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Hand pose estimation (HPE) can be used for a variety of human-computer interaction applications such as gesture-based control for physical or virtual/augmented reality devices. Recent works have shown that videos or multi-view images carry…

Computer Vision and Pattern Recognition · Computer Science 2021-09-27 Leyla Khaleghi , Alireza Sepas Moghaddam , Joshua Marshall , Ali Etemad

In this paper, we propose an adaptive weighting regression (AWR) method to leverage the advantages of both detection-based and regression-based methods. Hand joint coordinates are estimated as discrete integration of all pixels in dense…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Weiting Huang , Pengfei Ren , Jingyu Wang , Qi Qi , Haifeng Sun

2D Key-point estimation is an important precursor to 3D pose estimation problems for human body and hands. In this work, we discuss the data, architecture, and training procedure necessary to deploy extremely efficient 2.5D hand pose…

Computer Vision and Pattern Recognition · Computer Science 2019-09-16 Prajwal Chidananda , Ayan Sinha , Adithya Rao , Douglas Lee , Andrew Rabinovich

This work addresses 3D human pose reconstruction in single images. We present a method that combines Forward Kinematics (FK) with neural networks to ensure a fast and valid prediction of 3D pose. Pose is represented as a hierarchical…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Maksym Ivashechkin , Oscar Mendez , Richard Bowden

In this paper, we propose to estimate 3D hand pose by recovering the 3D coordinates of joints in a group-wise manner, where less-related joints are automatically categorized into different groups and exhibit different features. This is…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 Moran Li , Yuan Gao , Nong Sang

Accurate 3D human pose estimation is essential for sports analytics, coaching, and injury prevention. However, existing datasets for monocular pose estimation do not adequately capture the challenging and dynamic nature of sports movements.…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Christian Keilstrup Ingwersen , Christian Mikkelstrup , Janus Nørtoft Jensen , Morten Rieger Hannemose , Anders Bjorholm Dahl

We present an approach to recover absolute 3D human poses from multi-view images by incorporating multi-view geometric priors in our model. It consists of two separate steps: (1) estimating the 2D poses in multi-view images and (2)…

Computer Vision and Pattern Recognition · Computer Science 2019-09-04 Haibo Qiu , Chunyu Wang , Jingdong Wang , Naiyan Wang , Wenjun Zeng

Model-based 3D pose and shape estimation methods reconstruct a full 3D mesh for the human body by estimating several parameters. However, learning the abstract parameters is a highly non-linear process and suffers from image-model…

Computer Vision and Pattern Recognition · Computer Science 2022-04-28 Jiefeng Li , Chao Xu , Zhicun Chen , Siyuan Bian , Lixin Yang , Cewu Lu

We propose a novel generative approach for 3D human pose estimation. 3D human pose estimation poses several key challenges due to the complex geometry of the human body, self-occluding joints, and the requirement for large-scale real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Hyunsoo Lee , Daeum Jeon , Hyeokjae Oh

Human pose estimation is a very active research field, stimulated by its important applications in robotics, entertainment or health and sports sciences, among others. Advances in convolutional networks triggered noticeable improvements in…

Computer Vision and Pattern Recognition · Computer Science 2021-07-13 Yann Desmarais , Denis Mottet , Pierre Slangen , Philippe Montesinos

Accurate hand pose estimation is vital in robotics, advancing dexterous manipulation in human-computer interaction. Toward this goal, this paper presents ReJSHand (which stands for Refined Joint and Skeleton Features), a cutting-edge…

Estimating the 3D hand articulation from a single color image is an important problem with applications in Augmented Reality (AR), Virtual Reality (VR), Human-Computer Interaction (HCI), and robotics. Apart from the absence of depth…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Christos Pantazopoulos , Spyridon Thermos , Gerasimos Potamianos

This paper considers to jointly tackle the highly correlated tasks of estimating 3D human body poses and predicting future 3D motions from RGB image sequences. Based on Lie algebra pose representation, a novel self-projection mechanism is…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Ji Yang , Youdong Ma , Xinxin Zuo , Sen Wang , Minglun Gong , Li Cheng

Conventional 3D human pose estimation relies on first detecting 2D body keypoints and then solving the 2D to 3D correspondence problem.Despite the promising results, this learning paradigm is highly dependent on the quality of the 2D…

Computer Vision and Pattern Recognition · Computer Science 2021-12-22 Jue Wang , Shaoli Huang , Xinchao Wang , Dacheng Tao

Humans move their hands and bodies together to communicate and solve tasks. Capturing and replicating such coordinated activity is critical for virtual characters that behave realistically. Surprisingly, most methods treat the 3D modeling…

Graphics · Computer Science 2022-01-10 Javier Romero , Dimitrios Tzionas , Michael J. Black

Predicting camera-space hand meshes from single RGB images is crucial for enabling realistic hand interactions in 3D virtual and augmented worlds. Previous work typically divided the task into two stages: given a cropped image of the hand,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Eugene Valassakis , Guillermo Garcia-Hernando

Monocular 3D human pose and shape estimation is an inherently ill-posed problem due to depth ambiguities, occlusions, and truncations. Recent probabilistic approaches learn a distribution over plausible 3D human meshes by maximizing the…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Tom Wehrbein , Marco Rudolph , Bodo Rosenhahn , Bastian Wandt

Existing approaches of hand reconstruction predominantly adhere to a multi-stage framework, encompassing detection, left-right classification, and pose estimation. This paradigm induces redundant computation and cumulative errors. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Xingyu Chen , Zhuheng Song , Xiaoke Jiang , Yaoqing Hu , Junzhi Yu , Lei Zhang

To understand how people look, interact, or perform tasks, we need to quickly and accurately capture their 3D body, face, and hands together from an RGB image. Most existing methods focus only on parts of the body. A few recent approaches…

Computer Vision and Pattern Recognition · Computer Science 2020-08-21 Vasileios Choutas , Georgios Pavlakos , Timo Bolkart , Dimitrios Tzionas , Michael J. Black

3D human pose and shape estimation (a.k.a. "human mesh recovery") has achieved substantial progress. Researchers mainly focus on the development of novel algorithms, while less attention has been paid to other critical factors involved.…

Computer Vision and Pattern Recognition · Computer Science 2022-09-22 Hui En Pang , Zhongang Cai , Lei Yang , Tianwei Zhang , Ziwei Liu
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