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Pebble games were extensively studied in the 1970s and 1980s in a number of different contexts. The last decade has seen a revival of interest in pebble games coming from the field of proof complexity. Pebbling has proven to be a useful…

Computational Complexity · Computer Science 2015-07-01 Jakob Nordstrom

Prediction is a fundamental objective of science. It is more difficult for chaotic and complex systems like turbulence. Here we use information theory to quantify spatial prediction using experimental data from a turbulent soap film. At…

Fluid Dynamics · Physics 2014-12-05 Rory Cerbus , Walter Goldburg

Segmenting gas bubbles in multiphase flows is a critical yet unsolved challenge in numerous industrial settings, from metallurgical processing to maritime drag reduction. Traditional approaches-and most recent learning-based methods-assume…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Semanur Küçük , Cosimo Della Santina , Angeliki Laskari

Predicting the outcome of liquid droplet collisions is an extensively studied phenomenon but the current physics based models for predicting the outcomes are poor (accuracy $\approx 43\%$). The key weakness of these models is their limited…

Machine Learning · Computer Science 2021-10-04 Arpit Agarwal

This paper proves that push-pull block puzzles in 3D are PSPACE-complete to solve, and push-pull block puzzles in 2D with thin walls are NP-hard to solve, settling an open question by Zubaran and Ritt. Push-pull block puzzles are a type of…

Computational Complexity · Computer Science 2017-09-06 Erik D. Demaine , Isaac Grosof , Jayson Lynch

Hyperbolic space has become a popular choice of manifold for representation learning of various datatypes from tree-like structures and text to graphs. Building on the success of deep learning with prototypes in Euclidean and hyperspherical…

Machine Learning · Computer Science 2021-11-25 Mina Ghadimi Atigh , Martin Keller-Ressel , Pascal Mettes

We consider an N-player hierarchical game in which the i-th player's objective comprises of an expectation-valued term, parametrized by rival decisions, and a hierarchical term. Such a framework allows for capturing a broad range of…

Optimization and Control · Mathematics 2024-01-26 Shisheng Cui , Uday V. Shanbhag , Mathias Staudigl

Seeking the convex hull of an object is a very fundamental problem arising from various tasks. In this work, we propose two variational convex hull models using level set representation for 2-dimensional data. The first one is an exact…

Computer Vision and Pattern Recognition · Computer Science 2019-08-12 Lingfeng Li , Shousheng Luo , Xue-Cheng Tai , Jiang Yang

We will describe a combinatorial game that models the problem of resolution of singularities of algebraic varieties over a field of characteristic zero. By giving a winning strategy for this game, we give another proof of the existence of…

Algebraic Geometry · Mathematics 2014-01-31 Josef Schicho

Bubbling is a run-time graph transformation studied for the execution of non-deterministic steps in functional logic computations. This transformation has been proven correct, but as currently formulated it requires information about the…

Programming Languages · Computer Science 2018-08-27 Sergio Antoy , Steven Libby

A physical model is developed, which suggests a pathway to determining the optimal release conditions for a basketball free throw. Theoretical framework is supported by Monte Carlo simulations and a series of free throws performed and…

Popular Physics · Physics 2017-02-24 Irina Barzykina

Assembling parts into an object is a combinatorial problem that arises in a variety of contexts in the real world and involves numerous applications in science and engineering. Previous related work tackles limited cases with identical unit…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Jinhwi Lee , Jungtaek Kim , Hyunsoo Chung , Jaesik Park , Minsu Cho

When mining large datasets in order to predict new data, limitations of the principles behind statistical machine learning pose a serious challenge not only to the Big Data deluge, but also to the traditional assumptions that data…

Information Theory · Computer Science 2023-04-26 Felipe S. Abrahão , Hector Zenil , Fabio Porto , Michael Winter , Klaus Wehmuth , Itala M. L. D'Ottaviano

Deep reinforcement learning has shown remarkable success in the past few years. Highly complex sequential decision making problems from game playing and robotics have been solved with deep model-free methods. Unfortunately, the sample…

Machine Learning · Computer Science 2021-07-20 Aske Plaat , Walter Kosters , Mike Preuss

This paper presents a unified framework to (i) locate the ball, (ii) predict the pose, and (iii) segment the instance mask of players in team sports scenes. Those problems are of high interest in automated sports analytics, production, and…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Seyed Abolfazl Ghasemzadeh , Gabriel Van Zandycke , Maxime Istasse , Niels Sayez , Amirafshar Moshtaghpour , Christophe De Vleeschouwer

This paper presents a problem of model learning for the purpose of learning how to navigate a ball to a goal state in a circular maze environment with two degrees of freedom. The motion of the ball in the maze environment is influenced by…

Robotics · Computer Science 2018-09-20 Diego Romeres , Devesh Jha , Alberto Dalla Libera , William Yerazunis , Daniel Nikovski

This work proposes a robot task planning framework for retrieving a target object in a confined workspace among multiple stacked objects that obstruct the target. The robot can use prehensile picking and in-workspace placing actions. The…

Robotics · Computer Science 2023-03-28 Daniel Nakhimovich , Yinglong Miao , Kostas E. Bekris

Federated learning is a setting where agents, each with access to their own data source, combine models from local data to create a global model. If agents are drawing their data from different distributions, though, federated learning…

Computer Science and Game Theory · Computer Science 2020-12-18 Kate Donahue , Jon Kleinberg

The detection of small and medium-sized objects in three dimensions has always been a frontier exploration problem. This technology has a very wide application in sports analysis, games, virtual reality, human animation and other fields.…

Computer Vision and Pattern Recognition · Computer Science 2023-02-02 Lei Li , Tianfang Zhang , Zhongfeng Kang , Wenhan Zhang

The development of deep reinforcement learning (DRL) has benefited from the emergency of a variety type of game environments where new challenging problems are proposed and new algorithms can be tested safely and quickly, such as Board…

Artificial Intelligence · Computer Science 2020-12-08 Hangtian Jia , Yujing Hu , Yingfeng Chen , Chunxu Ren , Tangjie Lv , Changjie Fan , Chongjie Zhang