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Simulations are attractive environments for training agents as they provide an abundant source of data and alleviate certain safety concerns during the training process. But the behaviours developed by agents in simulation are often…

Robotics · Computer Science 2018-09-21 Xue Bin Peng , Marcin Andrychowicz , Wojciech Zaremba , Pieter Abbeel

Can we enable humanoid robots to generate rich, diverse, and expressive motions in the real world? We propose to learn a whole-body control policy on a human-sized robot to mimic human motions as realistic as possible. To train such a…

Robotics · Computer Science 2024-03-07 Xuxin Cheng , Yandong Ji , Junming Chen , Ruihan Yang , Ge Yang , Xiaolong Wang

Grasping moving objects, such as goods on a belt or living animals, is an important but challenging task in robotics. Conventional approaches rely on a set of manually defined object motion patterns for training, resulting in poor…

Robotics · Computer Science 2022-03-15 Tianhao Wu , Fangwei Zhong , Yiran Geng , Hongchen Wang , Yongjian Zhu , Yizhou Wang , Hao Dong

Robotic systems driven by artificial muscles present unique challenges due to the nonlinear dynamics of actuators and the complex designs of mechanical structures. Traditional model-based controllers often struggle to achieve desired…

Robotics · Computer Science 2025-08-12 Jiyue Tao , Yunsong Zhang , Sunil Kumar Rajendran , Feitian Zhang

Accurately modeling robot dynamics is crucial to safe and efficient motion control. In this paper, we develop and apply an iterative learning semi-parametric model, with a neural network, to the task of autonomous racing with a Model…

Robotics · Computer Science 2020-11-18 Ignat Georgiev , Christoforos Chatzikomis , Timo Völkl , Joshua Smith , Michael Mistry

The ball-balancing robot (ballbot) is a good platform to test the effectiveness of a balancing controller. Considering balancing control, conventional model-based feedback control methods have been widely used. However, contacts and…

Robotics · Computer Science 2022-08-23 Yifan Zhou , Jianghao Lin , Shuai Wang , Chong Zhang

Adversarial methods for imitation learning have been shown to perform well on various control tasks. However, they require a large number of environment interactions for convergence. In this paper, we propose an end-to-end differentiable…

Machine Learning · Computer Science 2019-03-11 Vaibhav Saxena , Srinivasan Sivanandan , Pulkit Mathur

We propose a method which generates reactive robot behavior learned from human demonstration. In order to do so, we use the Playful programming language which is based on the reactive programming paradigm. This allows us to represent the…

Robotics · Computer Science 2020-07-23 Vincent Berenz , Ahmed Bjelic , Lahiru Herath , Jim Mainprice

In this paper, we propose a concept learning architecture that enables a robot to build symbols through self-exploration by interacting with a varying number of objects. Our aim is to allow a robot to learn concepts without constraints,…

Robotics · Computer Science 2024-01-03 Alper Ahmetoglu , Erhan Oztop , Emre Ugur

When a robot executes a task, it is necessary to model the relationship among its body, target objects, tools, and environment, and to control its body to realize the target state. However, it is difficult to model them using classical…

Robotics · Computer Science 2024-04-25 Kento Kawaharazuka , Kei Okada , Masayuki Inaba

The advent of tactile sensors in robotics has sparked many ideas on how robots can leverage direct contact measurements of their environment interactions to improve manipulation tasks. An important line of research in this regard is that of…

Robotics · Computer Science 2023-11-14 Luca Lach , Robert Haschke , Davide Tateo , Jan Peters , Helge Ritter , Júlia Borràs , Carme Torras

Much work in robotics has focused on "human-in-the-loop" learning techniques that improve the efficiency of the learning process. However, these algorithms have made the strong assumption of a cooperating human supervisor that assists the…

Robotics · Computer Science 2020-12-08 Jiali Duan , Qian Wang , Lerrel Pinto , C. -C. Jay Kuo , Stefanos Nikolaidis

Behavioural cloning has been extensively used to train agents and is recognized as a fast and solid approach to teach general behaviours based on expert trajectories. Such method follows the supervised learning paradigm and it strongly…

Artificial Intelligence · Computer Science 2022-01-20 Federico Malato , Joona Jehkonen , Ville Hautamäki

Robot-assisted dressing offers an opportunity to benefit the lives of many people with disabilities, such as some older adults. However, robots currently lack common sense about the physical implications of their actions on people. The…

Robotics · Computer Science 2019-05-28 Zackory Erickson , Henry M. Clever , Greg Turk , C. Karen Liu , Charles C. Kemp

Flexible-joint manipulators are governed by complex nonlinear dynamics, defining a challenging control problem. In this work, we propose an approach to learn an outer-loop joint trajectory tracking controller with deep reinforcement…

Robotics · Computer Science 2022-03-15 Dmytro Pavlichenko , Sven Behnke

The physical coupling between robots has the potential to improve the capabilities of multi-robot systems in challenging manufacturing processes. However, the path tracking accuracy of physically coupled robots is not studied adequately,…

Systems and Control · Electrical Eng. & Systems 2024-12-05 Xin Ye , Karl Handwerker , Sören Hohmann

Data driven methods for time series forecasting that quantify uncertainty open new important possibilities for robot tasks with hard real time constraints, allowing the robot system to make decisions that trade off between reaction time and…

Machine Learning · Computer Science 2020-01-08 Sebastian Gomez-Gonzalez , Sergey Prokudin , Bernhard Scholkopf , Jan Peters

We consider the task of learning control policies for a robotic mechanism striking a puck in an air hockey game. The control signal is a direct command to the robot's motors. We employ a model free deep reinforcement learning framework to…

Machine Learning · Computer Science 2017-04-26 Ayal Taitler , Nahum Shimkin

Deep reinforcement learning has proven to be successful for learning tasks in simulated environments, but applying same techniques for robots in real-world domain is more challenging, as they require hours of training. To address this,…

Machine Learning · Computer Science 2020-03-24 Janne Karttunen , Anssi Kanervisto , Ville Kyrki , Ville Hautamäki

We present a navigation system that combines ideas from hierarchical planning and machine learning. The system uses a traditional global planner to compute optimal paths towards a goal, and a deep local trajectory planner and velocity…

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