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Using physical interactive devices like mouse and keyboards hinders naturalistic human-machine interaction and increases the probability of surface contact during a pandemic. Existing gesture-recognition systems do not possess user…

Human-Computer Interaction · Computer Science 2022-09-08 Ankit Jha , Ishita , Pratham G. Shenwai , Ayush Batra , Siddharth Kotian , Piyush Modi

This paper proposes a controlled experiment to further investigate the usefulness of gaze awareness and gesture recognition in the support of collaborative work at a distance. We propose to redesign experiments conducted several years ago…

Human-Computer Interaction · Computer Science 2010-01-20 Mauro Cherubini , Rodrigo de Oliveira , Nuria Oliver , Christian Ferran

With current development universally in computing, now a days user interaction approaches with mouse, keyboard, touch-pens etc. are not sufficient. Directly using of hands or hand gestures as an input device is a method to attract people…

Computer Vision and Pattern Recognition · Computer Science 2018-03-20 Vandit Gajjar , Viraj Mavani , Ayesha Gurnani

The development of ubiquitous computing and sensing devices has brought about novel interaction scenarios such as mixed reality and IoT (e.g., smart home), which pose new demands for the next generation of natural user interfaces (NUI).…

Human-Computer Interaction · Computer Science 2023-08-29 Chen Liang

In this research, a literature in human-computer interaction is reviewed and the technology aspect of human computer interaction related with digital academic supportive devices is also analyzed. According to all these concerns,…

Human-Computer Interaction · Computer Science 2015-01-06 S. Thuseethan , S. Kuhanesan

In this paper, we propose a new interface for virtual reality headset: a touchpad in front of the headset. To demonstrate the feasibility of the front touch interface, we built a prototype device, explored VR UI design space expansion, and…

Human-Computer Interaction · Computer Science 2016-08-02 Jihyun Lee , Byungmoon Kim , Bongwon Suh , Eunyee Koh

In the old age, few people need special care if they are suffering from specific diseases as they can get stroke while they are in normal life routine. Also patients of any age, who are not able to walk, need to be taken care of personally…

Human-Computer Interaction · Computer Science 2016-11-15 J. L. Raheja , Dhiraj , D. Gopinath , Ankit Chaudhary

We explore how touch-sensitive spherical displays can support climate conversations in museums and science centers. These displays enable intuitive and embodied interaction with complex climate data, and support collective exploration.…

Human-Computer Interaction · Computer Science 2026-01-29 Mathis Brossier , Mina Mani , Agathe Malbet , Konrad Schönborn , Lonni Besançon

Enabling gaze interaction in real-time on handheld mobile devices has attracted significant attention in recent years. An increasing number of research projects have focused on sophisticated appearance-based deep learning models to enhance…

Human-Computer Interaction · Computer Science 2023-04-20 Yaxiong Lei , Yuheng Wang , Tyler Caslin , Alexander Wisowaty , Xu Zhu , Mohamed Khamis , Juan Ye

This article proposes the analysis on novel human computer interaction (HCI) platform based college mathematical education methodology. Above for the application of virtual reality technology in teaching the problems in the study, only…

Human-Computer Interaction · Computer Science 2016-02-04 Zhiyan Li

Handheld kinesthetic haptic interfaces can provide greater mobility and richer tactile information as compared to traditional grounded devices. In this paper, we introduce a new handheld haptic interface which takes input using…

Systems and Control · Electrical Eng. & Systems 2023-09-07 Megh Vipul Doshi , Michael Hagenow , Robert Radwin , Michael Gleicher , Bilge Mutlu , Michael Zinn

Since computer was invented, people are using many devices to interact with computer. Initially there were keyboard, mouse etc. but with the advancement of technology, new ways are being discovered that are quite usual and natural to the…

Human-Computer Interaction · Computer Science 2014-09-30 Ankit Chaudhary

Tactile displays have a wide potential field of applications, ranging from enhancing Virtual-Reality scenarios up to aiding telesurgery as well as in fundamental psychological and neurophysiological research. In this paper, we describe an…

Human-Computer Interaction · Computer Science 2018-04-25 Andreas Tarnowsky , Jan Jamaszyk , Daniel Brandes , Franz-Erich Wolter

This paper presents an empirical evaluation of mid-air gestures in a web setting. Fifty-six (56) subjects, all of them HCI students, were divided into 16 groups and involved as designers. Each group worked separately with the same…

Human-Computer Interaction · Computer Science 2024-04-10 Thomas Pasquale , Cristina Gena , Fabiana Vernero

This paper outlines the development of a sensory feedback device providing a tangible interface for controlling digital environments, in this example a flight simulator, where the intention for the device is that it is relatively low cost,…

Human-Computer Interaction · Computer Science 2016-04-22 Jacques Foottit , Dave Brown , Stefan Marks , Andy M. Connor

Our paper is research in progress that is research investigating the use of games technology to enhance the learning of a physical skill. The Microsoft Kinect is a system designed for gaming with the capability to track the movement of…

Computers and Society · Computer Science 2016-06-14 Kirsten Ellis , Julie Fisher , Louisa Willoughby , Jan Carlo Barca

Tactile sensing is critical to fine-grained, contact-rich manipulation tasks, such as insertion and assembly. Prior research has shown the possibility of learning tactile-guided policy from teleoperated demonstration data. However, to…

Robotics · Computer Science 2025-02-07 Kelin Yu , Yunhai Han , Qixian Wang , Vaibhav Saxena , Danfei Xu , Ye Zhao

This paper proposes an idea of building an interface to merge the existing technologies like Image processing, Internet of Things, Sixth sense, etc. at one place to reduce the hardware restrictions imposed on a user and improve the…

Human-Computer Interaction · Computer Science 2024-09-05 Shubhankar Mohan , Aditi Chaudhary , Prachie Gupta , Ritu Tiwari

Psychological studies indicate that emotional states are expressed in the way people walk and the human gait is investigated in terms of its ability to reveal a person's emotional state. And Microsoft Kinect is a rapidly developing,…

Computers and Society · Computer Science 2015-08-05 Shun Li , Changye Zhu , Liqing Cui , Nan Zhao , Baobin Li , Tingshao Zhu

In recent years we have witnessed an increasing number of interactive systems on handheld mobile devices which utilise gaze as a single or complementary interaction modality. This trend is driven by the enhanced computational power of these…

Human-Computer Interaction · Computer Science 2023-07-04 Yaxiong Lei , Shijing He , Mohamed Khamis , Juan Ye