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Related papers: Assembling a Pipeline for 3D Face Interpolation

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While much progress has been made in capturing high-quality facial performances using motion capture markers and shape-from-shading, high-end systems typically also rely on rotoscope curves hand-drawn on the image. These curves are…

Computer Vision and Pattern Recognition · Computer Science 2018-12-10 Michael Bao , Jane Wu , Xinwei Yao , Ronald Fedkiw

We tackle the challenging task of generating complete 3D facial animations for two interacting, co-located participants from a mixed audio stream. While existing methods often produce disembodied "talking heads" akin to a video conference…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Mengyi Shan , Shouchieh Chang , Ziqian Bai , Shichen Liu , Yinda Zhang , Luchuan Song , Rohit Pandey , Sean Fanello , Zeng Huang

Structure from Motion or the sparse 3D reconstruction out of individual photos is a long studied topic in computer vision. Yet none of the existing reconstruction pipelines fully addresses a progressive scenario where images are only…

Computer Vision and Pattern Recognition · Computer Science 2018-07-12 Alex Locher , Michal Havlena , Luc Van Gool

Recent deep image-to-image translation techniques allow fast generation of face images from freehand sketches. However, existing solutions tend to overfit to sketches, thus requiring professional sketches or even edge maps as input. To…

Graphics · Computer Science 2020-06-09 Shu-Yu Chen , Wanchao Su , Lin Gao , Shihong Xia , Hongbo Fu

Manually authoring 3D shapes is difficult and time consuming; generative models of 3D shapes offer compelling alternatives. Procedural representations are one such possibility: they offer high-quality and editable results but are difficult…

Advances in markerless pose estimation have made it possible to capture detailed human movement in naturalistic settings using standard video, enabling new forms of behavioral analysis at scale. However, the high dimensionality, noise, and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Carter Sale , Margaret C. Macpherson , Gaurav Patil , Kelly Miles , Rachel W. Kallen , Sebastian Wallot , Michael J. Richardson

The generation of stylistic 3D facial animations driven by speech presents a significant challenge as it requires learning a many-to-many mapping between speech, style, and the corresponding natural facial motion. However, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2024-05-15 Zhiyao Sun , Tian Lv , Sheng Ye , Matthieu Lin , Jenny Sheng , Yu-Hui Wen , Minjing Yu , Yong-Jin Liu

This paper presents a novel approach for synthesizing facial affect, which is based on our annotating 600,000 frames of the 4DFAB database in terms of valence and arousal. The input of this approach is a pair of these emotional state…

Graphics · Computer Science 2018-11-21 Dimitrios Kollias , Shiyang Cheng , Maja Pantic , Stefanos Zafeiriou

Occlusions are a common occurrence in unconstrained face images. Single image 3D reconstruction from such face images often suffers from corruption due to the presence of occlusions. Furthermore, while a plurality of 3D reconstructions is…

Computer Vision and Pattern Recognition · Computer Science 2022-04-04 Rahul Dey , Vishnu Naresh Boddeti

Speech-driven 3D facial animation synthesis has been a challenging task both in industry and research. Recent methods mostly focus on deterministic deep learning methods meaning that given a speech input, the output is always the same.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-21 Stefan Stan , Kazi Injamamul Haque , Zerrin Yumak

In this paper, we propose an algorithm to interpolate between a pair of images of a dynamic scene. While in the past years significant progress in frame interpolation has been made, current approaches are not able to handle images with…

Computer Vision and Pattern Recognition · Computer Science 2022-11-17 Pedro Figueirêdo , Avinash Paliwal , Nima Khademi Kalantari

Synthesizing high-quality 3D face models from natural language descriptions is very valuable for many applications, including avatar creation, virtual reality, and telepresence. However, little research ever tapped into this task. We argue…

Computer Vision and Pattern Recognition · Computer Science 2023-05-08 Menghua Wu , Hao Zhu , Linjia Huang , Yiyu Zhuang , Yuanxun Lu , Xun Cao

We present a fully automatic approach to real-time 3D face reconstruction from monocular in-the-wild videos. With the use of a cascaded-regressor based face tracking and a 3D Morphable Face Model shape fitting, we obtain a semi-dense 3D…

Computer Vision and Pattern Recognition · Computer Science 2017-08-28 Patrik Huber , Philipp Kopp , Matthias Rätsch , William Christmas , Josef Kittler

Different people have different facial expressions while speaking emotionally. A realistic facial animation system should consider such identity-specific speaking styles and facial idiosyncrasies to achieve high-degree of naturalness and…

Artificial Intelligence · Computer Science 2023-10-27 Elif Bozkurt

We fully generalize a previously-developed computational geometry tool [1] to perform large-scale simulations of arbitrary two-dimensional faceted surfaces $z = h(x,y)$. Our method uses a three-component facet/edge/junction storage model,…

Mathematical Physics · Physics 2011-10-17 Scott A. Norris , Stephen J. Watson

3D face reconstruction plays a very important role in many real-world multimedia applications, including digital entertainment, social media, affection analysis, and person identification. The de-facto pipeline for estimating the parametric…

Computer Vision and Pattern Recognition · Computer Science 2021-01-07 Jialiang Zhang , Lixiang Lin , Jianke Zhu , Steven C. H. Hoi

A head-mounted display (HMD) could be an important component of augmented reality system. However, as the upper face region is seriously occluded by the device, the user experience could be affected in applications such as telecommunication…

Computer Vision and Pattern Recognition · Computer Science 2016-10-28 Yajie Zhao , Qingguo Xu , Xinyu Huang , Ruigang Yang

Given two consecutive frames, video interpolation aims at generating intermediate frame(s) to form both spatially and temporally coherent video sequences. While most existing methods focus on single-frame interpolation, we propose an…

Computer Vision and Pattern Recognition · Computer Science 2018-07-16 Huaizu Jiang , Deqing Sun , Varun Jampani , Ming-Hsuan Yang , Erik Learned-Miller , Jan Kautz

Current 3D inpainting and object removal methods are largely limited to front-facing scenes, facing substantial challenges when applied to diverse, "unconstrained" scenes where the camera orientation and trajectory are unrestricted. To…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Zhihao Shi , Dong Huo , Yuhongze Zhou , Kejia Yin , Yan Min , Juwei Lu , Xinxin Zuo

Image extrapolation aims at expanding the narrow field of view of a given image patch. Existing models mainly deal with natural scene images of homogeneous regions and have no control of the content generation process. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2019-12-30 Yijun Li , Lu Jiang , Ming-Hsuan Yang