English
Related papers

Related papers: Interpersonalizing Intimate Museum Experiences

200 papers

We introduce a new metric for measuring how well a model personalizes to a user's specific preferences. We define personalization as a weighting between performance on user specific data and performance on a more general global dataset that…

Machine Learning · Computer Science 2021-04-26 Reuben Brasher , Nat Roth , Justin Wagle

People feel attached to places that are meaningful to them, which psychological research calls "place attachment." Place attachment is associated with self-identity, self-continuity, and psychological well-being. Even small cues, including…

Human-Computer Interaction · Computer Science 2025-01-08 Yaxin Hu , Anjun Zhu , Catalina L. Toma , Bilge Mutlu

Personal Affective Physicalization is the process by which individuals express emotions through tangible forms to record, reflect on, and communicate. Yet such physical data representations can be challenging to design due to the abstract…

Human-Computer Interaction · Computer Science 2025-09-29 Ruishan Wu , Zhuoyang Li , Charles Perin , Sheelagh Carpendale , Can Liu

This paper presents an intelligent user interface model dedicated to the exploration of complex databases. This model is implemented on a 3D metaphor : a virtual museum. In this metaphor, the database elements are embodied as museum…

Databases · Computer Science 2017-03-23 Landy Rajaonarivo , Matthieu Courgeon , Eric Maisel , Pierre De Loor

Self-tracking physiological and psychological data poses the challenge of presentation and interpretation. Insightful narratives for self-tracking data can motivate the user towards constructive self-reflection. One powerful form of…

Human-Computer Interaction · Computer Science 2018-01-10 Fengjiao Peng , Veronica LaBelle , Emily Yue , Rosalind Picard

This paper presents some early work and future plans regarding how the autonomous motions of a telepresence robot affect a person embodied in the robot through a head-mounted display. We consider the preferences, comfort, and the perceived…

Virtual museums aim to promote access to cultural artifacts. However, they often face the challenge of getting audiences to read and understand a large amount of information in an uncontrolled online environment. Inspired by successful…

Human-Computer Interaction · Computer Science 2019-02-12 Zhenjie Zhao

Autonomous robots are increasingly being tested into public spaces to enhance user experiences, particularly in cultural and educational settings. This paper presents the design, implementation, and evaluation of the autonomous museum guide…

Robotics · Computer Science 2025-07-18 Luca Garello , Francesca Cocchella , Alessandra Sciutti , Manuel Catalano , Francesco Rea

Socially assistive robots could help to support people's well-being in contexts such as art therapy where human therapists are scarce, by making art such as paintings together with people in a way that is emotionally contingent and…

Human-Computer Interaction · Computer Science 2020-05-12 Martin Cooney

Most modern recommendation algorithms are data-driven: they generate personalized recommendations by observing users' past behaviors. A common assumption in recommendation is that how a user interacts with a piece of content (e.g., whether…

Computers and Society · Computer Science 2024-05-12 Sarah H. Cen , Andrew Ilyas , Jennifer Allen , Hannah Li , Aleksander Madry

Human-AI interactions are increasingly part of everyday life, yet the interpersonal dynamics that unfold during such exchanges remain underexplored. This study investigates how emotional alignment, semantic exploration, and linguistic…

Human-Computer Interaction · Computer Science 2025-12-22 Halfdan Nordahl Fundal , Johannes Eide Rambøll , Karsten Olsen

This paper presents a research through design exploration using tangible interactions in order to seamlessly integrate technology in a historical house museum. The study addresses a longstanding concern in museum exhibition design that…

Human-Computer Interaction · Computer Science 2020-11-24 Mette Muxoll Schou , Anders Sundnes Løvlie

Interactions with AI assistants are increasingly personalized to individual users. As AI personalization is dynamic and machine-learning-driven, we have limited understanding of how personalization affects interaction outcomes and user…

Human-Computer Interaction · Computer Science 2026-02-18 Maximilian Eder , Clemens Lechner , Maurice Jakesch

Offering diverse perspectives on a museum artifact can deepen visitors' understanding and help avoid the cognitive limitations of a single narrative, ultimately enhancing their overall experience. Physical museums promote diversity through…

Human-Computer Interaction · Computer Science 2025-08-12 Mingyang Su , Chao Liu , Jingling Zhang , WU Shuang , Mingming Fan

While AI technology is becoming increasingly prevalent in our daily lives, the comprehension of machine learning (ML) among non-experts remains limited. Interactive machine learning (IML) has the potential to serve as a tool for end users,…

Human-Computer Interaction · Computer Science 2024-02-26 Wataru Kawabe , Yuri Nakao , Akihisa Shitara , Yusuke Sugano

Physical agents that can autonomously generate engaging, life-like behaviour will lead to more responsive and interesting robots and other autonomous systems. Although many advances have been made for one-to-one interactions in well…

Human-Computer Interaction · Computer Science 2020-06-25 Lingheng Meng , Daiwei Lin , Adam Francey , Rob Gorbet , Philip Beesley , Dana Kulić

Art Museums traditionally employ observations and surveys to enhance their knowledge of visitors' behavior and experience. However, these approaches often produce spatially and temporally limited empirical evidence and measurements. Only…

Computers and Society · Computer Science 2020-06-24 Yuji Yoshimura , Anne Krebs , Carlo Ratti

Human-AI co-creativity involves humans and AI collaborating on a shared creative product as partners. In a creative collaboration, communication is an essential component among collaborators. In many existing co-creative systems users can…

Human-Computer Interaction · Computer Science 2022-06-07 Jeba Rezwana , Mary Lou Maher

Millions of people now turn to artificial intelligence (AI) systems for personal advice, guidance, and support. Such systems can be sycophantic, frequently affirming users' views and beliefs. Across five preregistered studies (N = 3,075…

Human-Computer Interaction · Computer Science 2026-05-13 Lujain Ibrahim , Franziska Sofia Hafner , Myra Cheng , Cinoo Lee , Rebecca Anselmetti , Robb Willer , Luc Rocher , Diyi Yang

Museums often suffer from so-called "hyper-congestion", wherein the number of visitors exceeds the capacity of the physical space of the museum. This can potentially deteriorate the quality of visitor's experience disturbed by other…

Computers and Society · Computer Science 2016-05-10 Yuji Yoshimura , Stanislav Sobolevsky , Carlo Ratti , Fabien Girardin , Juan Pablo Carrascal , Josep Blat , Roberta Sinatra