Related papers: Tiling with Squares and Packing Dominos in Polynom…
We study the problem of assigning non-overlapping geometric objects centered at a given set of points such that the sum of area covered by them is maximized. If the points are placed on a straight-line and the objects are disks, then the…
We consider polygonal tilings of certain regions and use these to give intuitive definitions of tiling-based perimeter and area. We apply these definitions to rhombic tilings of Elnitsky polygons, computing sharp bounds and average values…
We give an overview of the 2024 Computational Geometry Challenge targeting the problem \textsc{Maximum Polygon Packing}: Given a convex region $P$ in the plane, and a collection of simple polygons $Q_1, \ldots, Q_n$, each $Q_i$ with a…
Polyominoes have been the focus of many recreational and research investigations. In this article, the authors investigate whether a paper cutout of a polyomino can be folded to produce a second polyomino in the same shape as the original,…
We consider domino tilings of $3$-dimensional cubiculated regions. A three-dimensional domino is a 2x2x1 rectangular cuboid. We are particularly interested in regions of the form $R_N = D \times [0,N]$ where $D$ is a fixed quadriculated…
The Burer-Monteiro method is one of the most widely used techniques for solving large-scale semidefinite programs (SDP). The basic idea is to solve a nonconvex program in $Y$, where $Y$ is an $n \times p$ matrix such that $X = Y Y^T$. In…
Several articles deal with tilings with squares and dominoes on 2-dimensional boards, but only a few on boards in 3-dimensional space. We examine a tiling problem with colored cubes and bricks of $(2\times2\times n)$-board in three…
Given a set $P$ of $n$ points and a set $S$ of $m$ weighted disks in the plane, the disk coverage problem asks for a subset of disks of minimum total weight that cover all points of $P$. The problem is NP-hard. In this paper, we consider a…
We consider three-dimensional domino tilings of cylinders $\mathcal{D} \times [0,N] \subset \mathbb{R}^3$, where $\mathcal{D} \subset \mathbb{R}^2$ is a balanced quadriculated disk and $N \in \mathbb{N}$. A flip is a local move in the space…
We present a classical algorithm that, for any 3D geometrically-local, polylogarithmic-depth quantum circuit $C$ acting on $n$ qubits, and any bit string $x\in\{0,1\}^n$, can compute the quantity $|< x |C|0^{\otimes n}>|^2$ to within any…
This paper provides a bridge between the classical tiling theory and the complex neighborhood self-assembling situations that exist in practice. The neighborhood of a position in the plane is the set of coordinates which are considered…
We revisit a standard polygon containment problem: given a convex $k$-gon $P$ and a convex $n$-gon $Q$ in the plane, find a placement of $P$ inside $Q$ under translation and rotation (if it exists), or more generally, find the largest copy…
We present a model development framework and numerical solution approach to the general problem-class of packing convex objects into optimized convex containers. Specifically, here we discuss the problem of packing ovals (egg-shaped…
We address the classical knapsack problem and a variant in which an upper bound is imposed on the number of items that can be selected. We show that appropriate combinations of rounding techniques yield novel and powerful ways of rounding.…
Which polygons admit two (or more) distinct lattice tilings of the plane? We call such polygons double tiles. It is well-known that a lattice tiling is always combinatorially isomorphic either to a grid of squares or to a grid of regular…
The exact complexity of geometric cuts and bisections is the longstanding open problem including even the dimension one. In this paper, we resolve this problem for dimension one (the real line) by designing an exact polynomial time…
This paper investigated the problem of embedding a simple Hamiltonian Cycle with n vertices on n points inside a simple polygon. This problem seeks to embed a straight-line cycle (without bends), which does not intersect either itself or…
This study presents a novel algorithm for identifying the set of extreme points that constitute the exact convex hull of a point set in high-dimensional Euclidean space. The proposed method iteratively solves a sequence of dynamically…
We study the geometric knapsack problem in which we are given a set of $d$-dimensional objects (each with associated profits) and the goal is to find the maximum profit subset that can be packed non-overlappingly into a given…
Given a graph, when can we orient the edges to satisfy local constraints at the vertices, where each vertex specifies which local orientations of its incident edges are allowed? This family of graph orientation problems is a special kind of…