of the efficiency of equilibria in games. Most of the literature in this area has focused on establishing worst-case bounds for specific classes of games, such as routing games or more…

Computer Science and Game Theory · Computer Science 2022-06-09 Roberto Cominetti , Valerio Dose , Marco Scarsini

Self-interested behavior in sharing economies often leads to inefficient aggregate outcomes compared to a centrally coordinated allocation, ultimately harming users. Yet, centralized coordination removes individual decision power. This…

Computer Science and Game Theory · Computer Science 2026-03-20 Leonardo Pedroso , Andrea Agazzi , W. P. M. H. Heemels , Mauro Salazar