Related papers: Multiple Random Walks on Graphs: Mixing Few to Cov…
Random walks are ubiquitous in the sciences, and they are interesting from both theoretical and practical perspectives. They are one of the most fundamental types of stochastic processes; can be used to model numerous phenomena, including…
Due to wide applications in diverse fields, random walks subject to stochastic resetting have attracted considerable attention in the last decade. In this paper, we study discrete-time random walks on complex network with multiple resetting…
We give faster algorithms for producing sparse approximations of the transition matrices of $k$-step random walks on undirected, weighted graphs. These transition matrices also form graphs, and arise as intermediate objects in a variety of…
We investigate hide-and-seek games on complex networks using a random walk framework. Specifically, we investigate the efficiency of various degree-biased random walk search strategies to locate items that are randomly hidden on a subset of…
We introduce a general model of trapping for random walks on graphs. We give the possible scaling limits of these Randomly Trapped Random Walks on $\mathbb {Z}$. These scaling limits include the well-known fractional kinetics process, the…
The rotor router model is a popular deterministic analogue of a random walk on a graph. Instead of moving to a random neighbor, the neighbors are served in a fixed order. We examine how fast this "deterministic random walk" covers all…
The 1-2-3 Conjecture, introduced by Karo\'nski, {\L}uczak, and Thomason in 2004, was recently solved by Keusch. This implies that, for any connected graph $G$ different from $K_2$, we can turn $G$ into a locally irregular multigraph $M(G)$,…
We study a discrete time self interacting random process on graphs, which we call Greedy Random Walk. The walker is located initially at some vertex. As time evolves, each vertex maintains the set of adjacent edges touching it that have not…
We study the problem of generating a sample from the stationary distribution of a Markov chain, given a method to simulate the chain. We give an approximation algorithm for the case of a random walk on a regular graph with n vertices that…
The cover-time problem, i.e., time to visit every site in a system, is one of the key issues of random walks with wide applications in natural, social, and engineered systems. Addressing the full distribution of cover times for random walk…
An important part of many machine learning workflows on graphs is vertex representation learning, i.e., learning a low-dimensional vector representation for each vertex in the graph. Recently, several powerful techniques for unsupervised…
We study random walks on the giant component of Hyperbolic Random Graphs (HRGs), in the regime when the degree distribution obeys a power law with exponent in the range $(2,3)$. In particular, we first focus on the expected time for a…
We study convergence to stationarity for random walks on dynamic random digraphs with given degree sequences. The digraphs undergo full regeneration at independent geometrically distributed random time intervals with parameter $\alpha$.…
We consider nearest neighbor weighted random walks on the $d$-dimensional box $[n]^d$ that are governed by some function $g:[0,1] \ra [0,\iy)$, by which we mean that standing at $x$, a neighbor $y$ of $x$ is picked at random and the walk…
Accurately analyzing graph properties of social networks is a challenging task because of access limitations to the graph data. To address this challenge, several algorithms to obtain unbiased estimates of properties from few samples via a…
State-of-the-art techniques for probability sampling of users of online social networks (OSNs) are based on random walks on a single social relation (typically friendship). While powerful, these methods rely on the social graph being fully…
We introduce weighted Markovian graphs, a random walk model that decouples the transition dynamics of a Markov chain from (random) edge weights representing the cost of traversing each edge. This decoupling allows us to study the…
We consider a modified random walk which uses unvisited edges whenever possible, and makes a simple random walk otherwise. We call such a walk an edge-process. We assume there is a rule A, which tells the walk which unvisited edge to use…
Maximization of the entropy rate is an important issue to design diffusion processes aiming at a well-mixed state. We demonstrate that it is possible to construct maximal-entropy random walks with only local information on the graph…
We present a novel quasi-Monte Carlo mechanism to improve graph-based sampling, coined repelling random walks. By inducing correlations between the trajectories of an interacting ensemble such that their marginal transition probabilities…