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Related papers: Designing for Interpersonal Museum Experiences

200 papers

Interactive digital storytelling becomes a popular choice for information presentation in many fields. Its application spans from media industry and business information visualization, through digital cultural heritage, serious games,…

Human-Computer Interaction · Computer Science 2020-11-10 Selma Rizvic , Dusanka Boskovic , Vensada Okanovic , Sanda Sljivo , Merima Zukic

Instructors play a pivotal role in integrating AI into education, yet their adoption of AI-powered tools remains inconsistent. Despite this, limited research explores how to design AI tools that support broader instructor adoption. This…

Human-Computer Interaction · Computer Science 2025-03-10 Si Chen , Reid Metoyer , Khiem Le , Adam Acunin , Izzy Molnar , Alex Ambrose , James Lang , Nitesh Chawla , Ronald Metoyer

As autonomous agents, from self-driving cars to virtual assistants, become increasingly present in everyday life, safe and effective collaboration depends on human understanding of agents' intentions. Current intent communication approaches…

This ongoing experimental project investigates the use of Generative Image Models (GIMs) in crafting a picture book creation game designed to nurture social connections among autistic children and their neurotypical peers within a…

Human-Computer Interaction · Computer Science 2025-04-09 Yiqi Xiao

Designing digital artifacts is not a linear, straightforward process. This is particularly true when applying a user-centered design approach, or co-design, with users who are unable to participate in the design process. Although the…

Human-Computer Interaction · Computer Science 2023-10-30 Anna Sigridur Islind , Johan Lundin , Katerina Cerna , Tomas Lindroth , Linda Åkeflo , Gunnar Steineck

While all individuals deal with increasingly large amounts of digital information in their everyday lives and professionally, prior works suggest visual artists have unique information management practices and challenges. This study…

Human-Computer Interaction · Computer Science 2023-06-12 Helene Hellmich , Jesse David Dinneen

Traditional artworks like paintings, photographs, or films can be reproduced by conventional media like printing or video. This makes visitors of museums possible to purchase postcards, posters, books, and DVDs of pictures and/or movies…

Human-Computer Interaction · Computer Science 2014-11-11 Ichiroh Kanaya , Masataka Imura , Mayuko Kanazawa

The advent of cyber-physical systems, such as robots and autonomous vehicles (AVs), brings new opportunities and challenges for the domain of interaction design. Though there is consensus about the value of human-centred development, there…

Human-Computer Interaction · Computer Science 2024-06-14 Marius Hoggenmuller , Martin Tomitsch , Callum Parker , Trung Thanh Nguyen , Dawei Zhou , Stewart Worrall , Eduardo Nebot

For most health or well-being interventions, the process of evaluation is distinct from the activity itself, both in terms of who is involved, and how the actual data is collected and analyzed. Tangible interaction affords the opportunity…

Computers and Society · Computer Science 2024-11-01 Niti Parikh , Yiran Zhao , Maria Alinea-Bravo , Tapan Parikh

Mixed Reality (MR) technologies are increasingly being used to enrich exhibitions and public spaces by blending digital content with the physical environment in real time. However, little is known about curatorial strategies for embedding…

Human-Computer Interaction · Computer Science 2026-03-17 Yawei Zhao , Jiaxin Liang , Hao Li , Pan Hui

"Cultural Windows" is a research initiative designed to enrich cross-cultural understanding through immersive extended reality (XR) experiences. This project proposes a workflow for deploying AR and VR platforms, allowing users to explore…

Human-Computer Interaction · Computer Science 2024-08-22 Hessam Djavaherpour , Pierre Dragicevic , Yvonne Jansen

Working with abstract information often relies on static, symbolic representations that constrain exploration. We introduce Explorable Ideas, a framework that externalizes abstract concepts into explorable environments where physical…

Human-Computer Interaction · Computer Science 2025-12-22 Euijun Jung , Jingyu Lee , Minji Kim , Youngki Lee

While AI technology is becoming increasingly prevalent in our daily lives, the comprehension of machine learning (ML) among non-experts remains limited. Interactive machine learning (IML) has the potential to serve as a tool for end users,…

Human-Computer Interaction · Computer Science 2024-02-26 Wataru Kawabe , Yuri Nakao , Akihisa Shitara , Yusuke Sugano

Elder people are becoming a predominant aspect of our societies. As such, solutions both efficacious and cost-effective need to be sought. The approach pursued so far to solve this problem used to increase the number of people working in…

Computers and Society · Computer Science 2014-01-14 Hong Sun , Vincenzo De Florio , Ning Gui , Chris Blondia

While diversity has become a debated issue in design, very little research exists on positive use-cases for diversity beyond scholarly criticism. The current work addresses this gap through the case of a diversity-aware chatbot, exploring…

Human-Computer Interaction · Computer Science 2024-02-14 Peter Kun , Amalia De Götzen , Miriam Bidoglia , Niels Jørgen Gommesen , George Gaskell

Designing public spaces requires balancing the interests of diverse stakeholders within a constrained physical and institutional space. Designers usually approach these problems through participatory methods but struggle to incorporate…

Human-Computer Interaction · Computer Science 2025-01-24 Jose A. Guridi , Angel Hsing-Chi Hwang , Duarte Santo , Maria Goula , Cristobal Cheyre , Lee Humphreys , Marco Rangel

Understanding different types of users' needs can even be more critical in today's data visualization field, as exploratory visualizations for novice users are becoming more widespread with an increasing amount of data sources. The…

Computers and Society · Computer Science 2020-09-15 Damla Cay , Till Nagel , Asim Evren Yantac

Social robots are increasingly introduced into children's lives as educational and social companions, yet little is known about how these products might best be introduced to their environments. The emergence of the "unboxing" phenomenon in…

Robotics · Computer Science 2022-05-06 Christine P Lee , Bengisu Cagiltay , Bilge Mutlu

As digital social platforms and mobile technologies are becoming more prevalent and robust, the use of Artificial Intelligence (AI) in facilitating human communication will grow. This, in turn, will pave the way for the development of…

Human-Computer Interaction · Computer Science 2021-10-29 Roxana Girju

As mixed-ability collaboration has become increasingly focal within accessibility research, managing varied, and sometimes conflicting, access needs has become a key consideration in designing for access. When an accessibility feature or…

Human-Computer Interaction · Computer Science 2026-05-12 Xinru Tang , Anne Marie Piper